This one transcended when Capcom made it official and made bad boxart megaman a fighter in one of their games.Nobody's posted this one yet? I know we all know what it looks like, but you can't ignore it when you're talking about cursed box art.
This one transcended when Capcom made it official and made bad boxart megaman a fighter in one of their games.Nobody's posted this one yet? I know we all know what it looks like, but you can't ignore it when you're talking about cursed box art.
yoo, MadsI would play the game that this box art suggests. It's nice.
But for this game? Gross.
WOW. It reminded me of the official Nier comic.Square gave out this preview for a westernised Vagrant Story one-shot comic (that ultimately never got made) back in E3 2000:
Yeah! I was just gonna edit my post with the Nier comic. That one is still available on Ricardo Sanchez' official site.
Yes, they are all from the 80s Spanish Golden Era. In-game they try to use the same cover art in a lot of games, but the low resolution tends to deform the artwork.Are you a Spaniard by any chance? Some of these are classics I haven't heard of in a good while, I feel like the only one that's missing is Ke Rulen Los Petas, heh.
But yeah, I actually love the cover arts themselves, I was referring to in-game art like the one in the OP.
I would play the game that this box art suggests. It's nice.
But for this game? Gross.
Promo art for Street Fighter EX2. Spoilered because it looks like something from deviantart. Note that Skullomania's story is that he is a middle manager who dresses up like a superhero in his spare time.
I love that Capcom included him in the Resident Evil 3 remake.This one transcended when Capcom made it official and made bad boxart megaman a fighter in one of their games.
Man, these covers alone would sell me the games, they are awesome!
I thought this was weird then. But seeing how they did reboot Lara, pretty sure Jo Chen accidentally predicted this.
Age of Conan genuinely got Playboy to feature one of their main characters in a photoshoot to help sell the game back in 2007:Oh man, Tomb Raider has a lot of these, in the form of a weird ass collection of semi-naked Lara Croft renders purely to objectify the character.
Like, really...
What the fuck is this?
Age of Conan genuinely got Playboy to feature one of their main characters in a photoshoot to help sell the game back in 2007:
DOA2: Hardcore (not surprisingly) had an entire CG galleryOh man, Tomb Raider has a lot of these, in the form of a weird ass collection of semi-naked Lara Croft renders purely to objectify the character.
Like, really...
What the fuck is this?
I wouldn't count this as "bizarre" or "cursed" but I recently learned that up until Ocarina of Time the official art for The Legend of Zelda was outsourced to animation studios. At least in Nintendo's case during the NES/SNES era it was common for in house staff to create rough illustrations and then send them out to outside studios where professional illustrators would take over.
Anyways in Ocarina of Time's case they went the same route and sent illustrations to an out of house studio but they weren't happy with the results. Nintendo wanted a "cool" link that was different from his predecessors so Yusuke Nakano who had worked on the rough illustrations asked if he could just do the entire thing himself and Yoshiaki Koizumi who was responsible for character design gave the green light. Koizumi actually already had a polygonal model of Link (fun fact: he's the one responsible for shrinking Link's nose) so Nakano used that as a reference, Koizumi had made a water color of Link but Nakano never saw it. Both Koizumi and Nakano apparantly referenced a famous hollywood actor when drawing Link but who that actor is was never specified as far as I know.
(Official art from Zelda, Adventure of Link, A Link To The Past, and Link's Awakening from left to right)
(Link from Ocarina of Time)
This one transcended when Capcom made it official and made bad boxart megaman a fighter in one of their games.
I loved the original Zelda art and grew up with it, but I really adored Ocarina of Time's switch.OoT's artwork always bugged the hell out of me growing up with 80s anime style zelda. Way too sterilized
Though it was 1998, game needed to compete with the likes of FF7 and MGS worldwide so they pretty much had to go that route, I can't hate on it too much
blasphemy.The Amano artwork for Final Fantasy XV, which they revealed with a lot of fanfare back then:
Sorry, but it is just ugly. It's chaotic, dull and drab in colors and the style doesn't match FFXV's at all.
Age of Conan genuinely got Playboy to feature one of their main characters in a photoshoot to help sell the game back in 2007:
A number of games were involved in that. Bloodrayne was another
It was the BMX XXX and The Guy Game era of gaming
That was Street Fighter X Tekken
The idea was, because SFxT was a big crossover, and Sony was asking them to include their cat mascots, they'd have a little fun and include Bad Boxart Megaman, just for a laugh. At the time, there were three other Mega Man games in the works, so Bad Boxart Mega Man was just a silly little in-joke that some fans would appreciate, while there'd be plenty of actual Mega Man.
