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Xiaomi

Member
Oct 25, 2017
7,237
I'm idiotically using Black, Trunks and Yamcha. Once I could get some meter and actually get a good string going with Trunks I'm not too bad with him. I need to seriously do more training with some other characters since Frieza and Cell seem quite interesting. I'm shit with 18 though.

That's not a bad team at all. Yamcha seems like a great anchor. From my perspective you might need a "battery" character like Gotenks, Goku, or 18 that can do lots of meterless damage and help Trunks get that meter but the game's so new that I don't know if that's really necessary at this point.
 

EduBRK

Member
Oct 30, 2017
981
Brazil
Is EduBRK your game ID as well? If so, I played you a few times this weekend. Pretty sure you bodied me.

Yes it is! I remember your name, just wasn't completely sure it was the same person from here. There are some players that I recognize from SF and mainly GG Xrd on PC.

Cleared all the combo trials. I don't really feel I learned anything substantial, though.


It's dependent on the length of the combo. You'll get the one star dragon ball for a 10+ combo, the two star for a 20+ combo and so on. Alternatively, completing a light auto combo awards a random one.

In practice it seems unlikely the opponent will still be standing once you finally completed 7 combos and a total of 280 hits.

I was able to steal the dragon balls from my oponent. He rage quited afterwards.

If there's one thing this game needs is rage quit punishment.
 

The Masked Mufti

The Wise Ones
The Fallen
Oct 25, 2017
3,989
Scotland
It really depends on the stick you get and whether or not you choose to mod it. Square "gates" are restrictor plates around the stick that more obviously divide your motions into 8 directions, octagonal gates are smoother. I'd say DBFZ does not require a stick at all because it's designed well to allow easy inputs on controllers, but if you plan on playing more fighters it's good to make the money and time investment a stick requires because you never know when you'll encounter a game that you just can't enjoy on a controller at all.
Thanks. I recently picked up Tekken as well. That feels more playable on a controller than DBFZ does to me (though I imagine it's the opposite for most).
 

Spinky

Member
Oct 25, 2017
5,112
London
I don't really wanna start using SSB Vegeta, but that fucking DUNK though... possibly the funnest thing in the entire game.
 
Oct 25, 2017
26,923
That's not a bad team at all. Yamcha seems like a great anchor. From my perspective you might need a "battery" character like Gotenks, Goku, or 18 that can do lots of meterless damage and help Trunks get that meter but the game's so new that I don't know if that's really necessary at this point.
I should look into this, though I'm really trying to not have a team with Goku in it...just cuz. Black is a beast though, you really do need meter for this game though. I should learn 18 or Gotenks, though I'd probably prefer 18. I was watching the Funimation stream and one guy was fucking owning house with 18.
 

Trickster

Banned
Oct 25, 2017
6,533
Agree to disagree. I think getting called out on needing improvement and to try to slap out scrub mentality from the mind should set a fire in the belly of the person reading it. It did for me.

Some of my best buddies online are guys who have always been better than me at fighters who let me know I suck and what I need to improve on. They shut me down quick if I try to whine. I appreciate that. When MVCI came out one of them I was finally able to win consistently against. 7 games ahead of time in Ws for sets.

It's a long road to be competent at fighters as a whole but I've busted tail since '09 .

Most folks in the fgc agree to be welcoming and answer questions to newcomers to grow the field , but you don't need to baby people.

Not everyone plays fighting game for the reasons you and your friends do. You might get a sense of satisfaction and accomplishment from the improvements you get by doing the typical training stuff like spending time in the lab, learning frame data, uncovering tech, etc. But that is definitely not something everyone, or probably even most, do.

Fighting games are simple entertainment like any other video game. People are supposed to play them for fun. For some that means casual fun, for others, like you, it means something else. Both are valid, especially when the developers themselves have spoken about trying to make the game accessible for the casual fun crowd.

Telling someone passive aggressively to git gud, and that it's probably not for them if they can't commit huge portions of their spare time to basically do research, for a videogame. Then frankly the problem doesn't lie with that person, but whatever videogame you're talking about.
 

KimiNewt

Banned
Oct 27, 2017
1,749
I got the game on steam, and it hangs on the splash screen (Super Saiyan Goku) and never really launches. Anyone had this issue?

