Reviews are striking!
Congratulations Frictional Games!
91 from PC Gamer: https://www.pcgamer.com/amnesia-rebirth-review/
Congratulations Frictional Games!
91 from PC Gamer: https://www.pcgamer.com/amnesia-rebirth-review/
The water monster is an iconic moment of horror games imoI remember liking the original until I realized what it was doing behind the scenes.
The game tries to teach you that you're constantly being hunted and that you're always in danger. It's just not true for the vast majority of the game. What actually happens is that the game spawns enemies at preset locations and moments (such as when you walk across a trigger), have them walk a predefined path, and then despawn them as soon as you or the monster reaches another trigger. This happens over and over and over again. It likes to pretend that you messed up and was accidentally spotted by something at a dramatic moment. Not true at all. It just spawned an enemy behind you where it would automatically and instantly spot you.
It's not until the final area that the game actually has roaming enemies that behave as you'd expect.
I realized this pretty early on in the game, and it immediately sucked all the tension out of it (until the final area). I knew that I could stand in a perfectly visible, exposed spot in any level and be perfectly safe since no enemies existed in the level anyway. I would only be in danger once I walked across a trigger, and when I did, the danger would permanently pass as long as I stayed out of sight for a minute or two, despawning the enemy. In some cases, I would have to reach a trigger instead, with the same effect.
Honorable exception: the water monster. Now that was a truly frightening and inspired bit of gameplay.
I'm going to hold off on this sequel until I know that it doesn't fall into the same trap as the original.
I remember liking the original until I realized what it was doing behind the scenes.
The game tries to teach you that you're constantly being hunted and that you're always in danger. It's just not true for the vast majority of the game. What actually happens is that the game spawns enemies at preset locations and moments (such as when you walk across a trigger), have them walk a predefined path, and then despawn them as soon as you or the monster reaches another trigger. This happens over and over and over again. It likes to pretend that you messed up and was accidentally spotted by something at a dramatic moment. Not true at all. It just spawned an enemy behind you where it would automatically and instantly spot you.
It's not until the final area that the game actually has roaming enemies that behave as you'd expect.
I realized this pretty early on in the game, and it immediately sucked all the tension out of it (until the final area). I knew that I could stand in a perfectly visible, exposed spot in any level and be perfectly safe since no enemies existed in the level anyway. I would only be in danger once I walked across a trigger, and when I did, the danger would permanently pass as long as I stayed out of sight for a minute or two, despawning the enemy. In some cases, I would have to reach a trigger instead, with the same effect.
Honorable exception: the water monster. Now that was a truly frightening and inspired bit of gameplay.
I'm going to hold off on this sequel until I know that it doesn't fall into the same trap as the original.
Hmm, less interested after reading that. They really went with a pregnant woman lead? It's pretty novel for a video game, but sounds like it does nothing new that other horror media has already done.RPS gave it a solid review but thought it was bogged down by trying to be too much of a sequel (as in, likes the new stuff and character, but not the attempts to tie into TDD)
Amnesia: Rebirth review
An accomplished horror adventure, Amnesia: Rebirth is a worthy entry in the Amnesia series that never quite gets as original as you might hope.www.rockpapershotgun.com
I have The Amnesia collection on my PS4, yet to play any of them. Should I play the first before playing this one or just skip to Rebirth? Any thoughts?
Hmm, less interested after reading that. They really went with a pregnant woman lead? It's pretty novel for a video game, but sounds like it does nothing new that other horror media has already done.
I played Amnesia for the first time last month. Yes, you should play it first. It's a great game.I have The Amnesia collection on my PS4, yet to play any of them. Should I play the first before playing this one or just skip to Rebirth? Any thoughts?
Also, halfway through Soma right now. I love this time of year and playing scary games. Really gets me into the mood for Halloween!
Is it? It doesn't let me preload at all.
Also, to be expected, but the steam forums seem up in arms that you're playing as a WOMAN. SJWs ruined Amnesia!!!
Did they forget that Amnesia: TDD and Justine both had ample amounts of naked dicks?
7-10 hours is what I heard.Do any of the reviews so far talk about the length of the game?
Don't tell the misogynists about horror movies, so many women as leads!!!Is it? It doesn't let me preload at all.
Also, to be expected, but the steam forums seem up in arms that you're playing as a WOMAN. SJWs ruined Amnesia!!!
Did they forget that Amnesia: TDD and Justine both had ample amounts of naked dicks?
Is it? It doesn't let me preload at all.
Also, to be expected, but the steam forums seem up in arms that you're playing as a WOMAN. SJWs ruined Amnesia!!!
Did they forget that Amnesia: TDD and Justine both had ample amounts of naked dicks?
Well, currently sitting here wondering when they'll decide to give us our .exe.
I'm very impressed by the voice acting of main character Tasi, played by Alix Wilton Regan - https://www.imdb.com/name/nm2542896/
The rest of the voice acting is great too.