Bullets to kill isn't time to kill, though. A weapon that fires at high RPM and does low damage per bullet will have a similar TTK to a weapon that fires at low RPM but does high damage per bullet...but BTK IS TTK? At the end of the day it takes longer to kill people at range which ends up making it useless to shoot people at range like it did BF1. They're also adjusting recoils to compensate for this which is another thing that they simply should not mess with. This game literally has the best gunplay of any Battlefield and they are going to screw it up.
These changes will make it so slow firing weapons will be more practical at ranges where they previously got mowed down, while still making high RPM weapons practical choices at close range.
The MG-42 and Browning Machine Gun have the same damage and dropoff, but the MG-42 fires much faster. Changing the MG-42's BTK means that it opens up the possibility for the BMG (and other slow-firing MMGs) to become far more viable.Look at this absurd shit
13 shots to kill someone at range = why even bother when they are going to run away and heal up. EXACTLY LIKE BF1.
They specifically cite the Thompson and MG-42 being bullet hoses, and explain how the changes will affect those weapons.Every example shown are equal bullet to kill at some distance, increased number of bullet for other distances/range ( or all range for Trench ). No increase of the RPM is mentionned => bigger time to kill.
This is simply playing on words.
We're treating each of the weapons very differently in terms of how we address their performances at different ranges, and you can see that in the case of the Thompson (a very high Rate of Fire Weapon) that the weapon largely behaves the same at it's usual CQB engagement range. Over distance, you can see that the weapon won't perform as strongly, either encouraging you to switch to a different weapon on a more open map, or make more use of Smokes to close the gap on your opponent before engaging. Similarly the MG42 is shown to be considerably less effective at range, but with it's High Rate of Fire and large magazine size, will still bare strong warning to players who are pushing an objective.