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Rodelero

Member
Oct 27, 2017
11,542
You are acting like I'm pulling this comparison out of thin air.

The train of thought is very simple, and easy to follow:

1. Blackouts tickrate is exposed by someone as being 10Hz.
2. Comparisons to other BR games is immediate, and it's clearly below all other BR games.
3. I can't recall a lower tickrate being used in a shooter.
4. Is there any shooter with a lower tickrate?
5. The only one that I know had an abysmal tickrate that was publicly called out for it was Splatoon 2.
6. I lookup Splatoon 2's tickrate which is apparently 16Hz.
7. I post incredulously, how a game from such a storied and universally lauded team as Treyarch (with the massive budget they were undoubtedly given) could set a new low bar for server tickrate, not just for BR games but for shooters in general, dethroning the previously known worst game in Splatoon 2.

This is not an unfair comparison.

In fact, you invite these comparisons when you are now the bottom of the barrel.

1) Actually, they exposed that it is (at least) 20Hz but drops to 10Hz towards the beginning of the game where the live player count is at its highest. I think it's slightly disingenuous that the author is spreading it at 10Hz, when clearly this is what it drops to in an extreme circumstance. It is important that it drops to 10Hz, but it is fundamentally misleading to say "the tick rate is 10Hz".

7) "not just for BR games but for shooters in general" isn't a statement that adds anything to your point.

(You are also comparing one test of a beta where changes were frequently being made, versus tests of a released game)
 

Kalentan

Member
Oct 25, 2017
44,709
Which BR game is it on par with?

I think you misread that part you highlighted cause I didn't say it was on par. I said it should be AT LEAST on par.

You are acting like I'm pulling this comparison out of thin air.

The train of thought is very simple, and easy to follow:

1. Blackouts tickrate is exposed by someone as being 10Hz.
2. Comparisons to other BR games is immediate, and it's clearly below all other BR games.
3. I can't recall a lower tickrate being used in a shooter.
4. Is there any shooter with a lower tickrate?
5. The only one that I know had an abysmal tickrate that was publicly called out for it was Splatoon 2.
6. I lookup Splatoon 2's tickrate which is apparently 16Hz.
7. I post incredulously, how a game from such a storied and universally lauded team as Treyarch (with the massive budget they were undoubtedly given) could set a new low bar for server tickrate, not just for BR games but for shooters in general, dethroning the previously known worst game in Splatoon 2.

This is not an unfair comparison.

In fact, you invite these comparisons when you are now the bottom of the barrel.

None of this helps your argument at all.

1. If you actually watched the video he shows how the tick rate is typically around 20hz (not much better, but at least a little bit better), but drops to around 10hz for some portions. Which means that for most of the match the tickrate is actually still higher than Splatoon.
2. Overall what is your point? It's a lot worse that a game with only 8 players only has a tickrate of 16hz than for a game to have a tickrate of 10~20hz at 88 to 100 players.

Again, your removing nuance to try and make a eye-catching statement.


 

mentallyinept

One Winged Slayer
Member
Oct 25, 2017
3,404
1) Actually, they exposed that it is (at least) 20Hz but drops to 10Hz towards the beginning of the game where the live player count is at its highest. I think it's slightly disingenuous that the author is spreading it at 10Hz, when clearly this is what it drops to in an extreme circumstance. It is important that it drops to 10Hz, but it is fundamentally misleading to say "the tick rate is 10Hz".

7) "not just for BR games but for shooters in general" isn't a statement that adds anything to your point.

(You are also comparing one test of a beta where changes were frequently being made, versus tests of a released game)

Yes, I have now seen this new graph now that shows the 10Hz tickrate is apparently only temporary at the start of matches.

My last post acknowledges this new information and retracts my statement about saying it's the new bottom of the barrel.

New Knowledge = New Viewpoint
 

*Splinter

Member
Oct 25, 2017
4,088
...If you are going to call me out, at least have the decency to @ me so I can respond to such accusations.

What post contains information that there's another shooter with a sub 10Hz tickrate? I re-skimmed the thread after I read this and I didn't see it.

Every comparison I have seen put it squarely at the bottom.

That said, apparently this 10Hz tickrate only happens at the start of matches and it typically runs at 20Hz. Which is still bad, but not at the bottom of the barrel and above Splatoon 2. So I guess my comparison is no longer valid.
I didn't @ you because I'm not interested in arguing, especially over fanboy nonsense.

