3 popular threads on the first page criticizing the prices and items in general
3 popular threads on the first page criticizing the prices and items in general
That mindset always made my head spin. "So you're only having fun when you're ruining other people's fun, or having your fun ruined?" Multiplayer, to me, is at its best when it's a tug-of-war, a struggle between players of similar skill levels.
Anybody know how many different decoy animations there are for mirage?
I know of 3 currently:
He'll crouch walk if you send it out when you're crouching
He'll run unarmed if youre standing still (possibly if youre unarmed as well)
He'll run with with the weapon in hand if you're moving
Ugh. I hate this. I'd rather have a mixed pool of good and bad players. New and veterans. To me, the randomness of it all is what makes this all good fun. If loot can be random, so can the players.From what I've heard - there's indications that there'll be a ranked mode and Shroud apparently told Respawn to make it skill based over time played based.
If you're luckyI mean...if you have a Mozambique and they have fists...you will win.
so there's that.
Ugh. I hate this. I'd rather have a mixed pool of good and bad players. New and veterans. To me, the randomness of it all is what makes this all good fun. If loot can be random, so can the players.
I like meeting new people, or people WAAAAAY better than me so I can learn from them. I also like getting killed as that is also a learning experience.
No matchmaking please.
Yup on Xbox here and can confirm this bug. If you wanna pick Mirage or Caustic, just set them as featured in the main menu and when you hop in a game don't pick any character.I unlocked Mirage and had no trouble playing with him... until tonight, he is showing as locked. Is this a known bug?
whats the weapon balance looking like?
Im pretty much just picking anything up at this point, I dont know which weapons are worth picking up over others.. lol
Um yeah no thanks. Mozambique is everywhere too so is the Wingman, Prowler, Hemlok and many other weapons. You found a gold item? Well that's good and that's how it should be. You won't find a Mastiff or Kraber unless you risked it and went to loot a care package or picked it up from a dead enemy. Many many times I drop in good places and I just find ammo, optics and attachments with no guns at all. High gear isn't always infront of your face whenever you drop or atleast that's what I experienced. Really the game is fine as it isI feel like they need to tone down the drop rate of Peacemaker or at least some items.
I found a gold helmet or vest when I landed as floor loot. That is way too much unearned power. I also think they should drop the frequency of purple and even blue armour, though this might have a negative effect on the health economy since it would mean most enemies are at 150 HP while some are at 175 or 200, which would be too often.
At the very least, helmets should be harder to find at blue and purple and gold, just because they are permanent and reduce damage significantly in an already spongey game
This game was made like if it was meant for players with nobody to squad up with. The ping system is simple yet revolutionary! Jump in you'll have a blast!so how are most solo players enjoying this game? i've never played br games because i didn't have the patience for soloing and i never wanted to play team based because i don't like being mic'd up. does the ping system help a lot for silent solo play?
I dont mind a matchmaking system, but modes will have the issue of being diluted.Well, I mean, presumably there'll be two modes. One with SBMM and the one we have now.
I'd rather get matched with people around my skill level and then watch videos of high level play. That's how I learn.
Um yeah no thanks. Mozambique is everywhere too so is the Wingman, Prowler, Hemlok and many other weapons. You found a gold item? Well that's good and that's how it should be. You won't find a Mastiff or Kraber unless you risked it and went to loot a care package or picked it up from a dead enemy. Many many times I drop in good places and I just find ammo, optics and attachments with no guns at all. High gear isn't always infront of your face whenever you drop or atleast that's what I experienced. Really the game is fine as it is
A slightly off shot or a distant shot with the 'bique will only give 10-20 hit points. Considering the dynamics of fights in this game, you're bound to miss one shot.
Yup on Xbox here and can confirm this bug. If you wanna pick Mirage or Caustic, just set them as featured in the main menu and when you hop in a game don't pick any character.
I dont mind a matchmaking system, but modes will have the issue of being diluted.
Ideally we have Squads, Duos, and Solos to get all the regular modes of BR in. Presumably they add in some fun LTMs but theyd rotate.
I think making a ranked mode a limited time event would be better. Something like 1 weekend out of a month where maybe those with wins can enter only. I know that idea was suggested for Fortnite-- a Winners mode that presumably has players who are somewhat competent at the game.
I think the game is fine without matchmaking because FPS skills are varied enough that players can outplay better players.
I would have liked matchmaking in Fortnite just because the building mechanics were so stupidly impossible to learn in a match. If you got someone who was good, you just almost never had a chance to get as good, outside of spamming like hell and hoping u got lucky.
