I never visited a real arcade. Despite being 35, I only remember movie theatre arcades and mall arcades. We went to the movies earlier to hang out in the arcades there. I remember playing Tekken and Tekken 3 for the first time in an arcade and fell in love with the franchise. I miss hanging out with friends in the mall arcade playing Virtual Cop and Die Hard Arcade. I never been to a walk-in real arcade though.
This is my opinion and many will disagree but I will always prefer gaming next to someone versus online.
Online is better for convenience but the experience is not as good as in person multiplayer.
Thats the thing we miss about arcades. Its not the high end games, it was doing shit with other people.
Ha, back in those days I was hopping on an NJ Transit bus in Clifton and getting dropped off at the mall at least 4 nights a week.
It greatly helped that there was a lot less to do in the 70s, 80s and 90s.Nothing will ever be better than the arcade to me; it was its own pillar of gaming beside console/handheld style and PCs, and it had the most pure and fiercely competitive scene that can't be replicated purely by online play/Discords and stuff. I'm glad they have barcades and meetups where you bring your joystick and fight, but it's not exactly the same.
Winner stays, loser pays is the only truth in life.
Have you seen The Lost Arcade doco? I think it captured slightly more recent versions of those days you talk about, although it does end in the arcade ultimately closing :/ Great OST, too.The arcade is dead. The brightly-lit, family-friendly indoor amusement centers that remain are just sad, hollow shells of what once was. But, in the distant past, when home consoles were limited to 4K carts and 16 colors, the arcade reigned. There were no costumed animals juggling for screaming birthday boys; no coin-op carousel, ball-crawl or Whack-a-Mole. There was instead a darkness illuminated by nothing but lighted marquees and monitors, a deafening mix of rock n' roll and sound effects, a stale odor of sweat and flat cola, and smoke-- lots of smoke.
The arcade was bliss; a sensual paradise of electronic over-stimulation. It was there I learned my most valued lessons; how to smooth the wrinkles out of a dollar bill so the change machine will take it, how to mark your turn on an occupied game by placing a quarter on the control panel, and how to place your gun under a column of mushrooms and continually massacre that wily Centipede. Atari 2600 and Intellivision were great fun, but the arcade was the real deal; cutting edge graphics and sound, unique controllers, spirited competition among perfect strangers, and the immortality of your initials in the top ten.
The arcade is dead, and I miss it.
Nice. You can take the boy outta Jersey, but you can never take the Jersey outta the boy.
If you're ever in Illinois, OP, I suggest giving this place a visit. It's one of the few true arcades that I still know of.
Nothing will ever be better than the arcade to me; it was its own pillar of gaming beside console/handheld style and PCs, and it had the most pure and fiercely competitive scene that can't be replicated purely by online play/Discords and stuff. I'm glad they have barcades and meetups where you bring your joystick and fight, but it's not exactly the same.
Winner stays, loser pays is the only truth in life.
In NJ we have 8 On The Break, It's our little secret.
That old time Arcade feel tucked away in Central Jersey.
It's across the street from a train station to boot
Agreed. Haven't been to Leeds, but going to get there soon. Their Blackpool location will hopefully be superb.In the north of England I'm lucky enough to have two, soon to be three, proper arcade experiences in the form of https://www.arcadeclub.co.uk/ at Bury and Leeds (and soon in Blackpool).
One entry fee, stay as long as you like and everything is free to play. A well-stocked bar and great food is the icing.
The owner of Arcade Club is a gent called Andy and he started out collecting old arcade cabinets, and decided one day to share his passion.
We're talking cabinets from the 70s through to modern day stuff (including the hydraulic Sega cabinets from the 80s), PC VR, pinball, consoles with comfy couches.
The Bury location is my temple.
My plan if I win the lottery is to open a barcade with a ton of classic games. I won't have to give a shit if it turns a profit lol100000%
;_______;
It's a dream of mine to open something like this if I ever like win the lottery or anything like that.
What kids don't realize today, is that back then, every time you went to the arcade, it was like going to E3 on steroids. You'd see games on hardware far more powerful than anything you had at home by a very long shot (usually the next generation of hardware couldn't even run it properly) and in flawless quality.As a fighting game enthusiast, I will lament their passing forever.
I wish I could explain what it was like to walk into an arcade and discover a brand new game you never heard of before. But that brand new game was Street Fighter II or Mortal Kombat. These incredible games would seemingly materialize out of nowhere and be in your neighborhood one day. It was a magical time to be a kid.