I updated my drivers and everything and it's still the same.
 

EduBRK

Member
Oct 30, 2017
981
Brazil
Krillin is so fucking dope



People are sleeping on my dude


Hot damn...

Probable notation:

2M, 5M, Jump Cancel, 5L, 5M (One Hit), Jump Cancel, 5M (Two Hits), 2S, Super Dash, 5M (One Hit), 5S, Kamehameha, Instant Transmission, 5M, Jump Cancel, 5L, 5M (One Hit), Jump Cancel, 5M (Two Hits), 2S, Super Dash, L, M (One Hit), H.

After the H, you can call an assist and use the M Teleport Kick to cross up the oponent or use the H version to home to him and continue the pressure.
 

stan_marsh

Banned
Oct 25, 2017
8,688
Canada
Agree to disagree. I think getting called out on needing improvement and to try to slap out scrub mentality from the mind should set a fire in the belly of the person reading it. It did for me.

Some of my best buddies online are guys who have always been better than me at fighters who let me know I suck and what I need to improve on. They shut me down quick if I try to whine. I appreciate that. When MVCI came out one of them I was finally able to win consistently against. 7 games ahead of time in Ws for sets.

It's a long road to be competent at fighters as a whole but I've busted tail since '09 .

Most folks in the fgc agree to be welcoming and answer questions to newcomers to grow the field , but you don't need to baby people.

Naw, you're the fucking problem when it comes to people trying to get into certain genres. Not everyone takes this shit seriously like you apparently do and telling someone "git gud" when asking for help is just being an asshole.

Some people need things to be simplified, explained and broken down.
 

Spinky

Member
Oct 25, 2017
5,112
London
Fighting games are fucking crazy when you think about it. Only kind of game you can spend hours practising in and still suck ass. And for most people there just isn't enough free time to commit to gitting gud. I used to take this stuff super seriously until I realised I was just going overboard and frustrating myself.
 

EduBRK

Member
Oct 30, 2017
981
Brazil
Fighting games are fucking crazy when you think about it. Only kind of game you can spend hours practising in and still suck ass. And for most people there just isn't enough free time to commit to gitting gud. I used to take this stuff super seriously until I realised I was just going overboard and frustrating myself.

The problem is that you compete with a very large player base. Any kind of sport can have this problem. I really think the main issue is the matchmaking... We need to implement machine learning to ease the learning curve and avoid frustration.

Just like EA does it with Battlefront 2, but not in a evil mastermind mentality.
 

Xiaomi

Member
Oct 25, 2017
7,237
Fighting games are fucking crazy when you think about it. Only kind of game you can spend hours practising in and still suck ass. And for most people there just isn't enough free time to commit to gitting gud. I used to take this stuff super seriously until I realised I was just going overboard and frustrating myself.

I probably spent more hours practicing El Fuerte's run-stop-fierce loop in SF4 than actually playing any other mode in the game. And it was not worth it.

My fighting game cycle for this gen and the previous gen is to get in early, have some fun for a couple of months, and then quit forever when people find that broken shit.
 

lucebuce

Community Resettler
Member
Oct 25, 2017
22,892
Pakistan
then quit forever when people find that broken shit.
thinking-face.png
 

FluxWaveZ

Persona Central
Verified
Oct 25, 2017
10,890
It's a thing that I didn't necessarily think I would be saying, but coming from Street Fighter V, the online features in FighterZ are a big disappointment. A convoluted player lobby system. The way matches need to be accepted in matchmaking. No proper replay system to see replays of specific players.

Of course, this is aside from the fact that things don't even work properly right now.
 

Zissou

Member
Oct 26, 2017
1,889
I probably spent more hours practicing El Fuerte's run-stop-fierce loop in SF4 than actually playing any other mode in the game. And it was not worth it.

My fighting game cycle for this gen and the previous gen is to get in early, have some fun for a couple of months, and then quit forever when people find that broken shit.

I feel like most games these days don't have out-and-out broken stuff though, and on the occasion where it does pop up (say, Spider-Man web ball reality stone infinite or something) it's quickly addressed. Can you give examples of broken things that ruined recent games for you?
 

