I'm this way more towards 16 bit platformers (Or those that can imitate that artstyle) but man when a great platformer comes along it's usually a heck of a great time.
Regrettably when I was younger I never played Spyro outside of a demo of the first game, will be getting the Spyro collection at some point so that can be remedied somewhat.
However, there's something but when 3d platformers started to come into their own in the PS1/N64 era that I love, from the wonky voice acting, warping textures ack of draw distance, and just how it all looked. That's something that I don't want to see in games nowadays, but it's an important part of gaming history.