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Yossarian

The Fallen
Oct 25, 2017
13,265
Do you need to have played the first game to enjoy this?

Apparently not.

Is the first game worth playing in its own right?

I'm about 20 hours in on the first one and I'm really enjoying it.

My only criticism is that there is something of a hump to get over early on. The first settlement can feel quite overwhelming. Once you get strong enough to explore outside the city, things get interesting.
 
OP
OP
Staf

Staf

Member
Nov 7, 2017
3,757
Gothenburg, Sweden
Ok, done. Now i have to wait for friday :(. Damn, that act 2 tease was great at the end as well! So 20 hours in and the game is D:OS 1 with better story and quests, couldn't be happier considering that those were my only complaint of 1.

If the rest of the game keeps this up the game will be tough to beat on my personal GOTY list.
 

Liquid Snake

Member
Nov 10, 2017
1,893
Anyone have an idea of why the Game Preview on Xbox Live isn't working (and hasn't been since a few days ago even though you can still download it)?
 

Yossarian

The Fallen
Oct 25, 2017
13,265
Ok, done. Now i have to wait for friday :(. Damn, that act 2 tease was great at the end as well! So 20 hours in and the game is D:OS 1 with better story and quests, couldn't be happier considering that those were my only complaint of 1.

If the rest of the game keeps this up the game will be tough to beat on my personal GOTY list.

Awesome! I should be able to afford to pre-order on Tuesday, though I've still got quite a bit of D:OS1 to get through.

EDIT: Bank account says FUCK NO.

EDIT EDIT: Then I beat it into submission.
 
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Wimps

Member
Oct 27, 2017
467
Definitely getting this to Co op with friends. Currently playing 1 and stuck on that buggy robot.
 

truly101

Banned
Oct 29, 2017
3,245
Can't wait for Friday, this game will be in my PS4 pretty much all Labor day weekend. I loved the first one.
 

Manta_Breh

Member
May 16, 2018
2,539
Does anyone wanna play this game together? I'm a bit new, but I love this game so far but have no one to play with :D
 

BigWeather

Member
Nov 4, 2017
1,426
Considering pre-ordering for XBO -- a couple of questions.

1. It looks to be only pre-orderable via the Game Preview version. Is that what I should go through? Will I get the squirrel pre-order bonus if I do? I'd love that l'il dude.
2. Do XBO pre-orders get to play Act I now like PS4 does?
3. I'm really torn on going digital vs. physical. I'm trying really hard to embrace our digital future but ugh it's hard to break old habits. I actually KS'd both D:OS1 and D:OS2 physical. I hung on to D:OS1 but that damn statue in D:OS2 made for such a huge box and I'm really trying to downsize. Was able to sell it for $400 so that was nice, but still... Ah, well, I really didn't want that huge box. Do regret giving up the art book and map though.
 

Meowmixez

ESS ESS DEE
Member
Oct 27, 2017
2,156
I'm still trying to beat the first one. I'm hoping by the time I finish they issue several patches for the 2nd.
 

iamsirjoshua

Member
Oct 28, 2017
1,026
So there are so many games coming out at the moment I was going to wait a bit on Divinity because I feel like it's a game that needs some space so you can really get into the meat of it. However, I am pretty intrigued by the pre-order bonus on this one. I really love that squirrel. Does anyone know if it will be available later in any way, or is pre-ordering truly the only way to get it?

TL;DR - should I pre-order the game to get the squirrel even if I won't play right away? Is that crazy?
 

decoyplatypus

Member
Oct 25, 2017
2,614
Brooklyn
The backer email linked to a google doc containing changes to the Definitive Edition. I assume these included patch notes? I'm not able to access the document at the moment but would love to see what they've done on the balancing side of things.
 

Meowmixez

ESS ESS DEE
Member
Oct 27, 2017
2,156
So how many are getting this game because this community got them into the series? Many at the old site raved about Larian.
 

BouncyFrag

Member
Oct 27, 2017
1,772
I'm still trying to beat the first one. I'm hoping by the time I finish they issue several patches for the 2nd.
That's where I'm at. I still haven't left the first town. One thing I really like about the game is how just talking to people leads to quests and it doesn't feel like cookie-cutter rpg quest boards and the like.
 

decoyplatypus

Member
Oct 25, 2017
2,614
Brooklyn
What's up with the armour system?