SnakeyHips

Member
Oct 31, 2017
2,700
Wales
Fighting games are fucking crazy when you think about it. Only kind of game you can spend hours practising in and still suck ass. And for most people there just isn't enough free time to commit to gitting gud. I used to take this stuff super seriously until I realised I was just going overboard and frustrating myself.
I think most of it comes down to how it's not only 1 on 1 but very fast paced, direct and responsive gameplay. A competitive card game is 1 on 1 but you often have time to plan and think about what to do next. Competitive RTS games can be fast paces but a lot of it can be rehearsed (knowning map resource locations, base building etc) so there's less you have to react to in it than a fighting game. I love fighting games but can only play online for a few matches at a time because they're so mentally exhausting. To get really, really good they do take constant practise to keep your reactions and combos up to scratch but the good thing about DBFZ is not only can you pull impressive looking combos easily and there are arguably a lot more non-competitive players playing compared to other fights.
 

Zissou

Member
Oct 26, 2017
1,889
I think most of it comes down to how it's not only 1 on 1 but very fast paced, direct and responsive gameplay. A competitive card game is 1 on 1 but you often have time to plan and think about what to do next. Competitive RTS games can be fast paces but a lot of it can be rehearsed (knowning map resource locations, base building etc) so there's less you have to react to in it than a fighting game. I love fighting games but can only play online for a few matches at a time because they're so mentally exhausting. To get really, really good they do take constant practise to keep your reactions and combos up to scratch but the good thing about DBFZ is not only can you pull impressive looking combos easily and there are arguably a lot more non-competitive players playing compared to other fights.

I think the more experience you gain, the less of that exhaustion you feel because your brain and hands will do the work for you and once you've put in that time, you don't have to practice all that much to still play solidly. It depends on the game a bit too though. People complain about long combos, but I when I get tagged by one I like that I have a few seconds to rest/think, haha.
 
Oct 27, 2017
920
Tried (unsuccessfully) to get a ring match going with a friend yesterday. We kept getting "no room found" messages. This game by far has the worst menu and friend invite system I've ever experienced. Nintendo's friend code system is less cumbersome than the steps you have to go through to connect with a friend in this game. And the fact that being in a lobby is required to access offline modes is mind boggling.
 

EduBRK

Member
Oct 30, 2017
981
Brazil
How is Xrd on PC, by the way? Will I have trouble finding matches? This game made me want to play Arc's other games.

Talking about our country:

- The population is low right now, but there's always a Brazil lobby here and there, between 20 pm and 02 am (Brasilia Time).
- No one plays ranked matches. It's very rare to find anyone there.
- The lobby system is the arcade machines one, it's pretty nice.
- People open Lobbies called Brasil, normally without password, but sometimes it have one, you have to ask the guys playing on Steam or Discord/Facebook.
- There are VERY few people who don't know what they are doing, and GG Xrd is more complicated than DBFZ. It will be daunting to join now the online community.
 

Zomba13

#1 Waluigi Fan! Current Status: Crying
Member
Oct 25, 2017
8,945
Anyone else having issues with Arena Matchs? Where even when there are a bunch in the circle waiting it won't match you with them? Also I've played 12 arena matches and don't have the trophy for playing 10 of them, has this happened to anyone else? Am I screwed?
 

SnakeyHips

Member
Oct 31, 2017
2,700
Wales
I think the more experience you gain, the less of that exhaustion you feel because your brain and hands will do the work for you and once you've put in that time, you don't have to practice all that much to still play solidly. It depends on the game a bit too though. People complain about long combos, but I when I get tagged by one I like that I have a few seconds to rest/think, haha.
Oh yeah for sure but I often find it hardly to jump back on and play some rounds after a break of a fighter online than another kind of competitive game like an FPS. And yeah Arc really did a great job with the combo system on this game especially as you can even do pretty much the same combo for all characters. Far more forgiving and easy to get into as a new player than another fighter like Tekken and yeah new players will have to learn there literally isn't much you can do during a combo so use it to recoup.
 

Papercuts

Prophet of Truth
Member
Oct 25, 2017
11,035
The longass story mode is actually a very good way to build muscle memory for the universal combo chains. I would recommend trying the jump cancel combos out there, the AI is insanely passive and you're working towards 21.
 

