Wow congratulations, I knew the series was popular but wow those sales are way better then I realized.
3 people? that can't be true!!I've got two words for you: Project Wingman
Save 50% on Project Wingman on Steam
Project Wingman is a flight action game that lets you take the seat of advanced fighter jets and become a true ace. Fight in various missions and gamemodes ranging from intense aerial dogfights to large scale ground assault in an alternate scorched earth setting.store.steampowered.com
It's basically an Ace Combat "fangame" made by 3 guys (main dev, a writer and a composer). It's got everything a good AC game needs: lots of planes (including some endgame fictional superplanes), a war that just escalates beyond belief, a soundtrack that would make Keiki Kobayashi proud...
Oh, and did I mention it's FULLY PLAYABLE IN VR? Because it's fully playable in VR.
Nah, Bamco has been super happy with it since launch. They kept bringing it up in their results every quarter.Happy to hear that, I got the impression it didn't do well. I really enjoyed AC7, so I was hoping it'd do well sales wise.
I think I got that impression, because I felt like it wasn't mentioned much on this forum. Maybe I just missed those threads.Nah, Bamco has been super happy with it since launch. They kept bringing it up in their results every quarter.
Games need programmers and modelers/animators I'd think?Wikipedia says:
Producer(s) Abi Rahmani / Matthew Nguyen
Artist(s) Abi Rahmani
Writer(s) Matthew Nguyen
Composer(s) Jose Pavli
I had to rage quit the game during mission 7 to prevent my controller from flying through the window so it def. wasn't for me but I'm glad the game did well and goddamn if it doesn't have awesome music.
Yes! This is one of my favourite series so this is only good news.
There is definitely lots of frustration when playing the first time through the campaign but it's worth sticking through for sure.
Most/all of those problems go away once you get better planes/power-ups.
Missions that were annoying previously become fun, relaxing and very replayable.
Got the Rafale about half way through the game and it was smooth sailing from there till the end.
Games need programmers and modelers/animators I'd think?
Fantastic result for AC7. Hope to see more Ace Combat games come to PC in the future.
I gave it several chances but there was always something that prevented me from sticking with it. Minor and major frustrations like missions being timed, being unable to get accustomed to the controls, the game seemingly not standing by its own rules (like enemy planes instantly decelerating and staying right below you no matter how fast or slow you fly) and being unable to change the HUD's color (I play on an LG C9 and the green hud becomes practically invisible in bright areas).
Maybe I'll pick it up again when the inevitable AC8 is close to release.
When you do give it another shot, check out the Ace Combat 101 series on youtube (3 parts), it's a great rundown on the gameplay essentials/mechanics/controls of the series.
Will definitely help you enjoy the series more.
I gave it several chances but there was always something that prevented me from sticking with it. Minor and major frustrations like missions being timed, being unable to get accustomed to the controls, the game seemingly not standing by its own rules (like enemy planes instantly decelerating and staying right below you no matter how fast or slow you fly) and being unable to change the HUD's color (I play on an LG C9 and the green hud becomes practically invisible in bright areas).
Maybe I'll pick it up again when the inevitable AC8 is close to release.
Why ? The gaming market is much bigger than during the PS2 days and publisher can sell their games for years thanks through digital distributing.
Either way great result, for AC7 - cant wait to see a next-gen version.