I don't think it was a misstep at all to set it in the TF universe. People got over the fact that it wasn't straight Titanfall pretty quickly and it benefits from the guns, sliding system, and general aesthetic of that universe.This game is a million times better when you de-train the part of your mind that wants it to be Titanfall BR for no reason instead of realizing Respawn just launched a new IP that's basically their take on Overwatch in BR format. Their only misstep was pitching it as a Titanfall game via having it set in the same universe. Based on what I've played so far I'm confused as to why it couldn't be a completely new IP. But it's still fantastic when judged on its own merits and delivers some of the best gameplay you could want from a team based and/or BR shooter.
And if this does well enough to get development rolling on another Titanfall, it seems unlikely it won't have a BR mode as well.
White damage is shield damage iircCan anyone explain health/damage numbers to me? I assumed people have 100 health, so if you shoot them and white damage comes up - you should down them once you do 100 or more damage? I did around 150 white damage on someone in 3 shots and they were still alive.
What am I missing? Their armour was broken as well.
I mean...if you have a Mozambique and they have fists...you will win.
so there's that.
Titanfall 2 didn't bomb, but it didn't hold a large playerbase, and it tapered off fairly quickly after the first year.No way. You can run SBMM on low player pools just fine. Plus, Titanfall had a lot of players for at least a year, more than 10k active on PS4.
People make out that Titanfall 2 bombed, this isn't true. It might not have met expectations, but millions were playing the game, with tens of thousands of concurrent players.
Even old Call of Duty games, with less than 5k players, still run effectively with skill based matchmaking.
It's a perfectly viable design decision not to include skill based matchmaking. A lot of people hate it. It's like the level scaling in Oblivion, you get better at the game, but it doesn't feel like it because you're facing better players. It can contribute to players burning out.
I think the best compromise is ranked mode, with SBMM, casual mode, with no or only light SBMM (Rainbow Six Siege and Uncharted 4 have this).
Wouldn't it make more sense that you'd want to be matched with people NOT around your skill level?
If your respawn times out after you die and you return to lobby do you still get xp or no?
This game is a million times better when you de-train the part of your mind that wants it to be Titanfall BR for no reason instead of realizing Respawn just launched a new IP that's basically their take on Overwatch in BR format. Their only misstep was pitching it as a Titanfall game via having it set in the same universe. Based on what I've played so far I'm confused as to why it couldn't be a completely new IP. But it's still fantastic when judged on its own merits and delivers some of the best gameplay you could want from a team based and/or BR shooter.
And if this does well enough to get development rolling on another Titanfall, it seems unlikely it won't have a BR mode as well.
Don't use anything newer than 417.71Are the new Nvidia drivers causing this game to crash for anyone else? I keep getting errors with "Createtexture2d failed" and others that are throwing me out of games now.
Can anyone explain health/damage numbers to me? I assumed people have 100 health, so if you shoot them and white damage comes up - you should down them once you do 100 or more damage? I did around 150 white damage on someone in 3 shots and they were still alive.
What am I missing? Their armour was broken as well.
Sweet.
I'm partial to Nozambique
I don't think it was a misstep at all to set it in the TF universe. People got over the fact that it wasn't straight Titanfall pretty quickly and it benefits from the guns, sliding system, and general aesthetic of that universe.
I don't think anyone cares about wall running or Titans missing in this. And the best overall feature of Titanfall was the snappy shooting mechanics which this 100% has. I don't miss wall running or double jump at all and I'm a big Titanfall fan.
Oh noFrom what I've heard - there's indications that there'll be a ranked mode and Shroud apparently told Respawn to make it skill based over time played based.
This is how I feel. I think the squad format is perfect, and I don't mind if that means some bad games here and there. The great games make up for that and more, and I've had some absolutely brilliant games with pure random with no mics.IMO, Respawn should change nothing.
Just add new weapons/items/charachters, and from time to time, make changes to the map.
Plus all the top guys ranked at the top would literally go up against each other game after game.Wouldn't it make more sense that you'd want to be matched with people NOT around your skill level?
I'd much rather I get the chance to run into shroud than never meeting him due to matchmaking saying " nah, you're not even close to his level". I'd want to be killed by him. If that makes sense.
100 base HP. A white armor bumps them up to 150, blue to 175 and purple to the full 200.Can anyone explain health/damage numbers to me? I assumed people have 100 health, so if you shoot them and white damage comes up - you should down them once you do 100 or more damage? I did around 150 white damage on someone in 3 shots and they were still alive.
What am I missing? Their armour was broken as well.
Wouldn't it make more sense that you'd want to be matched with people NOT around your skill level?
I'd much rather I get the chance to run into shroud than never meeting him due to matchmaking saying " nah, you're not even close to his level". I'd want to be killed by him. If that makes sense.
I dunno I just don't see why they'd add matchmaking when none of the other battle royale games have it. You'd probably alienate a lot of people in adding it, since a lot of people like the fact that anything can happen. I feel like Fortnite's solution of having more casual modes and occasional ranked/tournament modes is better to solve the problems of the game being difficult to get into and people wanting a bit more of a higher level experience.