Weird, I'd take Kyle for the person that'd call it Game of the Year or something.
The good stuff, yeah, but this feels like they never learned anything after Billy Hatcher
You can still jump on them (I found this out when trying to use tornado wolf on enemies), though that doesn't fix the issue of having to change to a character who can jump in the first place, assuming you have one as I assume later stages may not let you have a jumping character.I just feel platformers should allow you to hurt enemies by jumping on them, instead having to switch characters completely kills the feel/speed of combat in the game and the lack of enemies throughout level outside of pure set piece fights makes the world's feel empty.
I feel like this is unfair to Billy HatcherThe good stuff, yeah, but this feels like they never learned anything after Billy Hatcher
Also, this is unrelated to gameplay, but I'd rather have characters turn INTO the creatures with maybe personalized design elements.You can still jump on them (I found this out when trying to use tornado wolf on enemies), though that doesn't fix the issue of having to change to a character who can jump in the first place, assuming you have one as I assume later stages may not let you have a jumping character.
If anything, instead of 80+ costumes that do mainly one thing, they should've had like half the costumes that do more. Make the wolf also be able to do the ground pound & the dragon also able to do a flutter jump with its wings. It feels like they took Mario Odyssey's concept but decided to apply Lego game logic to it in that so many different abilities are spread across so many damn characters, thus requiring a ton of switching just to do basic things. But least with Lego games, it's much quicker to switch & you can hold more characters at once.
You can kill them by jumping on them just sayingThink I did all but Chapter Six Act One, game is just ok. Not 60 bucks worth it IMHO, but the game isn't that bad. I just feel platformers should allow you to hurt enemies by jumping on them, instead having to switch characters completely kills the feel/speed of combat in the game and the lack of enemies throughout level outside of pure set piece fights makes the world's feel empty. Having each costume have one mere abilities is also a bit of a letdown, would have been cool to do a couple more things in each costume. I feel in comparison to Banjo series that has the transformations, Banjo's feels sort of exciting upon transformation and set jiggies that go along with needing the transformation, this feels sort of basic. I agree with the sentiment that this feels very bare bones as far as gameplay mechanics go.
is that with everybody(Excluding the dragon?)? I tried to do it with the pumpkin costume and could not hurt them and took damage if anything.
Really? Oh, guess that's only for certain costumes then. Because I did it with the Clock Gear costume and it workedis that with everybody(Excluding the dragon?)? I tried to do it with the pumpkin costume and could not hurt them and took damage if anything.
To be fair, I didn't really explore this too much outside of 1 instance but I chalked it up due to that but I know Zonic mentioned above that it can be done with the werewolf wind costume so maybe some costumes give you it, others don't!Really? Oh, guess that's only for certain costumes then. Because I did it with the Clock Gear costume and it worked
Is that the one that extends? I don't think that one counts as a jump.is that with everybody(Excluding the dragon?)? I tried to do it with the pumpkin costume and could not hurt them and took damage if anything.
Yeah, I was trying to land on enemies I think after the extend, guess some of the costumes don't work in that regard.Is that the one that extends? I don't think that one counts as a jump.
People absolutely love dogpiling and this is the new target.
I honestly think Internet has chosen this game to bash it. I was seeing some youtubers playing the demo the other day, and the level of nitpicking on display was straight up embarrasing.
The game is not that bad. Yeesh.
Holy shit, this is the game. This is the post-boss dance scene, down to my reaction at the end.
Okey.No.
The game is actually that bad. It controls terribly, looks awful and the camera is so bad that it's actually making some people nauseous.
I'm getting the impression that the concept for this game is quite influenced by Mario Odyssey. "People liked Mario's transformations? We double down on that! Peope liked Jump Up Superstar? We'll have a song and dance after every boss!"Honestly... I liked the super weirdness of the post game dance show lol
by itself, it's fuckin weird, but with the rest of the game, it elevates the demo to fever dream levelsHonestly... I liked the super weirdness of the post game dance show lol
so tons of people in this thread have posted legitimate and common criticism which you seem to be ignoring, so let's flip it and have you actually defend the game rather than just say it's not that bad?
Don't know if it's been said but turn off automatic camera immediately. Game almost unplayable for me until I saw you could turn it off
Yep. I feel like swapping costumes mid air could be cool, too, although that'd completely break level design.Honestly I feel like tightening up the character movement (much faster/instant speed ramp when you begin to move, less maintained momentum as you turn/stop moving), speeding up the character by a bit (somewhere between 30% and 50% based on watching YouTube videos at double speed) and allowing instant costume switches while running would do wonders for the feel of this game. There are bigger issues that would be a lot harder to address (mediocre special stages and very mixed art quality, to name a couple) but just getting the player feeling snappier would be nice, I think.
Same
LOL! I thought of this guy too when I got the bat costume. It's literally the same name.And there will always and forever be just one Aero Acrobat in gaming.
Yeah, that would certainly be fun, but maybe a bit too destructive haha.Yep. I feel like swapping costumes mid air could be cool, too, although that'd completely break level design.
They'd need to rework the level design for this but I really wish they would. Another comfort feature would be edge grabbing and climbing but I feel like that'd be an even bigger ask.Honestly I feel like tightening up the character movement (much faster/instant speed ramp when you begin to move, less maintained momentum as you turn/stop moving), speeding up the character by a bit (somewhere between 30% and 50% based on watching YouTube videos at double speed) and allowing instant costume switches while running would do wonders for the feel of this game. There are bigger issues that would be a lot harder to address (mediocre special stages and very mixed art quality, to name a couple) but just getting the player feeling snappier would be nice, I think.
That is always a bad argument.I played it, honestly I didn't think it was as terrible as people are making it out but it's certainly not in the class with top of the line platformers out there, wasn't particularly challenging at all... I feel like this would be a great game for kid maybe? My kids enjoyed watching me play and had no problems picking it up, so maybe it's meant for that audience instead of the typical gamer gamers. I'm not going to say every game that isn't to my exact tastes is bad, I feel like this would be maybe a good pick for a young audience.
For the movement speed some stuff may need adjusting but the other stuff I think is realistic without impacting the level design!They'd need to rework the level design for this but I really wish they would. Another comfort feature would be edge grabbing and climbing but I feel like that'd be an even bigger ask.
That is always a bad argument.
There are tons of Games, Movies, Books out there that are aimed at children that are, you know good actually.
Yes but realize that your defense is "well people who don't know any better might like it"Meh.
Just the same, there are tons of games, movies and books out there that are aimed at children that are... fucking terrible IMO.
Doesn't change the fact that kids might like it.
Meh.
Just the same, there are tons of games, movies and books out there that are aimed at children that are... fucking terrible IMO.
Doesn't change the fact that kids might like it.