MechaX

Member
Oct 27, 2017
5,044
Man, I need to properly learn how to play 18 and Cell something fierce, because Ultimate Gohan is carrying the fuck out of my team. My issue with 18 is that I have no idea when I should be calling in 17, and her command grab got hella nerfed compared to the Betas.

But I just need to grind that out.

Has anyone started putting up good BnBs for the characters anywhere yet?
 
Oct 25, 2017
14,741
Talking about our country:

- The population is low right now, but there's always a Brazil lobby here and there, between 20 pm and 02 am (Brasilia Time).
- No one plays ranked matches. It's very rare to find anyone there.
- The lobby system is the arcade machines one, it's pretty nice.
- People open Lobbies called Brasil, normally without password, but sometimes it have one, you have to ask the guys playing on Steam or Discord/Facebook.
- There are VERY few people who don't know what they are doing, and GG Xrd is more complicated than DBFZ. It will be daunting to join now the online community.

Thanks! I'll think about it next time it goes on sale. Last Arc game I played was Continuum Shift, it's been a while.
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
How is Xrd on PC, by the way? Will I have trouble finding matches? This game made me want to play Arc's other games.
Yes you will have lots of trouble finding matches in GG Xrd PC ;(

Unless you use Discord

I feel like most games these days don't have out-and-out broken stuff though, and on the occasion where it does pop up (say, Spider-Man web ball reality stone infinite or something) it's quickly addressed. Can you give examples of broken things that ruined recent games for you?

My only gripe is both IJ2 and MvC:I refused to release a balance pass til their championship tours completed even though diversity took a hit. IJ2 example- Everyone knew Aquaman was broken and he went on to win EVO with Trident spam. MvC:I, as we all know, Dante spam. On Day #1 I faced legions of Dante in every online match. Dante was out of control and went on to kill diversity at high levels (and even low ranks where I languished).

Now beyond those gripes I must admit both those games had awesome matchmaking at launch and they were fun to play. I know it make it sound like, "All I saw was Dante and Aquaman" but both games had variety in most online games. It was at high levels of play where we saw much less variety before a balance pass. It was just Day #1 in MvC:I where I personally just saw nothing but Dante but got a little better.

Bringing it all back to DBFZ, if a truly broken character emerges I just want it to be addressed in a timely manner.
 

Zomba13

#1 Waluigi Fan! Current Status: Crying
Member
Oct 25, 2017
8,945
Woooooow just had someone rage quit from an Arena Match. Took ages to get one and they quit like that. No wonder they were yellow box and had a good win ratio, they do that shit on ranked. D7oom or something.
 

cLOUDo

Banned
Oct 28, 2017
2,188
the story mode is so fucking boring, lmao


still dont find the better team for me, right now i using goku, beerus and goku black
 

Zomba13

#1 Waluigi Fan! Current Status: Crying
Member
Oct 25, 2017
8,945
Yeah, looks like I'm locked out of the "Play 10 Arena Matches" Trophy. I've played 14 now and it hasn't triggered. I have the "Played 10 Arena Matches" medal in game though.
 
OP
OP
donkey

donkey

Sumo Digital Dev
Verified
Oct 24, 2017
4,863
Man, I need to properly learn how to play 18 and Cell something fierce, because Ultimate Gohan is carrying the fuck out of my team. My issue with 18 is that I have no idea when I should be calling in 17, and her command grab got hella nerfed compared to the Betas.

But I just need to grind that out.

Has anyone started putting up good BnBs for the characters anywhere yet?
While not any bnbs, you can check LFFN's stream for some solid 18 stuff. Live now as well.

 

Moara

▲ Legend ▲
Member
Oct 25, 2017
23,877
Hot damn...

Probable notation:

2M, 5M, Jump Cancel, 5L, 5M (One Hit), Jump Cancel, 5M (Two Hits), 2S, Super Dash, 5M (One Hit), 5S, Kamehameha, Instant Transmission, 5M, Jump Cancel, 5L, 5M (One Hit), Jump Cancel, 5M (Two Hits), 2S, Super Dash, L, M (One Hit), H.