Almost all enemies (and your characters) have two armor types: physical and magic. You deplete physical armor with physical attacks, magic with magic. Before you can damage an enemy's vitality or inflict major status effects, you first have to eliminate the relevant armor type. As a result, Vanilla OS2 strongly disfavored 3:1 party arrangements (where you had three physical attackers and one magic or vice-versa) and wasn't especially friendly to split-damage characters, because the goal with respect to nearly every enemy was to focus fire down one armor type and then kill or at least inflict a lose-your-turn type of status effect. The armor system also makes it a little more work before you can get up to crowd control shenanigans that are at least half the fun of playing casters.
 

Yossarian

The Fallen
Oct 25, 2017
13,265
Almost all enemies (and your characters) have two armor types: physical and magic. You deplete physical armor with physical attacks, magic with magic. Before you can damage an enemy's vitality or inflict major status effects, you first have to eliminate the relevant armor type. As a result, Vanilla OS2 strongly disfavored 3:1 party arrangements (where you had three physical attackers and one magic or vice-versa) and wasn't especially friendly to split-damage characters, because the goal with respect to nearly every enemy was to focus fire down one armor type and then kill or at least inflict a lose-your-turn type of status effect.

So you can't CC an enemy until one of their armours are depleted? That makes it a whole new game from D:OS1. Is that still the same with the Divinitive* Edition?

*I know it's wrong, but I prefer it :)
 

Pulp

Member
Nov 4, 2017
3,023
Kind of sucks that you couldn't preview it on PS4, but I bought in and enjoying it so far. Thought the first one had a very slow start that I couldn't get past, but a lot of people said the sequel was better in this regard. So far I agree on that. Tried out a couple of characters but have settled for one so far (Ifan). Probably about 4-5 hours in and think I will complete this one.
 

decoyplatypus

Member
Oct 25, 2017
2,614
Brooklyn
So you can't CC an enemy until one of their armours are depleted? That makes it a whole new game from D:OS1. Is that still the same with the Divinitive* Edition?

*I know it's wrong, but I prefer it :)

Sort of. Many crowd control effects will not bite until the corresponding armor type is totally depleted. There are some statuses (e.g., slow) that ignore armor. And field conditions can still affect movement* and visibility and inflict damage to existing armor, so it's not that CC only happens after armor is down. This is all largely unchanged in the Definitive Edition. Larian has, however, rebalanced armor numbers in some encounters to make 3:1 parties more appealing.

*Although one thing about OS2 (and I can't remember if OS1 was the same) is that the mobility skills are so plentiful that they also make laying down a sheet of ice feel less meaningful.
 

Yossarian

The Fallen
Oct 25, 2017
13,265
Sort of. Many crowd control effects will not bite until the corresponding armor type is totally depleted. There are some statuses (e.g., slow) that ignore armor. And field conditions can still affect movement* and visibility and inflict damage to existing armor, so it's not that CC only happens after armor is down. This is all largely unchanged in the Definitive Edition. Larian has, however, rebalanced armor numbers in some encounters to make 3:1 parties more appealing.

*Although one thing about OS2 (and I can't remember if OS1 was the same) is that the mobility skills are so plentiful that they also make laying down a sheet of ice feel less meaningful.

Ah, okay. Thanks for the write up.
 

JMY86

Member
Oct 27, 2017
7,069
United States
I am really happy that console gamers will finally be able to experience this incredible game. I own D:OS on PC and also double dipped on PS4 and I was really surprised at how well the game played with a controller. I hope Larian was able to shorten the console load times, they were pretty fucking horrendous on PS4 which was my only gripe.
 

decoyplatypus

Member
Oct 25, 2017
2,614
Brooklyn
No problem. For what it's worth, I think combat is still fun in OS2. My problem with it is not the armor system per se but a repetitive combat flow where only a handful of encounters in a very large game knock you out of your default gameplan.
 

Yossarian

The Fallen
Oct 25, 2017
13,265
No problem. For what it's worth, I think combat is still fun in OS2. My problem with it is not the armor system per se but a repetitive combat flow where only a handful of encounters in a very large game knock you out of your default gameplan.

That's a shame given the range of potential options. There's an element of that to D:OS1 too.
 
Oct 25, 2017
16,291
Cincinnati
I'm hyped in that I am going to go pick up my pre order on Friday, but with DQ 11 and then Spidey coming out next week I won't play this for quite some time.
 

