i mean he could engage in a possible Oculus VR compatible with xbox with an Exclusive ID Vr game for it.Cool stuff!
But I wonder what shape this would take. He's still a 'honorary CTO' at Oculus VR, a medium that Xbox has no current interest towards.
It seems we are misunderstanding each other. I said he wasn't leaving Facebook to get back into video games, which is what people in this thread were saying. That would be a huge step back from General AI, going full time video games. You disagreed.I'm aware of his AI stuff.
I'm just clearing up the being involved stuff. Noticed I didn't say anything about building a new engine. But it could be anything. It could be consulting, creative, and not take away from his research.
The man can multitask obviously. And this is not a binary.
We are.It seems we are misunderstanding each other. I said he wasn't leaving Facebook to get back into video games, which is what people in this thread were saying. That would be a huge step back from General AI, going full time video games. You disagreed.
Does that even extend to their game projects, and not simply their applications?Microsoft has a huge open source initiative going on right now, so it would be cool if Carmack rejoins and does this. This also reminds me that Microsoft now owns a big time proprietary engine that could be used across their studios which is something I hadn't thought of. idTech is really neat.
Yeah Zenimax was awful
Speaking of grudges.Get Carmack, give him Quake to play with. Get Trent and Gordon to do the music.
Even if there is no bad blood between MS and Carmack, Carmack was accused and sued for theft of intellectual property by Zenimax, and that's gotta be a hard thing to have on your resume when shopping around for jobs in the same industry. I'd like to see him back working on DOOM, but I also wonder how id would feel about it after him kind of ditching them for Occulus/FB.
Nobody can work on a tech demo alone these days.I'm sure he's already working on a tech demo for the XSX :) haha such a great day!
Yeah, sure dude.Carmack: reads this post
no one:
Carmack: tells family to hold beer and codes the next evolution of graphics rendering over 1 weekend
As long as we're talking just prototypes and not actually usable stuff, never understimate a sufficiently determined single programmer
No prophet makes two propheciesThey've been fine without him. I don't see Carmack coming in and redefining the genre anymore.
Yup it's this.Fairly certain he was talking about doing official VR support for the open source stuff he has out there.
Dr. Beef has basically gotten Quest ports for all the ID games through Doom 3.
He was asked about this in the Venues talk:
John Carmack - Special Horizon Chat || Facebook Connect
I had the absolute honor of being able to join Oculus Developer and all-around brilliant human being John Carmack and a small group of others in Facebook Hor...youtu.be
He e-mailed Zenimax to ask if he could work on the project. Since it was open source, he didn't think it was legally required, but he contacted them regardless. He got no response, so he didn't join the project in order to shield them. But he talked about how it'd be awesome to have these games on the official store.
The dude comes across as a massive Ayn Rand fan tbh. Sure, he can be empathetic at times, but I can't help but feel he is a die hard libertarian at heart.
The dude comes across as a massive Ayn Rand fan tbh. Sure, he can be empathetic at times, but I can't help but feel he is a die hard libertarian at heart.
more so than being smart or not, I think it kinda screws you up somewhat to become a millionaire at 20.
The man is a robot.
I recall the story in Masters of Doom where a child psychologist commented that he had no empathy and was a computer on legs or something.
I hope this doesn't come off as excusing his behavior but his perception of the world in some regards is...suboptimal, especially more so with our more inclusive mindset.
And you underestimate the complexities of modern rendering pipelines. Nanite took Epic years with dozens of programmers.As long as we're talking just prototypes and not actually usable stuff, never understimate a sufficiently determined single programmer
Programming scales LIKE SHIT. 100 programmers on a project is MAYBE 10x the output of 10, and that's a very strong maybe
(I'm talking about small domain stuff, obviously - not things you can easily divide in subprocjets)
(a renderer core is one of these things)
In making useful code?And you underestimate the complexities of modern rendering pipelines. Nanite took Epic years with dozens of programmers.
There are no one man shows anymore.
Also lots of what Carmack is credited for isn't even his work, e.g. large amounts of the practical Megatexture implementation was largely written by JMP van Waveren (may he rest in peace). Or the Quake software renderer was Michael Abrash. Even back then he wasn't the one single dude doing everything.
I said the same for Phil Fish and got lambasted. But anyone who watched the indie game movie should find it obvious. Unfortunately the biggest talents often have an addictive mentality that causes them to be so completely obsessive about their work from a young age, that they spend so little time in the real world integrating and engaging with society. It's no excuse for the resulting and often shocking terrible opinions and beliefs, but it's merely an explanation. They do need to be called out though.Lol, I was going to bring up the same quote. If I remember it was "a brain on legs" right?
The dude's brain doesn't work like a normal persons. It doesn't excuse his poor politics or views, but the dude doesn't function the same way normal people do. He has a lot of signs of Asperger's.