...
And then those three got silently killed, so Mega Man fans were left with just a deliberate piss-take as official Mega Man content from Capcom.
Ah, that time when Suikoden got a Joe D'Amato/Jim Wynorski-type 80s swords and sorcery movie!
I love the art, but it has jack shit to do with the game. I'm wondering if this was done EARLY into development, maybe around the time Versus was still happening or on the brink between Versus XIII and FFXV, when they had more concepts they planned on including but decided they didn't have enough time to include them all.The Amano artwork for Final Fantasy XV, which they revealed with a lot of fanfare back then:
Sorry, but it is just ugly. It's chaotic, dull and drab in colors and the style doesn't match FFXV's at all.
Being honest, I've always hated a LOT of the post-OoT era of LoZ artwork. Especially a lot of the NPCs that look dopy and goofy IMO. I've posted about such in past threads, but also growing up with the 80s anime LoZ style (which looks straight anime, cel-shaded in the artworks), OoT came around and I was like, "Eww, that's this crap?!". I didn't wind up playing OoT until much later, because I never got a N64 (I went the PS1 route) and when I finally got to play it, I still couldn't get into it. For me, personally, the most visually pleasing post OoT LoZ games are probably the more stylistic ones, like Wind Waker, Skyward Sword and Breath of the Wild.OoT's artwork always bugged the hell out of me growing up with 80s anime style zelda. Way too sterilized
Though it was 1998, game needed to compete with the likes of FF7 and MGS worldwide so they pretty much had to go that route, I can't hate on it too much
I guess only natural since David Finch was making covers for Top Cow's Tomb Raider series at the time
Pretty cool that cover, thanks for sharing!
I present to you Victor Interactive Software's (Publisher of the game; now called Marvelous) bishoujo interpretation of Lara Croft (Or better yet, Leila Croft / レイラ・クロフト) for the first Tomb Raiders (Renamed so for Japan to sound similar to that Raiders movie) game:
And the villains:
Mmm... yep.so... hum... this looked like Rival School art and wanted to check if it was the same artist.
Googled Leila Croft.
Turns out... She's a porn star.
Yep.
Looks like a Street Fighter Alpha characterI present to you Victor Interactive Software's (Publisher of the game; now called Marvelous) bishoujo interpretation of Lara Croft (Or better yet, Leila Croft / レイラ・クロフト) for the first Tomb Raiders (Renamed so for Japan to sound similar to that Raiders movie) game:
Holy shit, I only JUST NOW realized who these characters are supposed to even be. Barbarossa was obvious as he's the only one that looks like himself, but below him is Teo McDohl and Windy. To the upper right is Tir McDohl with Odessa below him
Where's that KoF art where everyone's staring at you like you drove to the wrong house?
Uncanny valley to the max.
Holy shit, I only JUST NOW realized who these characters are supposed to even be. Barbarossa was obvious as he's the only one that looks like himself, but below him is Teo McDohl and Windy. To the upper right is Tir McDohl with Odessa below him
This makes this art even worse in my opinion as my mind always jumped to the conclusion that these were all total randos they slapped on the cover
Where's that KoF art where everyone's staring at you like you drove to the wrong house?
Uncanny valley to the max.
Oh, you're right, I didn't even notice the arrows or the dragon. Not that Futch used arrows anyway, lol.I'm pretty sure archer bro there is meant to be Futch. You can see a smaller version of him riding on the inset dragon. And I suspect the woman on the right side is meant to be Leknaat, since she's wearing purple. Basically, it's a grab bag of characters you meet in the first 20 minutes of the game.
I like to think that an old man from the Appalachians that somehow pilots spaceships really is the player character.It's the best, it's the worst. it's both, and it's transcendent
Terrifying. Looks like the cover of a postmodern horror game.
I always thought Bad Art Mega Man could have been a really interesting game.The best thing about Bad Box Art Mega Man was 80s glam-rock Roll
i know this isn't the art you're talking about but i have a soft spot for this KOF 94 artworkWhere's that KoF art where everyone's staring at you like you drove to the wrong house?
Uncanny valley to the max.
Wow! :O