Remember how folks at CD Projekt Red responded when articles and reviews pointed out The Witcher 3's lack of diversity back when the game came out?
Let's take a little trip to 2015 for a quick refresher.
"Fifty shades of white": Witcher 3 devs talk race and adapting literature
Still rings hollow to me in 2020.
But hey it's not like there's a hot new Witcher adaptation out there that managed to become a mega hit all while featuring PoC in its slavic-mythology-inspired setting.
oh wait.
Let's take a little trip to 2015 for a quick refresher.
"Fifty shades of white": Witcher 3 devs talk race and adapting literature
PC Gamer said:During PAX Prime, members of The Witcher 3's narrative design team held a panel to discuss the challenges of adapting the source material, but they also addressed the issue.
"There are 16 different language versions of the Witcher 3," said Jakub Szmalek, a senior writer for The Witcher 3. "And we wanted each of these versions to feel like it was aimed at this very [specific] market. We don't want you to feel like you are playing a lesser translated version of the game."
"If we achieve this goal, the problem arises that you forget that you are playing a translated version of the game."
"If we achieve this goal, the problem arises that you forget that you are playing a translated version of the game."
PC Gamer said:Szmalek went on to address the controversy surrounding the lack of racial diversity in the game, saying that some people assumed that it was some form of omission or a statement that the studio was trying to make.
"It is definitely not," Szmalek said. "It's just that we tackled certain issues from a different perspective."
Travis Currit, who was one of the team responsible for translating The Witcher 3 to English, suggested that for those living in more racially diverse areas, the lack of representation feels far more pronounced. He went on to say that while Poland is relatively "homogeneous" in terms of race, CD Projekt Red drew inspiration from the tensions that existed between the various cultures coexisting in the country.
"It's fifty shades of white," Szmalek said.
"Every day you read the papers there's a new controversy," Currit said. "That is a huge aspect of the reality in which the games and the books were created, and we feel like we make very direct references to those in-game. We had become so absorbed with hitting these issues that are absolutely at the forefront of Polish consciousness, that we didn't have time to address the issues that are bigger in other countries."
"That's the issue of making a game that releases to so many peoples and cultures," Szmalek added.
Still rings hollow to me in 2020.
But hey it's not like there's a hot new Witcher adaptation out there that managed to become a mega hit all while featuring PoC in its slavic-mythology-inspired setting.
oh wait.