Most videos I see with the RTX On / Off comparison have a static scenario or one where light isn't really changing and I feel like people are not getting what makes the technology cool.
For example, any RT screenshot is just a pretty picture, maybe with cool reflections.
And then you have a person walking in broad daylight with RTX Off and in broad daylight with RTX On and you are squinting to see the difference.
Or someone turns it on "Yeah ok cool" turns it off "oh I don't see a difference" and keeps playing.
What blew my mind is how natural the light changes feel. Screenshot can't capture *change*.
And change depends on what you do, which is why I also think that playing a game versus watching a video is a big difference.
Alex returns with a deep dive into Remedy's amazing Control. Is this the most fully featured ray tracing game yet available? Does Nvidia's RTX line finally h...
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Like, look at how much of this video is a static camera looking at something.
Even with Nvidia's own video examples I'm like "ahhh show motion!" lol
Like, real motion, real change, go between two rooms that have different environments, go outside and then inside, knock a lamp down.
I mean, it's where I am.
I was skeptical, I played Control, now I am preaching. And I watched a lot of videos and did nothing for me, then I played the game and it clicked that this is how games should always feel.