Does Apple even allow apps that are restricted to subscriptions only?
Welp.
If anyone is interested in an employee discount on CC, feel free to PM me.
Well sounds like they might get it, just not at launch lol.Damn, that's a disappointment. I mean, it's probably still worth using, but the whole reason people were excited about this was the idea of having the full program, right?
That blog post implies they could be waiting for quite a while. Pretty sneaky of Adobe to describe it as the "real" Photoshop, knowing what people were hoping for. Oh well.
I highly doubt they will let you add plug-ins any time soon. That seems like obvious potential for performance disasters on tablets.Funnier than this is that, since the original announcement, I've been looking around to see if the actual photoshop SDK is supported, i.e. can you build actual, real plugins that work in the x86 versions of photoshop, on the ipad version? Because THAT would be a major component of what I'd consider the "Full fledged" photoshop support. And nobody will answer! I've even emailed devs at adobe directly and gotten nothing back.
Built in filters are nice, basic control functions should be expected, but the ability to roll your own of both through the SDK is definitely part of the "full fledged" experience.
I highly doubt they will let you add plug-ins any time soon. That seems like obvious potential for performance disasters on tablets.
First and foremost, the launch product sounds disappointing. It's already late and still going to miss features at launch.then that takes out an enormous piece of the functionality of photoshop. The SDK support is what makes photoshop basically limitless in what you can do with it. You can bend photoshop to your will with it.
Second, I don't think Adobe can promise that outside plug-ins made for desktop will work so soon on a tablet product that is missing features
Is this a thing in other iPad apps? Like access to another company's SDK for a particular app? I'm not sure I understand what this model looks like.That's not what I'm asking for. I'm asking for open SDK support at all. By all means, treat it like it's own branch, as it should be treated. I'm saying there is no indication that anybody can write any sort of plugin for it, desktop port or not.
The tools you use to extend scripting support like this, are the tools you use to build the application itself. That's how those tools come to be in the first place. This honestly sounds super half-baked. It's just irksome that they described "full fledged photoshop" but apparently mean just the UI and some pre baked filters and things of that sort.
I actually use photoshop for game dev, it's a very simple way to create assets. Usually my assets are not just pngs and stuff like that, I have to do things to turn them into usable pixel formats. It's way, way easier for me to write a script plugin to accomplish this, and thus build art-asset support for my game into photoshop, than to do the opposite, and build a photoshop clone to support my game. I actually kept an eye on this, because if you could write plugins for this, that would make the ipad a seriously useful tool for gamedev. I have a surface pro 3 for photoshop just for this, but it's getting long in the tooth. I'd love for the ipad to actually become a real, full productivity photoshop machine at a fraction of the cost of a new surface.
Is this a thing in other iPad apps? Like access to another company's SDK for a particular app? I'm not sure I understand what this model looks like.
Sure you can. It's just that many ppl now are choosing much more reasonably priced alternatives like Clip Studio Paint and Affinity.
Well dang, waited so long and it's not even gonna be complete? Sorry Adobe that's not good enough
this was announced a while ago and you're missing stuff like rotate canvas? lmao
Procreate 5 stay winning
Geez, what's even the point when it's missing such basic features.
Yeah, that's not useful. Wonder why they're gimping the iPad version?
Isn't PhotoShop subscription based now?
Not really interested in that.
Would rather buy it outright.
I think Affinity Photo is their biggest purchase-once competitor. It's on the current Mac App Store.Unfortunately. And with Catalina killing off my copy of CS3, looks like I'll probably have to pick up a copy of Photoshop Elements or move to something completely different to replace it.
You don't need mouse support for Photoshop at all. I used only a Wacom for years, it's better than a mouse.
I think Affinity Photo is their biggest purchase-once competitor. It's on the current Mac App Store.
1st Gen iPad Pro will run to he app fine too. No need to single them out.I'm really glad the 2018 and onward iPad Pro proved to be such a stellar device, because initially - pretty much the reason I purchased it was because a full fledged photoshop was on the horizon. What a shit show by Adobe...
1st Gen iPad Pro will run to he app fine too. No need to single them out.
This was just a logical milestone before releasjng the version for ARM MacBook Pro next year.I get what they're doing, but I already have full PS on a Windows tablet that works well enough. I won't replace that with a gimpy iPad version.
I lament Apple switching to ARM since I love my absolutely rock-stable hackintosh and it will suck when macOS gives up Intel support.This was just a logical milestone before releasjng the version for ARM MacBook Pro next year.
Both can co-exist? I don't know why "replace" is something you think has to happen.I get what they're doing, but I already have full PS on a Windows tablet that works well enough. I won't replace that with a gimpy iPad version.
Relax man. You'll still get 5+ years out of your Hackintosh. They ain't dropping Intel support for at least 4 years.I lament Apple switching to ARM since I love my absolutely rock-stable hackintosh and it will suck when macOS gives up Intel support.
This was just a logical milestone before releasjng the version for ARM MacBook Pro next year.