Axiom Verge was one of their free games. They all then enter the store as paid games after their two weeks is up.
That's what bothered me about Rami Ismail's response to Epic's practises. They are so selective, you can basically not get in if you're not already known or established.
B-but curated storefront! T-trickle down economy for everyone!
Epic position about exposure and curation always actually meant that only a given number of chosen one would have the chance to benefit from it.
And as you can see now, they can't even properly curate their store already, by rejecting critically acclaimed games like AAC.
Oh OK so this developer has not been rejected, they've been curated.
This will always be the most egregious one. That game is a masterpiece.
Do you read what I'm writing or what's the situation
Axiom Verge was one of their free games. They all then enter the store as paid games after their two weeks is up.
I mean, they also put some of Ubisoft games not that long ago.Do you read what I'm writing or what's the situation
I said that almost all old games on EGS are there because they were given away for free. Axiom Verge, Super Meat Boy, The Witness, Oxenfree.
The only exceptions are Annapurna games (because they are buddies), old seasons of Walking Dead (because what's the point of having only the final one) and Rollercoaster (who knows why).
it just blows my mindThis will always be the most egregious one. That game is a masterpiece.
They have a ways to go to match 2009 Steam, actually.
Exactly.Epic will put on the games they believe will make them market share or money, all else will get told to fuck off under the guise of "curation".
Fits well with the user review stance!"It's not fair if you complain about it where your voice can be heard!"
I'm talking about indies, there won't be any curation with AAA publishers I think. Even Fallout 76 would be welcomed.I mean, they also put some of Ubisoft games not that long ago.
...and that does nothing to refute the point the guy is claiming, that either you submit a game new on the Epic Game Store, or you give it away for free.
A) No, you don't have to give it away for free, and those that were given away for free were only temporarily free
B) If something like Axiom Verge can be sold on EGS, then AAC can be sold on EGS, which the poster is claiming wasn't possible. I.e. that AAC was rejected because it "wasn't new or free."
Do you read what I'm writing or what's the situation
I said that almost all old games on EGS are there because they were given away for free. Axiom Verge, Super Meat Boy, The Witness, Oxenfree.
The only exceptions are Annapurna games (because they are buddies), old seasons of Walking Dead (because what's the point of having only the final one) and Rollercoaster (who knows why).
They are up and running, buying exclusivity, making deals with well known devs, making statements to media etc. I don't care what they're calling it internally, they are a live store.They literally haven't started the curation phase. The reply they got is a standard reply other indies are getting. Right now they have zero admission policy, the ones entering are more the exception, with individual deals for the chosen games.
Eventually they will start to curate what games enter, next year, and then we will be able to do threads like this because a some point they will reject a really good game (it's the thing with curation, it's impossible to make everyone happy). Then we can whine all we want.
But right now you can consider the Epic store like a 'beta' version, still not really open.
They literally haven't started the curation phase. The reply they got is a standard reply other indies are getting. Right now they have zero admission policy, the ones entering are more the exception, with individual deals for the chosen games.
Eventually they will start to curate what games enter, next year, and then we will be able to do threads like this because a some point they will reject a really good game (it's the thing with curation, it's impossible to make everyone happy). Then we can whine all we want.
But right now you can consider the Epic store like a 'beta' version, still not really open.
They started it.They literally haven't started the curation phase. The reply they got is a standard reply other indies are getting. Right now they have zero admission policy, the ones entering are more the exception, with individual deals for the chosen games.
Eventually they will start to curate what games enter, next year, and then we will be able to do threads like this because a some point they will reject a really good game (it's the thing with curation, it's impossible to make everyone happy). Then we can whine all we want.
But right now you can consider the Epic store like a 'beta' version, still not really open.
Flower is published by Annapurna, who is also a publisher of old games like Gorogoa, Donut County and Journey. Also it's the first time this game was released on PC, so for PC it's a hot new exclusive.
They literally haven't started the curation phase. The reply they got is a standard reply other indies are getting. Right now they have zero admission policy, the ones entering are more the exception, with individual deals for the chosen games.
Eventually they will start to curate what games enter, next year, and then we will be able to do threads like this because a some point they will reject a really good game (it's the thing with curation, it's impossible to make everyone happy). Then we can whine all we want.
But right now you can consider the Epic store like a 'beta' version, still not really open.
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If that's the case, they're doing a terrible job of it, given that Criterion has a massive range of titles that span from low-budget genre fare to medium-defining films, and they're all treated as equals in terms of their context. That the same company that put out a massive box set of Ingmar Bergman's films would be ready to release the first two Police Story films is a real credit to their taste.EGS wants to be the Criterion Collection of video games it seems.
Bless you and bless Rob. And Jeff Minter while we're at it, you're all cut from the same (bearded) cloth.I feel like people are completely missing the point that my twitter rant is about Epic's process and future goals being horrendous as stated now, it was a response to this twitter thread which is phenomenal https://twitter.com/retroremakes/status/1111451958777401344
My comments are absolutely not about me desperately wanting to put AAC on the EGS, it's just the only lens I can provide unique information through.
This is a very strange excuse to make especially since EGS tried to positioned themselves as alternative Steam ever since the announcement, especially for the indie dev. Why would they enter a 'beta phase' where only the few selects can access right after that and definitely still trying to proof themselves as one? Nintendo and Sony indies initiative was accessible since the day they announced it so why the excuse for EGS now?They literally haven't started the curation phase. The reply they got is a standard reply other indies are getting. Right now they have zero admission policy, the ones entering are more the exception, with individual deals for the chosen games.
Eventually they will start to curate what games enter, next year, and then we will be able to do threads like this because a some point they will reject a really good game (it's the thing with curation, it's impossible to make everyone happy). Then we can whine all we want.