After the H, you can call an assist and use the M Teleport Kick to cross up the oponent or use the H version to home to him and continue the pressure.

This is mostly spot on, though there are a few key differences. The L,M after the Instant Transmission and 5M is the auto combo for the extra height. The final L,M,H is also the auto combo otherwise they drop out.
 
Last edited:
Oct 25, 2017
4,466
Does Vegeta/18/Kid Buu work well as a team? This is my first 3v3 fighter so I don't really understand team synergy yet. Alternatively Vegeta/18/Frieza. I just wanna use Vegeta and 18.
 

lucebuce

Community Resettler
Member
Oct 25, 2017
22,892
Pakistan
Does Vegeta/18/Kid Buu work well as a team? This is my first 3v3 fighter so I don't really understand team synergy yet. Alternatively Vegeta/18/Frieza. I just wanna use Vegeta and 18.
Good rule of thumb is that Vegeta works with almost everyone since his assist is just so damn good. And yes, Kid Buu's assist is also godlike. Team Synergy doesn't sound too bad between the three of them.
 
OP
OP
donkey

donkey

Sumo Digital Dev
Verified
Oct 24, 2017
4,863
Does Vegeta/18/Kid Buu work well as a team? This is my first 3v3 fighter so I don't really understand team synergy yet. Alternatively Vegeta/18/Frieza. I just wanna use Vegeta and 18.
Yeah, 18 at point and you can have either Vegeta or Buu as an anchor. Both Vegeta's and Buu's assists complement the lock down style you want to go with on 18.

Frieza is a great anchor in general.
 

Revven

Member
Oct 27, 2017
834
The longass story mode is actually a very good way to build muscle memory for the universal combo chains. I would recommend trying the jump cancel combos out there, the AI is insanely passive and you're working towards 21.

This is what I've been doing. It really helps because it's actually mid-match, mid-gameplay (the AI at least moves around and even blocks) unlike doing it in training mode with an opponent just standing there and having to reset position etc etc. And now I can do it not only with Goku but Vegeta, Tien, Krillin, and Adult Gohan.
 
Oct 25, 2017
4,466
Damn y'all are good people thanks!! I guess I just got super lucky that my two favorite characters working well together is also the meta, lol. Will definitely lock down and practice that team then.
 

drunkhomo

Member
Jan 27, 2018
9
I'm trying to learn this combo with A18 but I get lost after the dash, that "(delay)" part is confusing me. Also, is there a difference between j.L and jL?
uZoPYnq.png

I think I'm doing it good till the dash, but I'm not sure, this is my first anime fighting 3v3 game and I'm really bad at it.


PS - I don't know how to make the video smaller, sorry
 

Deleted member 34949

Account closed at user request
Banned
Nov 30, 2017
19,101
Okay, I definitely need to work on my defensive play. I can more or less stuff super dashes consistently (or at least consistenyl block them at point blank range) but I'm still getting opened up by assists (especially Kid Buu's) pretty easily.

Trying out Black/18/Kid Buu at the moment. 18's definitely going to take some lab time and field experience, but I'm really going to give an honest effort into making her work. I want to give Trunks a spin at some point, too.
 
Oct 29, 2017
128
Philadelphia
Anyone got any tips for Goku Black? After spending time sparring with my buddy this weekend I decided to swap him into my team to replace Piccolo to create a team of adult Gohan, Kid Buu, and Goku Black. So far everything I've been able to do with him is pretty standard in terms of jumping in, standing combo to launcher followed by an air attack that I usually try to end with his divekick that basically surfs on the opponent. I want to go deeper though.
 
Jan 15, 2018
471
The problem is that you compete with a very large player base. Any kind of sport can have this problem. I really think the main issue is the matchmaking... We need to implement machine learning to ease the learning curve and avoid frustration.

THIS RIGHT HERE, I've been matching with a lot of inexperienced players all weekend, and when I got high enough win rate to get matched with more skilled people I got wrecked because I didn't actually know how to play the game at base level. It's difficult to adapt to IAD with assist mix ups when all you needed to win up to that moment was 2H.

Also EduBRK, are you playing in the south american region? I think I've played against you a couple of times (on PC).
 
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