Yeah I felt like a lot of the fun factor for me playing the first game was setting up hilarious magic minefields. It's not like that in DOS2 as much, due to the armor. I miss having those options; encounters seem more similar to each other now (at least in the preview that I played so far), just keep pounding on someone until their armor is gone and you can hurt or disable them. I feel I want the fights to be over more quickly because of this, it seems they go on for a round or two longer than they need to. I might dial down the difficulty and see if that speeds it up; these are already long games.
For people who have tried co-op, can you tell me if there is a tool to get the party back together quickly like with the pyramids in the first game? I forgot how slow movement is. Using the fast travel points and walking back to each other when someone gets into a fight would be a chore.