But right now you can consider the Epic store like a 'beta' version, still not really open.
Thank you, you put it better than mine.If they're selling games, positioning themselves as the "dev-friendly" store, and paying people not to sell their games elsewhere, I don't know what else you could call them except "open", at least to whatever degree is necessary to begin discussing their policies. And this one stinks. For all the problems with Valve's open submissions, I've never seen a curation solution that wasn't immediately subject to a given curator's subjectivity.
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I'm pissed off about the absolutely shameful arse-licking behaviour from much of the so-called PC games media over the past few months.
The thing is that this game has been out for a while, it doesn't serve their "poach" customers strategy. Its quality is a known factor, but their acceptance is only based on furthering their own goals, not serving developers.That's what bothered me about Rami Ismail's response to Epic's practises. They are so selective, you can basically not get in if you're not already known or established. Doesn't even matter if your game is good. It goes against the "indie spirit" I like so much.
You are misremembering. I did say I didn't give a shit about their game (which was as true before the exclusivity agreement as after, although I might have put it differently in different circumstances), and I did say fuck Devolver, their publisher, because I expected better of them (my fault, admittedly). I didn't say fuck the developers.Breh I have seen you in the past week use that fuck the sycophant media multiple times and basically say about a dev's game going to EGS 'oh I didn't give a shit about their game but fuck them anyways'
You gotta be better than that
Epic is also selling the idea (that many people bought) that the EGS is looking after the little guys and it's pro dev. Because of course the publisher of Metro Exodus deciding to go to EGS without consulting the devs, buying Kickstarted projects, and rejecting well regarded indies without a track record like Supergiant, as shown here by Witch Beam, is super supporting that notion.Epic store sucks but "won't accept crappy games" is logically distinct from "we will accept all non-crappy games."
Their rejection of AAC sucks but does not imply that it's a crappy game.
In other words, Epic's rule is "if game is crappy, we reject." OP seems to be implying the rule is "if we reject, game is crappy." Those are two totally different rules.
Assault Android Cactus is one of the very best games in its genre, IMHO.
It's also the single best-performing non-trivial Unity game I ever played. Amazing work!
Also, fuck Epic and fuck the sycophant media in particular.
Epic as a whole is doing amazing things for the videogame industry. They are giving developers great tools, often times for free, that enable them to make great content. They are even giving some tools to developers working on concurrent engine like Unity and Lumberyard. And let's not downplay or forget the fact that they are giving away millions with their mega grant, asking nothing in return.
The Store division needs a lot of work, yes. It's only the beginning, so let's hope they will progress quickly.
But as a whole, Epic is doing a lot more good than bad to the industry.
Nowhere they claim to be in beta.They literally haven't started the curation phase. The reply they got is a standard reply other indies are getting. Right now they have zero admission policy, the ones entering are more the exception, with individual deals for the chosen games.
Eventually they will start to curate what games enter, next year, and then we will be able to do threads like this because a some point they will reject a really good game (it's the thing with curation, it's impossible to make everyone happy). Then we can whine all we want.
But right now you can consider the Epic store like a 'beta' version, still not really open.
You are misremembering. I did say I didn't give a shit about their game (which was as true before the exclusivity agreement as after, although I might have put it differently in different circumstances), and I did say fuck Devolver, their publisher, because I expected better of them (my fault, admittedly). I didn't say fuck the developers.
I will also continue to say fuck the sycophant media as long as they continue to publish a smattering of arse-licking marketing regurgitation articles per week.
Because, frankly, that's unacceptable.
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I'm pissed off about the absolutely shameful arse-licking behaviour from much of the so-called PC games media over the past few months.
As an aside, this game looks amazing. I somehow managed to miss it. Putting it right at the top of my PS4 wish list, especially since Housemarque have moved away from twin stick arcade shooters.
Crazy that Epic successfully made the gaming media much worse than the 90's when platform wars was at its peak.As I said yesterday, I just saw on the biggest french video game media an entire article/video with the promise that "We HAVE to support Epic Store against Steam".
Imagine the following "We HAVE to support Xbox One against PS4" or "We HAVE to support Switch against PS4". Imagine a media rooting for a company and asking their readers to do the same. I'm even thinking if such media wouldn't be flagged on ERA has being irrelevant and spouting console warring crap.
As I said yesterday, I just saw on the biggest french video game media an entire article/video with the promise that "We HAVE to support Epic Store against Steam".
Imagine the following "We HAVE to support Xbox One against PS4" or "We HAVE to support Switch against PS4". Imagine a media rooting for a company and asking their readers to do the same. I'm even thinking if such media wouldn't be flagged on ERA has being irrelevant and spouting console warring crap.
itch.io and Humble both have better %s than EGS, but people like to pretend they don't exist and EGS is super special and unique.If the percentage or curation was really an issue might I suggest Discord? Hats might not be so large.
Jesus.As I said yesterday, I just saw on the biggest french video game media an entire article/video with the promise that "We HAVE to support Epic Store against Steam".
Imagine the following "We HAVE to support Xbox One against PS4" or "We HAVE to support Switch against PS4". Imagine a media rooting for a company and asking their readers to do the same. I'm even thinking if such media wouldn't be flagged on ERA has being irrelevant and spouting console warring crap.
Yep. This was obvious to anyone who actually plays on PC and had been paying attention to Steam's last 7 years or so. Curation is terrible for anyone who hasn't been handpicked by the platform owner, which in Epic's case is 99.9% of the devs out there.Yeah, I'm surprised that it's taken this long for an "Epic rejected us for a bullshit reason" story to appear, but it's an inevitably with a store as heavily curated as EGS.