We have a handful of barcades in the area that see decent traffic. Yeah, the screens all have burn-in, the joysticks and buttons are sticky and smell like beer, and you can't hear shit because of the noise bouncing off the concrete floors/walls and open ceiling, but at least the games are free now.
For me, Bury is a little dingy, not particularly well lit—it reminds me of some of the rock/biker venues I used to frequent and because of that I love it. Love the vibe, the feel, the underground-scene feeling of it (if that makes sense?). Feels like a venue for adults.Agreed. Haven't been to Leeds, but going to get there soon. Their Blackpool location will hopefully be superb.
I'm the same as the previous poster, if I have a big lottery win I'm going to open a classic arcade in Redcar, fingers crossed.
Growing up in the 80s, the home computer/console scene was way behind arcade technology—especially when Sega introduced hydraulic cabinets and the like. For cutting edge, arcades were the place to be.I've never been to an arcade. I don't really get it tbh, doesn't seem to be a fun place to be in at least for me.
I used to live a mile from this place and I don't know how this dude that owns the business keeps expanding.. he must be doing well because on the same street within a 1 mile stretch he has the OG arcade that has expanded to 2 storefronts that are there, a graphics design shop next door, the pinball spot in another building a couple blocks away, another spot that is their office/workshop, the small gym/martial arts center and dude bought out an auto repair spot. The locals joke that he's gonna buy up the entire street. Happy for his success tho, didn't think the arcade would be around for as long as it has been.
If you're ever in Illinois, OP, I suggest giving this place a visit. It's one of the few true arcades that I still know of.
What kids don't realize today, is that back then, every time you went to the arcade, it was like going to E3 on steroids. You'd see games on hardware far more powerful than anything you had at home by a very long shot (usually the next generation of hardware couldn't even run it properly) and in flawless quality.
Like, you had Virtual Fighter in the arcade when the most common console at the time was SNES or Genesis. Then the Saturn finally came out years later and still couldn't match the arcade machine. You'd need to wait at least 10 years to get hardware that can truly handle arcade-perfect ports of these games (in virtual fighter's case, the Dreamcast) even then, the vast majority of these titles never got ported properly.
Yes, there were exceptions to this - Saturn handled 2D arcade quality almost perfectly and Neo Geo AES was a thing, and then Dreamcast came out later on with hardware that synced up well to the capabilities of arcade titles across the board.
But in the 80s and early 90s, the arcade stuff really blew everything else away.
What kids don't realize today, is that back then, every time you went to the arcade, it was like going to E3 on steroids. You'd see games on hardware far more powerful than anything you had at home by a very long shot (usually the next generation of hardware couldn't even run it properly) and in flawless quality.
Like, you had Virtual Fighter in the arcade when the most common console at the time was SNES or Genesis. Then the Saturn finally came out years later and still couldn't match the arcade machine. You'd need to wait at least 10 years to get hardware that can truly handle arcade-perfect ports of these games (in virtual fighter's case, the Dreamcast) even then, the vast majority of these titles never got ported properly.
Yes, there were exceptions to this - Saturn handled 2D arcade quality almost perfectly and Neo Geo AES was a thing, and then Dreamcast came out later on with hardware that synced up well to the capabilities of arcade titles across the board.
But in the 80s and early 90s, the arcade stuff really blew everything else away.
Absolutely not the same thing, especially considering how arcades were around 2007, at least in the US. Arcades hardly changes from the early 80s up until the late 90s when they started dwindling down. Once the DC was getting Naomi ports (which, I mean, a few MB of ram separated them, which was still a good amount back then) and then we saw Tekken 5 on PS2 a mere month after the arcade board was in our local mall, we knew it was the end. Add that DDR was ruling the revenue and...Look, if this was 1995 it would be entirely reasonable to reminisce about the old arcade feel of 1981. Exactly the same amount of time has passed here.
There are no rules against reminiscing.Absolutely not the same thing, especially considering how arcades were around 2007, at least in the US. Arcades hardly changes from the early 80s up until the late 90s when they started dwindling down. Once the DC was getting Naomi ports (which, I mean, a few MB of ram separated them, which was still a good amount back then) and then we saw Tekken 5 on PS2 a mere month after the arcade board was in our local mall, we knew it was the end. Add that DDR was ruling the revenue and...