Your post scared me but after about 15-20 attempts I got one to drop. Pretty crazy how rare it seems to be. You ever get one?Been wanting to try that new zane build, but hell I've been farming for at least 6 hours and cannot get a banjo to drop
Your post scared me but after about 15-20 attempts I got one to drop. Pretty crazy how rare it seems to be. You ever get one?Been wanting to try that new zane build, but hell I've been farming for at least 6 hours and cannot get a banjo to drop
Your post scared me but after about 15-20 attempts I got one to drop. Pretty crazy how rare it seems to be. You ever get one?
I think that's bugged. My map screen is constantly being repopulated with those exclamation points despite having beat the main game and all side quests.Beat DLC (pretty awesome overall) but there is an exclamation point on "jack's secret" and im not sure if it's a bug or there is something hidden im supposed to find. area says 100%.
I think that's bugged. My map screen is constantly being repopulated with those exclamation points despite having beat the main game and all side quests.
What's with the matchmaking in this game ?(NA Region) I can't seem to find any players to play any of the modes (CoS, Proving Grounds) on any Mayhem Level. Is it because i'm not at max yet? (level 42 currently)
Yeah jack was well done , i took a break from the game going to comeback when they raise the level capFinally decided to play and finish the DLC yesterday. Not too shabby. I miss Jack. He was such a good villain..
Matchmaking is still a huge problem here, I don't get it why they still didn't solveTried slaughterhouse for the first time lastnight. That shit is quite the grind it seems. Granted, matchmaking only found me one other person so probably why it felt so damn long. But by end of round 2 i was pretty much ready for it to be over. Worst part was i didn't even get to finish it. As we were closing in on the end of round 4 my game froze.
Takedown is more fun, i'd just rather spend time in that i think.
They should just have a server browser in addition to it since matchmaking is clearly whackMatchmaking is still a huge problem here, I don't get it why they still didn't solve
Wat? They added a new Mayhem level? Maybe that's why I'm not matched for the raid, I'm still playing in Mayhem 3, didn't know there was a new one :)
Came back to this game to see the new stuff, just wanted to know : is matchmaking a viable option to play the new raid? I have zero issues being matched witch randoms for proving grounds or circles of slaughters, but last night I tried matchmaking for the raid and still wasn't matched after 5 minutes, it's almost instant for the other modes.
Also :
Wat? They added a new Mayhem level? Maybe that's why I'm not matched for the raid, I'm still playing in Mayhem 3, didn't know there was a new one :)
Also stupid question, i never did playthrough again via TVHM. I've just been doing everything on mayhem 4 on normal mode. Can i enter TVHM in mayhem 4 as well? and if so, does it not only increase the difficulty further but also increase loot chances? Wasn't clear on how that mode actually worked / affected gameplay.
Also stupid question, i never did playthrough again via TVHM. I've just been doing everything on mayhem 4 on normal mode. Can i enter TVHM in mayhem 4 as well? and if so, does it not only increase the difficulty further but also increase loot chances? Wasn't clear on how that mode actually worked / affected gameplay.
Unless they changed it with a patch, you have to beat the campaign on TVHM to be able to play Mayhem on that mode.
They fixed that a while back. You can enable it as soon as you get to Sanctuary in TVHM. And if you reset TVHM mission progress after turning on mayhem, mayhem will remain enabled from the start.
I thought it would be interesting to go back to historical Reddit posts around the time BL2 was new, and see how it compares to BL3 today. I think we all view the past with rose-colored glasses and assume that BL2 wasn't "this bad." (Side note: I love BL3, despite its flaws).
So I dug up some old stuff... I'm going to drop some links and quotes here, but feel free to add more in the comments.
TL:DR: Kind of the same old shit, we've just forgotten about it because a lot of it was fixed.
Borderlands 2 Patch Notes 11-13-2012 - Comments https://www.reddit.com/r/Borderland..._patch_just_rolled_out_patch/?sort=confidence
Regarding the Bee getting nerfed:
Quote about loot glitches:"Was bound to happen. So begins the age of non-PVP, non-competitive nerfing. I always use the damn thing in solo games, never online, but nooooo, forget player integrity, just bitch til a patch is made!"
On complaining that raid bosses will be "too hard" to do solo:The whole boss loot system is flawed. I have seen BNK3R drop loot through the floor, Mothrakk drop loot in unreachable places and Warrior's body blocking loot.
Thread: What are some of the small things that bother you about borderlands 2? https://www.reddit.com/r/Borderland...are_some_of_the_small_things_that_bother_you/Those bosses were never intended to be solo'd anyway, thus why they were called RAID bosses. Plus, there are many videos out there of people soloing both Hyperius and Gee without using the bee/cc combo. The fact that you could kill Terramorphous, the first raid boss, in 2 seconds using that combination should explain why it needed a fix. And if you're having so much trouble getting friends on to play with you, I suggest using this reddit more often. It is FILLED with requests for people to help kill Hyperius and Gee.
Thread about things taking forever to farm: https://www.reddit.com/r/Borderlands2/comments/11r97e/ive_farmed_it_for_hours_still_no_luck/GLITCHY AS HELL. Still a seriously great game but do you understand how frustrating it is to take down a Super Badass Loot Goon and then have the chest glitch through a rock and you can't open it?? Also the map sucks. Maybe it's just me but some quests are tough to find with the new map system and all the random routes/layers.
there is only one thing that really bothers me and that is the lack of backpack and bank slots.
