Oct 25, 2017
32,516
One game was enough to tell that the game will be utterly unplayable if they don't remove that snakeshot immediately. Holy fuck man.

It's just so unbelievable that this is the third time(?) they introduce some new akimbo snakeshot gun and each time it's ridiculously game breaking. Do they seriously just not learn from those mistakes? I can understand doing it once, maybe twice. But a third time? Are you fucking kidding me? That thing has like a TTK of 180ms while most other guns are around the 500ms mark.
Raven showing they are a joke once again, can't blame IW this year


View: https://twitter.com/RavenSoftware/status/1735427266685853835?t=QpP2_ReCwOK3d_JTloQZ1w&s=19

Update made the game worse then they go on break....
 
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Salty AF

Member
Oct 30, 2017
6,835
The more I play the Urzikstan the more I think it won't have the kind of staying power needed to keep Warzone fun for a very long time. I like the map better than Al Mazrah but I'm now pretty sure it has more to do with the changes to the pacing. The map itself is just kind of whatever.

I said this earlier - but revisiting Vondel and seeing how diversified that map is vs Urzikstan is pretty shocking. The Zoo in Vondel is more detailed and developed than any building in Urzikstan.

In terms of resurgence im pretty much done with all the island maps. The mode plays out way better on the big map and circling off those areas. The movement is so fast now that Ashika feels insane.
 
Oct 25, 2017
32,516
The more I play the Urzikstan the more I think it won't have the kind of staying power needed to keep Warzone fun for a very long time. I like the map better than Al Mazrah but I'm now pretty sure it has more to do with the changes to the pacing. The map itself is just kind of whatever.

I said this earlier - but revisiting Vondel and seeing how diversified that map is vs Urzikstan is pretty shocking. The Zoo in Vondel is more detailed and developed than any building in Urzikstan.

In terms of resurgence im pretty much done with all the island maps. The mode plays out way better on the big map and circling off those areas. The movement is so fast now that Ashika feels insane.
I'm curious if the fact it was originally going to be Mexico but got changed mid development affected its theme/aesthetic.

Definitely think its going to be forgotten about after other big maps show up.
 

Sec0nd

The Fallen
Oct 27, 2017
6,488
The more I play the Urzikstan the more I think it won't have the kind of staying power needed to keep Warzone fun for a very long time. I like the map better than Al Mazrah but I'm now pretty sure it has more to do with the changes to the pacing. The map itself is just kind of whatever.

I said this earlier - but revisiting Vondel and seeing how diversified that map is vs Urzikstan is pretty shocking. The Zoo in Vondel is more detailed and developed than any building in Urzikstan.

In terms of resurgence im pretty much done with all the island maps. The mode plays out way better on the big map and circling off those areas. The movement is so fast now that Ashika feels insane.

I'm already full time back on Vondel tbh. I'm even playing Ashika now if the rotation isn't in my favor, whereas I would normal do a match of Al Mazrah instead. Like you said, Urzikstan is just kinda whatever. I don't hate it, but I certainly don't enjoy it either.

I didn't particularly enjoy Al Mazrah that much either. But I do think that even most, if not all (excluding the Afghan map part, hate it there) POIs are significantly more interesting and better designed than any bit part of Urzikstan.

It's like they looked at the feedback of Al Mazrah and Vondel and just tunnel visioned on that... and just forgot the rest of what makes a map good and interesting? Like, people hated the open spaces on Al Mazrah, and loved the complexity and density of Vondel so they made a big map with lots of complexity and few open spaces. But forgot to take account that you kinda need well designed spaces to fight in and you need interesting POIs to make sure that each game and ending can feel unique
 

Wolf

Member
Oct 25, 2017
5,286
I just won a game of resurgence, had 2943 (most on the team) damage and 4 kills, and had over 3000 more score than the third person on our team (and only 1600 points behind the person who scored highest)

and it gave me the "weakest link" label.

BRUH.
 

PeskyToaster

Member
Oct 27, 2017
15,475
I just won a game of resurgence, had 2943 (most on the team) damage and 4 kills, and had over 3000 more score than the third person on our team (and only 1600 points behind the person who scored highest)

and it gave me the "weakest link" label.

BRUH.
I got dead weight in duos having double the kills and 1k more damage than my friend
 

Salty AF

Member
Oct 30, 2017
6,835
I'm starting that same predictable downward spiral with COD where I'm getting bored again….Happens every year around this time after I've had the game for a month or so. I don't hate the game. I actually like it more than last years with the new movement but I just don't see this holding my attention for much longer. Urzikstan is really just not enough of a draw — it's very mid in terms of design.

I tried running some Apex this weekend and just got pissed off and quit that game too. Blows. I wish there were more options for shooters on the market that are more high quality and interesting.