I suppose if you don't go for the main quests and do some diversions, it'd take longer to clear.
Yep, 20h for main quest only and 25-30h if you free roam, do some side quests, etc...
I suppose if you don't go for the main quests and do some diversions, it'd take longer to clear.
Ooooh now we're talking. Thank the lord.For me it was roughly 15 hours to complete, as well. I ended with 82% completion. Another 10ish hours to get 100%.
I think we probably don't need to get into semantic arguments at this point :).
Damn It's close. I said 84.looks like I lose. Good reviews. A little higher than what I expected. I was very confident it would be under 90 though. Insomniac is good, but they haven't gotten a score over 90 in 12+ years
Lol.You know the game is good when you see a sequel port begging before the first game even comes out.
So fucking tired of this bullshit. This is a spiderman game. Polygon should get their shit together. If they want to talk about trump and other idiots then they should stop reviewing games and go get a job at CNN.
Does anyone know if you can still do the side stuff AFTER beating the game? Based on my personal preferences in general with games and some of the reviewer comments about repetitive side quests, I may prefer to stick to the primary path initially to not take away from my fun and game experience. But if I end up having enough fun then I may want to do more of that stuff later.
Is it very spoilery? I watched like 2 minutes then bailed lol.That digital foundry video is fucking amazing. I now know much more about reflections in games than I did before.
It most certainly won't. KH3 will get countless more reviews than KH1 or KH2 ever did. It's going to land somewhere in the mid 80s is my guess because it's a AAA game from Square in the HD era that isn't one in which they're just a publisher for, since those are usually their highest. That's just my guess. You can have your own view without harping on mine.
So IGN scores it an 87, which is basically in the exact range that this forum predicted and around the current Metacritic, what is the issue there?
The guardian ? More like Daily Bugly
Hey MHWilliams knowing you opinions of comics MJ, how was MJ in this game?
Damn nobody seems to read. IGN said 15 hours to complete the game. Many paragraphs later they mention the side content and said it can easily add 15-20 hours.
The problem is that it requires a lot of work to create variety, because the first time the interaction might be interesting and fun but put it on repeat and you got a problem.I dunno. Like I said, I'm not really a game development guy so maybe they are too much to ask for, but some of the potential fixes for a sequel that I mentioned earlier seemed pretty small and workable; I'm not saying like detailed routines for tons of individual characters or anything like that, just "what if there were more 'press triangle' interactions like giving change" and "what if there were more people like the spinning sign dude" and "what if you spoke more when you saved somebody."
You're saying it won't review well, but that it'll end up in the mid 80's, which would mean it... reviewed well.
It's first-party and one of, if not THE biggest system-seller for the PS4 this gen, and it's coming out right before the end of the year.
Sony has absolutely nothing to gain by lowering the game's price. Good luck finding it under $50 before spring 2019.
25-30 hours to platinum? That sounds perfect.For me it was roughly 15 hours to complete, as well. I ended with 82% completion. Another 10ish hours to get 100%.
lol damn....that's a huge bet. Practically a "you'll pay for the other one's PS5 if you lose" bet. What did you bet in return?
Thanks.Don't watch that Digital Foundry video unless you want to be spoiled about a character's existence in the game.
This is what I spoke of previously in this thread or some prediction topic. Brilliant level- and gameplay design trumps "how well the game understands spiderman as a character". This does sound, figuratively, like Assassin's Creed Spider-Man in the sense that the core of the game revolves around the basic mechanics and missions that occasionally contain setpieces, whereas a Rocksteady game would use a structure just to the abstract game design that makes the game about more than its good Free Flow combat system; for instance "dungeons" is an internal terminology used by Rocksteady referring to the indoor locations in Arkham City, and Knight, which you can liken to a Zelda game.
So far I've seen no hook beyond sort of a "GTA" like flavor to this game where basic traversal is a great core, and there are activities to prolong the game but the main attraction is the missions containing the villain encounters and QTE sequences. It sounds meaty enough but not something that has more of a method to its madness as the Batman Rocksteady games did, but I wish we could have more AAA developers be as outside the box as Rocksteady were with the Batman license.
So fucking tired of this bullshit. This is a spiderman game. Polygon should get their shit together. If they want to talk about trump and other idiots then they should stop reviewing games and go get a job at CNN.
Congrats, you guys made a great game.
Are you surprised about people not reading? I'm not.Damn nobody seems to read. IGN said 15 hours to complete the game. Many paragraphs later they mention the side content and said it can easily add 15-20 hours.
Whoops.So fucking tired of this bullshit. This is a spiderman game. Polygon should get their shit together. If they want to talk about trump and other idiots then they should stop reviewing games and go get a job at CNN.
It won't be $20 for a while, people are getting more money for The Amazing Spider-Man 2 on PS4.20 hours on average?
Will wait until it hits $20 (should be fast).