2 mjair bugs atm lol. 1st one: massive fps drops/stuttering even with the best setup (high end gaming machines). 2nd: badass rank + skins/heads reset. We are waiting for like 3 days for the next response of the programmers now.
There's probably a lot more...perhaps I'll add more when I have time to dig.*
The gameplay loop/endgame has so far eclipsed BL2 already it isn't close.A funny post, the more things change the more they stay the same
They patched it so that you can play in mayhem mode while doing ng+ in tvhm. And yeah loot chances are higher that way.Also stupid question, i never did playthrough again via TVHM. I've just been doing everything on mayhem 4 on normal mode. Can i enter TVHM in mayhem 4 as well? and if so, does it not only increase the difficulty further but also increase loot chances? Wasn't clear on how that mode actually worked / affected gameplay.
Lool, i love bl3 a least we got the one thing i wanted more bank space lol,damn maliwan takedown is not joke tought got kill in the beginning fastA funny post, the more things change the more they stay the same
Oh I agree, months later and just killing shit is immensely satisfying. I just posted it because some people used BL2 as a prime example even tho it took years for it to hit that point.The gameplay loop/endgame has so far eclipsed BL2 already it isn't close.
I'm still pining for a circle of slaughter and proving ground for DLC 1 along with having more for the additional story DLCs but yeah.
BL2 is great and all and I can definitely see someone preferring it if they just play the quests to max level then quit but as an ongoing loot game that people go back to play BL3 is the clear winner🤷♂️
For the next two weeks, you'll have extra incentive to farm enemies with dedicated loot drops. That includes repeatable bosses from the main story campaign, Proving Grounds and Circle of Slaughter arenas, and the Takedown at the Maliwan Blacksite, as well as named enemies including Rare Spawns, Hammerlock Hunts, and Targets of Opportunity. All these distinct, deadly baddies will be more likely to drop Legendary items from their respective loot pools—and as an added bonus, the Anointment rate for dropped gear has also been temporarily increased!
Nice niceFarming frenzy starting tomorrow until the end of the month
Good going back to bl3 tomorow, need to beat maliwan takedownFarming frenzy starting tomorrow until the end of the month
BUG FIXES
Developer note – We noticed that the bosses in the Handsome Jackpot weren't providing players with a satisfying challenge. We'll be monitoring these bosses and make adjustments as needed in the future.
- Addressed a reported concern with itemcard and hotfix sometimes not showing information correctly
- Addressed a reported concern that Judge Hightower was sometimes not dropping items from his dedicated item pool
- Adjusted the balance of Fabrikator, Freddie, ST4NL3Y, Constructor, Tony Bordel, Tricksy Nick, and Third Rail to provide a greater challenge
The Ion Cannon is a strong weapon and we don't want to change that, but it's a little over performing. We've increased the reload time and made it consume more ammo but left its damage unchanged to still provide a strong burst of damage.
- The Ion Cannon now has a 5 second reload and consumes at least 6 ammo per shot
INCREASED ANOINTMENT EFFECTIVENESS FOR THE OPERATIVE, GUNNER, AND BEASTMASTER
- Added collisions to prevent the Gunner from sometimes becoming stuck in Meridian Mercantile
- Added collisions to prevent players from sometimes escaping the map in various locations
- Increased the radius of the New-U station at The Arrogant Approach
In looking at the bonuses from Anointments, we felt that some were not providing enough of a bonus. We've increased the bonuses on the Anointments below.
Moze the Gunner
Zane the Operative
- While Auto Bear is active, deals 75% (from 20%) bonus incendiary damage
- After exiting Iron Bear, the next 2 magazines will have 125% (from 40%) bonus incendiary damage
- After exiting Iron Bear, gain 160% (from 120%) increased Splash damage for 18 seconds
- When entering and exiting Iron Bear, nova damage increased
FL4K the Beastmaster
- While Barrier is active, Accuracy is increased by 60%, and Critical Hit damage is increased by 70% (from 30%)
- While SNTL is active, gain 100% (from 50%) of damage as bonus Cryo damage
- When exiting Fade Away, nova damage increased
- After using Rakk Attack!, gain 50% (from 25%) critical hit damage for a short time
Ooo shit just started a new play with zane nice, moze too going to be cool with iron bear
Ah, the Ion Cannon gets the good ol' double-nerf. Can't just whack it once and see where it comes up.
Matchmaking is still a huge problem here, I don't get it why they still didn't solve
They should just have a server browser in addition to it since matchmaking is clearly whack
Have they considered, I dunno, making all other Rocket launchers more powerful?Yep massive nerf but to be fair it was very OP at only 1-2 ammo per shot
AgreedHave they considered, I dunno, making all other Rocket launchers more powerful?
How about only doubling the ammo use since there's such a small ammo pool?
Also wish Mose didnt need to actually enter and exit Iron Bear to proc Auro Bear still
I love Zane but I hate having to pick up his shield each and every time I deploy itAlso if you have all-rounder as your shield augment it should just proc around Zane when you use the skill
Yeah, I have one that does something like 22,000x2 damage, was ridiculousYep massive nerf but to be fair it was very OP at only 1-2 ammo per shot