you sound funGood to know that DICE are making a colorful wacky shooter out of the most tragic event in worlds history.
I hope SP will have a more serious tone.
And prosthetic arms existed.For the reset:
This isn't Fortnite.
Colors are the same as they've always been.
There are women in this game shooting guns at people. Deal with it.
So does anyone have any clean refs of the main girl? Would love to draw her
Good to know that DICE are making a colorful wacky shooter out of the most tragic event in the history of the world.
I hope SP will have a more serious tone.
But didn't jump back into combat. There's really no need to act like it's authentic.
>when you think prosthetics and face paint didn't exist in WW2The woman doesn't fit in, not because she is a woman but because of her costume and prosthetic , Then we have also have Celtic Kratos boy. They give me a vague fortnite feel. It's not what people expected from a mainline battlefield.
Not every moment during WW2 or even WW1 for that matter it was dark and dismal. We are talking about a period of 6 years, people didn't just go around being gloomy all the time, they found ways of coping and a lot of that's trying to make light of the situation and laugh. Also, the world was colourful, it didn't just go "whelp, it's wartime, gotta only use a variation of brown now". I know it's not how we usually portray WW2, but that doesn't mean it's any less accuarate than the serious, grim tone most movies and games go for.Good to know that DICE are making a colorful wacky shooter out of the most tragic event in worlds history.
I hope SP will have a more serious tone.
I really don't grasp these colorful comments, sure you can complain about lack of seriousness, but the world wasn't devoid of color in 1942...
How many people do you think ran around with hooks for hands on the front lines?>when you think prosthetics and face paint didn't exist in WW2
I think its actually real.
The intro is obviously scripted but theres a lot of changes in gameplay. There are now fatal explosions that just knock you back. The way he effortlessly switches out his LMG to the pistol while prone. The movement system has been changed as well, where it looks like hes falling over while shooting the plane and stuff.
But then theres really weird animation stuff like the way the LMG moves at certain points, it looks if you pulled the trigger he'd fire it sideways. Also the ending when hes just hanging out looking up at the women as she has a chat. No way thats in multiplayer.
A person using prosthetic in a combat scenario doesn't seem very authentic and I'm not sure about the blue face paint.>when you think prosthetics and face paint didn't exist in WW2
If you think things like WW2 deserve "respect" you shouldn't think they she be depicted in video games to begin withThe colors are saturated. But yes, it being colorful is a small nitpick. Overall lack of seriousness is the main problem. Events like WW2 deserve more respect
>when you think prosthetics and face paint didn't exist in WW2
Probably the same number of people that jumped out of plane cockpits, sniped an enemy pilot from their plane, and then hopped back into their own plane as it drifted back to earth.How many people do you think ran around with hooks for hands on the front lines?
Not much of this trailer made sense in the given context.I don't have a problem with them being in the game, but just saying "it existed so it fits" isn't a good way to determine whether something makes sense in a certain context or setting.
A person using prosthetic in a combat scenario doesn't seem very authentic and I'm not sure about the blue face paint.
Authenticity != realism.Probably the same number of people that jumped out of plane cockpits, sniped an enemy pilot from their plane, and then hopped back into their own plane as it drifted back to earth.
i.e., Battlefield is NOT realistic.
But didn't jump back into combat. There's really no need to act like it's authentic.
Probably the same number of people that jumped out of plane cockpits, sniped an enemy pilot from their plane, and then hopped back into their own plane as it drifted back to earth.
i.e., Battlefield is NOT realistic.
I love jumping out of planes with a shovel to stab a man on a horse, steal his flamethrower, then die and get tea-bagged by a German soldierNot much of this trailer made sense in the given context.
Sadly Dice have seemingly abandoned any attempt at authenticity with this game.
Probably the same number of people that jumped out of plane cockpits, sniped an enemy pilot from their plane, and then hopped back into their own plane as it drifted back to earth.
i.e., Battlefield is NOT realistic.
If you think things like WW2 deserve "respect" you shouldn't think they she be depicted in video games to begin with
So is this game like Fortnite after all? Or are there perhaps degrees to how authentic a game feels?I love jumping out of planes with a shovel to stab a man on a horse, steal his flamethrower, then die and get tea-bagged by a German soldier
Truly authentic to the experience of war
Agreed, it wasn't a very good trailer. Which is a shame because DICE usually have the best (scripted) trailers in the business.Even ignoring the massive tonal shift from previous titles the trailer was just awful.
Messy and chaotic with no time to actually absorb what's going on. It seems like they just tried to cram in as much stuff as physically possibly.
Ummm no, you're free to not like something.
But when you're (not you, but in general) dropping takes like "Fucking SJW shit in my Battlefield," you're gonna get side-eyes.
How many people do you think ran around with hooks for hands on the front lines?
There's a difference between the two. That situation you described is a problem to do with realism that is a result of player choice and the expected gameplay of the series, not because of elements that directly relate to how the setting itself is realized and implemented.