Shinjica

Banned
Oct 28, 2017
262
Almost all enemies (and your characters) have two armor types: physical and magic. You deplete physical armor with physical attacks, magic with magic. Before you can damage an enemy's vitality or inflict major status effects, you first have to eliminate the relevant armor type. As a result, Vanilla OS2 strongly disfavored 3:1 party arrangements (where you had three physical attackers and one magic or vice-versa) and wasn't especially friendly to split-damage characters, because the goal with respect to nearly every enemy was to focus fire down one armor type and then kill or at least inflict a lose-your-turn type of status effect. The armor system also makes it a little more work before you can get up to crowd control shenanigans that are at least half the fun of playing casters.

Exactly. Thw fun of the first onw was the craziness you can do with spell. Is quite reduced in OS2. Is a bad game? No but i would have preferred a systemlike the previous onw
 

butman

Attempted to circumvent ban with alt account
Banned
Oct 30, 2017
3,024
I decided to start with the first one.
But I think I'll have to buy the second part now because i really doubt that I can find it in physical format in 10 more months...
 

Taruranto

Member
Oct 26, 2017
5,049
Did they remove the stealing limit (One per character)? It was dumb and pointless since you could just make more characters.
 
Oct 27, 2017
399
Yeah I felt like a lot of the fun factor for me playing the first game was setting up hilarious magic minefields. It's not like that in DOS2 as much, due to the armor. I miss having those options; encounters seem more similar to each other now (at least in the preview that I played so far), just keep pounding on someone until their armor is gone and you can hurt or disable them. I feel I want the fights to be over more quickly because of this, it seems they go on for a round or two longer than they need to. I might dial down the difficulty and see if that speeds it up; these are already long games.

For people who have tried co-op, can you tell me if there is a tool to get the party back together quickly like with the pyramids in the first game? I forgot how slow movement is. Using the fast travel points and walking back to each other when someone gets into a fight would be a chore.
 

ClearMetal

Member
Oct 25, 2017
15,324
the Netherlands
Just got an email from my games shop saying my copy got sent today. I wasn't expecting it until Friday, but looks like I'll be able to play it tomorrow. Nice, since I won't have much time to play it on Saturday.

One thing I've been wondering companion recruitment. Spoiler warning just in case:

From what I've read any of the six possible companions can die if you don't recruit them before Act II (I think it was?). Is it possible to recruit everyone and shuffle your party for the entirety of the game? Or do you only get to recruit three per playthrough? Because if it's the latter, choices will have to be made. I'm leaning towards Red Prince, Lohse and Fane purely based on first impressions. But I'll guess we'll see tomorrow.
 

Adnor

Member
Oct 25, 2017
3,957
Just got an email from my games shop saying my copy got sent today. I wasn't expecting it until Friday, but looks like I'll be able to play it tomorrow. Nice, since I won't have much time to play it on Saturday.

One thing I've been wondering companion recruitment. Spoiler warning just in case:

From what I've read any of the six possible companions can die if you don't recruit them before Act II (I think it was?). Is it possible to recruit everyone and shuffle your party for the entirety of the game? Or do you only get to recruit three per playthrough? Because if it's the latter, choices will have to be made. I'm leaning towards Red Prince, Lohse and Fane purely based on first impressions. But I'll guess we'll see tomorrow.
At the end of act 1 you choose the companions that will accompany you for the rest of the game. You can still create henchmen but they don't have quests or interact with the world.
 

ClearMetal

Member
Oct 25, 2017
15,324
the Netherlands
Exactly. Thw fun of the first onw was the craziness you can do with spell. Is quite reduced in OS2. Is a bad game? No but i would have preferred a systemlike the previous onw
I have yet to experience OS2's system, but the craziness of OS1 was a mixed bag for me. It was great when it worked in your favor, less so when the enemy used it against you. And it usually did, as you had no idea what the game gave you to work with due to your own limited line of sight and enemies' large aggro range. Most encounters felt like the scales were tipped against you by default. This usually meant you wanted to quicksave everywhere, blunder into a battle, explore the battlefield, reload, actually apply tactics. Trial and error basically.

Granted, this lessened as you gained levels, unlocked more skills and got better gear.

At the end of act 1 you choose the companions that will accompany you for the rest of the game. You can still create henchmen but they don't have quests or interact with the world.
Got it, thanks!
 
Mar 21, 2018
169
I was hyped till i played it and saw it was turn based. I dont like investing 100 hours in a game where around 20-30 of those hours will be me and the computer deciding what moves to make.
 

Ushay

Member
Oct 27, 2017
8,351
On the official X enhanced page it's listed as available, 4K HDR.
It's already enhanced, release is 31/08 .. I'm hoping we get 60 FPS support on release day too.

I just completed the last fight on Act 1, absolutely scraped my through that :O
Can't wait to be able to respec finally. Bring on Friday!