You're clearly approaching this topic from a technical competency angle, and to that end the comparison with Splatoon is nonsense. If you were interested in comparing the game to similarly responsive games then your comparison would actually be more useful now, as 16 is closer to 20 than 10. But you aren't interested in that, you're just here to declare [game series you hate] as "A NEW LOW IN [genre]!!!" which is, as said before, fanboy nonsense.

Anyway, since you asked:
Never happens to me. The one that did and was crazy bad was BF4 at launch. Wich was also 10hz.
 

mentallyinept

One Winged Slayer
Member
Oct 25, 2017
3,404
I didn't @ you because I'm not interested in arguing, especially over fanboy nonsense.

You're clearly approaching this topic from a technical competency angle, and to that end the comparison with Splatoon is nonsense. If you were interested in comparing the game to similarly responsive games then your comparison would actually be more useful now, as 16 is closer to 20 than 10. But you aren't interested in that, you're just here to declare [game series you hate] as "A NEW LOW IN [genre]!!!" which is, as said before, fanboy nonsense.

Anyway, since you asked:

You are projecting a whole lot of bullshit upon me based on a few posts that you decided to read in a certain way.

I made a post that, while a bit flippant, sure, was based on the best information I had. From there I spent the rest of the time in the thread responding to posts saying the comparison to my personally known worst tickrate shooter was ridiculous (including yourself, just now).

I already retracted my statement in two previous posts and I was in the process of editing my other posts in the thread to acknowledge my mistake to prevent further confusion before I got this notification.

I got new information, I changed my perspective.

Thanks for the link to that post. I didn't know BF4 had such issues at launch.
 

AnimeJesus

Member
Oct 27, 2017
4,181
Felt great to me... And I play a ton of online shooters

I'll file this under "non issue, over exaggerated response"

Thats the issue, the lower the tickrate the better the game visually feels and there is less visual lag since what your seeing is what the game\server is predicting is happening. The higher the tick rate, the harder it is on the game\server to constantly update real time data and thus more room for the appearance of lag.
 

Kenjovani

Banned
Oct 28, 2017
1,158
Nobody said anything or felt anything about this until this post lol Now so many felt it? If true that is a shame but on my end in no way did it feel that way. It felt better than Pubg for sure and my shots seemed to be on point most of tbe time. Hope they speed it up.
 

Mikebison

Banned
Oct 25, 2017
11,036
1) Actually, they exposed that it is (at least) 20Hz but drops to 10Hz towards the beginning of the game where the live player count is at its highest. I think it's slightly disingenuous that the author is spreading it at 10Hz, when clearly this is what it drops to in an extreme circumstance. It is important that it drops to 10Hz, but it is fundamentally misleading to say "the tick rate is 10Hz".

7) "not just for BR games but for shooters in general" isn't a statement that adds anything to your point.

(You are also comparing one test of a beta where changes were frequently being made, versus tests of a released game)
Lmao the first 30 players of a battle royale game isn't an 'extreme' circumstances. It's ~1/3 of the match.

20hz is still dreadful.
 

XDevil666

Banned
Oct 27, 2017
2,985
User Warned: System Wars
I really don't know how you PC players sleep at night.

God dam it's resolution, textures, FX settings, full screen/windowed, HDR, download stores, Controller support, SLI support plus whatever I'm missing - and now you have Hz to worry about!

Must be fun launching a PC game in 2018 lol
 

Velikost

Member
Oct 28, 2017
1,322
I really don't know how you PC players sleep at night.

God dam it's resolution, textures, FX settings, full screen/windowed, HDR, download stores, Controller support, SLI support plus whatever I'm missing - and now you have Hz to worry about!

Must be fun launching a PC game in 2018 lol

incredulous.gif
 

BernardoOne

Banned
Oct 25, 2017
10,289
I really don't know how you PC players sleep at night.

God dam it's resolution, textures, FX settings, full screen/windowed, HDR, download stores, Controller support, SLI support plus whatever I'm missing - and now you have Hz to worry about!

Must be fun launching a PC game in 2018 lol
It's always funny when someone doesn't understand shit and rushes to shitpost.
Low tickrate is shit and present in every platform, genius.
 

MrH

Banned
Nov 3, 2017
3,995
I really don't know how you PC players sleep at night.

God dam it's resolution, textures, FX settings, full screen/windowed, HDR, download stores, Controller support, SLI support plus whatever I'm missing - and now you have Hz to worry about!

