I wouldn't say I was angry per se since I've never been that attached to Trails, but I was kind of shocked to find out how... Well, honestly genuinely bad the story in CS3 was after all the hype. It just kept doing all kinds of dumb and weird and repetitive shit that I couldn't help but constantly go "how in the hell is this supposed to be one of the most loved entries in the series?!" This is one of those rare cases where I just don't get what people see in it.
It might be somewhat a case of: it's part 3 of a 100 hours per game series. For many discussions, the only people discussing are those that accept all the shortcomings of the game, or even like them. For instance, the premise of this thread attracted some people like me, who skipped 4. But if you into the OT, then those people aren't there, the discussion is therefore more positive.
Though probably a large part of it is just people liking different things. I'm pretty slow, so I was reading a lot of hype for certain endings of Chapters in 3. And then I finally got there and it was:
1. The exact same shtick as the previous 20 chapters, where we start with the bad guys are oh so strong, and oh so badass, they can beat entire armies by themselves -> a couple of schoolkids in their first combat encounter easily beat them in combat -> no, it was actually very difficult in the cutscene -> oh, and the enemies weren't trying either, but now they'll power up and really give it their all -> suddenly some allies appear from off screen and save the day -> the enemies say: this was our plan all along, we succeeded even though we failed -> ok bye.
2. Either: some massive disaster to property that somehow still doesn't impact anything, someone coming back from the dead, someone dying who'll come back from the dead anyway, or "remember when we said there were only N survivors from the Hamel incident?! Well, there are actually N + 1!!!!!!!!!!!!"
So yeah, guess I just don't like the same stuff that most people in the OT likes.