Must be fun launching a PC game in 2018 lol

6fe.jpg
 

Sei

Member
Oct 28, 2017
5,718
LA
I don't know how they did it, but on PC it definitely felt better than PUBG.

PUBG often just misses inputs, and it's super janky. While Blackout felt smooth all the time, maybe a little lag every once in a while.
 

Shmunter

Banned
May 28, 2018
377
I really don't know how you PC players sleep at night.

God dam it's resolution, textures, FX settings, full screen/windowed, HDR, download stores, Controller support, SLI support plus whatever I'm missing - and now you have Hz to worry about!

Must be fun launching a PC game in 2018 lol

It's funny because it's true. My Pc game time is 50% tweaking, and that's while playing. You need to have the will of an Oak to not fall into that trap. Hence my gaming is pretty much console where it's take it or leave it settings and I can actually play the game.
 

TheUnseenTheUnheard

Attempted to circumvent ban with alt account
Banned
May 25, 2018
9,647
It's funny because it's true. My Pc game time is 50% tweaking, and that's while playing. You need to have the will of an Oak to not fall into that trap. Hence my gaming is pretty much console where it's take it or leave it settings and I can actually play the game.
Thats why I always buy the best gpu out every 2 years. I don't want to tweak. I just want the best.
 

EVA UNIT 01

Member
Oct 27, 2017
6,736
CA
I really don't know how you PC players sleep at night.

God dam it's resolution, textures, FX settings, full screen/windowed, HDR, download stores, Controller support, SLI support plus whatever I'm missing - and now you have Hz to worry about!

Must be fun launching a PC game in 2018 lol

Ive literally never dealt with any of this
 

Kudo

Member
Oct 25, 2017
3,890
I sincerely hope they raise this, because the game that was there was good. I didn't personally have any glaring issues with it but now that you say it's 10Hz there were times I thought the game was lagging or something because some of my shots didn't register.
 

texhnolyze

Member
Oct 25, 2017
23,193
Indonesia
If anything, this shows that developing a BR game is not as easy as people made it out to be.

These guys are one of the industry leaders with decades of experience in online shooters.
 
OP
OP

Deleted member 1726

User requested account closure
Banned
Oct 25, 2017
9,661
I really don't know how you PC players sleep at night.

God dam it's resolution, textures, FX settings, full screen/windowed, HDR, download stores, Controller support, SLI support plus whatever I'm missing - and now you have Hz to worry about!

Must be fun launching a PC game in 2018 lol

You can't have true PC gamed then lol

That's why I stopped PC gaming, I spent more time tweaking games than actually playing games. And if I managed to run that game with no issue, I was then out looking for the next game to look better.

Yo, you're aware this is the same across platforms? And not exclusive to PC?
 
Last edited:

BernardoOne

Banned
Oct 25, 2017
10,289
You can't have true PC gamed then lol

That's why I stopped PC gaming, I spent more time tweaking games than actually playing games. And if I managed to run that game with no issue, I was then out looking for the next game to look better.
Again, genius, tickrate is not a settings option, it's something that affects every single player on every single platform.
 
Oct 27, 2017
1,099
It's funny because it's true. My Pc game time is 50% tweaking, and that's while playing. You need to have the will of an Oak to not fall into that trap. Hence my gaming is pretty much console where it's take it or leave it settings and I can actually play the game.

Same. I kinda agree with him haha. My PC is now my VR station. I don't game on it at all... My 1080 ti is literally collecting dust.... Xbox one x and PS4 pro all day for me

No tweaking, no bullshit, just.. works
 
OP
OP

Deleted member 1726

User requested account closure
Banned
Oct 25, 2017
9,661
Are we assuming it's not mostly PC folk complaining about it though?

Edit: which I get.. it's kinda the nature of being a PC gamer... Tweaking and frankly I'd say PC gamers have a broader knowledge of these kinds of things over console gamers

I play CoD on Xbox/PS4 so it most definitely is something I am aware of and have been annoyed by for years lol
 

grosbard

Banned
Oct 27, 2017
767
It felt fine to me but I'm hardwired into a 1Gbps connection. My friend I was playing with didn't notice anything either. Also, this is the first time I have read anything about anyone experiiencing any issues. All of that is anecdotal evidence though. Either way, if it really is that low they need to get it fixed before the game launches.