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Choose wisely

  • Twin

    Votes: 192 51.6%
  • Snakes

    Votes: 180 48.4%

  • Total voters
    372
  • Poll closed .
Oct 30, 2017
9,267
Metal_Gear_Solid_cover_art.png


It have soul as Kojima originally intended and a better atmosphere.
 

Rogue Agent

Member
Oct 25, 2017
2,532
This thread is fantastic/'fantastic', by the way. :P

I prefer the PS1 version now. I liked the VA, cutscenes, music and gameplay design more. I like how Snake is more ordinary (for lack of a better word) in the cutscenes because it makes things stand out more and really means something when he beats those crazy FOXHOUND bosses.

Also, I like the following for nostalgic purposes only: the main menu music and the Konami Policenauts jingle.
 

ethomaz

Banned
Oct 25, 2017
4,851
Santa Albertina
PS1 original still is the better version... while graphics are inferior everything elese including gameplay, VA, cutscenes, music, etc are better in the original.

There are too much bullshit in the Twin Snakes that heavy affect the game in a bad way.
 
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Doctor_Thomas

Member
Oct 27, 2017
9,759
Twin Snakes is Metal Gear Solid easy mode.

The maps and AI were never designed for the shit the game lets you do with MGS2 controls.

Both are good for different reasons.

My headcanon is still MGS being actual events and Twin Snakes being a VR simulation based on Otacon's retelling of events (making Snake more over the top and action hero-esque).
 

jsnepo

Banned
Oct 28, 2017
4,648
I love the music in Twin Snakes. I prefer the VA in the original. There are better cutscenes in Twin Snakes. There are also stupid cutscenes in it.
 

Finale Fireworker

Love each other or die trying.
Member
Oct 25, 2017
14,717
United States
The real Metal Gear Solid, on the PlayStation, has much better and more interesting voice acting. This is why it will remain the superior option.

Metal Gear Solid: Twin Snakes has... well, you.

Just something to think about, Professor Beef.
 
Jan 10, 2018
6,927
The original release had a much better script and score than Twin Snakes, but the remake controls way nicer, cuts down on the needless backtracking, and dials the racism back. If I go for replays, I'll gravitate towards Twin Snakes every time.


I hope you're talking about the Japanese version then, because Hideo Kojima would strongly disagree that the Jeremy Blaustein version was how things were supposed to be. He disliked it so much that he became very hands-on in every subsequent localisation effort, in spite of his questionable grasp on the English language. He's not exactly a David Hayter fan either, going by the amount of times he tried to replace him. Doubt that also would be seen as intended either.

I guess it's kind of like the Star Wars franchise where George Lucas wanted to change a lot with the original movies (and did so in the remasters), which ended up alienating the hardcore fans. It's what was released back then that matters in the end I guess, no matter the regets of the creator. If I had played the japanese version then sure, I would probably have felt that way regarding that version. But for obvious reasons that didn't really happen and I would say that the majority of fans, included me, will remember MGS by the english version.
 

jett

Community Resettler
Member
Oct 25, 2017
44,687
The OG of course. I don't care for the vast majority of the cut-scenes in Twin Snakes, SK's take on the character designs, the new voice acting or the change in aesthetics. Basically they fucked it up.

To be honest I'm surprised DF Retro hasn't yet tackled this old comparison. :P

Everyone's arguing over TS vs PS1 when gblues got it right on page 1. Nothing beats the PC version. You get the best of both worlds. The original voice acting, cutscenes, etc, but you get it in crisp and clear high definition without the inaccurate 3D rendering, with the game going up to 1024x768 with no tampering, and with a little love and file editing, it can run at full 1080p.

Can you play the PC version without texture filtering? The textures in MGS1 aren't meant to be turned into a soupy blur.
 
Oct 27, 2017
5,902
Mount Airy, MD
Original for sure.

Much as I love Kitamura's silliness, I just don't like the overall package, and the re-recorded VO, especially given MGS1's status as one of the early incredibly voice-acted games, really kills it for me.
 

JamboGT

Vehicle Handling Designer
Verified
Oct 25, 2017
1,454
PS1 of those two, better cutscenes, better voice over and the game isn't broken by the first person perspective.
 

snausages

Member
Feb 12, 2018
10,437
I don't think kojima directed the cutscenes. Anyway snake eater was in production at the same time
 

eso76

Prophet of Truth
Member
Dec 8, 2017
8,165
Someone recently posted a good analysis on why including MGS2 mechanics in MGS1 without significantly altering level design, guards AI and redesigning boss fights etc turned it into a completely different game.
My thoughts exactly.
I mean, it doesn't take an indepth analysis to realise that, but he put a lot of people's thought in decent video form.
MGS was a weird mix of action and puzzle game, aiming in first person in TP completely removed that, the urgency in most encounters and most of MGS's clever game design.

And that's without taking the silliness into account.
 

truly101

Banned
Oct 29, 2017
3,245
Techincally TTS is better. In terms of atmosphere and a consistent style, the PS1 version is better. I'd probably like TTS better had I never played the PS1 version, but I just didn't like how over the top it was in certain points. It came across as a parody almost, and I wasn't interested in that.
 

Amakusa

Powered by Friendship™
Member
Nov 2, 2017
510
I don't think kojima directed the cutscenes. Anyway snake eater was in production at the same time

Actually yeah, I had that a little bit wrong. Ryuhei Kitamura directed the cutscenes. What Kojima did was asking Kitamura to spice 'em up in his own signature style (think about movies like Versus or Azumi).
 

SCB360

Banned
Oct 30, 2017
1,639
Twin Snakes is the better looking and better playing game for sure, but thats all it has over the PS1 game

Still i wouldn't mind a remaster at this point
 

Chirotera

Avenger
Oct 27, 2017
4,296
MGS1 will always be bettet. Always.

That said, I enjoyed TS a lot, too. I just treated the game like it was Snakes version of the events. "And then I jumped off the missile, did a back flip, AND shot him down!"

Raiden, "Uh yeah, I'm sure you did..."
 
Oct 27, 2017
1,734
I like both games.

But should I choose one and the other being lost to the void for all eternity, I'd keep MGS1 PS.

Twin Snakes is pretty fun in a gamebreaking way, but for me it's not the optimal way to enjoy MGS as the game is way too easy due to MGS2's mechanic and sad lack of balancing from the developpers but as a second playthrough it's a blast.

I do enjoy the cutscenes though.

I'm also in the camp of those who have as their headcannon Twin Snakes being a retelling of MGS1 from a fanboy.

I'll always appreciate Twin Snakes for including that little secret chamber where you can heat up and cool down the keycard without all the backtracking.
Whaaaat ?
 

Snake Eater

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
11,385
Twin snakes was an absolute disaster of a remake, the introduction of the MGS2 mechanics basically destroyed the game and completely changed it for all the wrong reasons

It's a shame it got such a high budget and it went all for nothing, the new cutscenes are parody levels bad
 

K' Dash

Banned
Nov 10, 2017
4,156
I have a soft spot for TS because it was my introduction to MG, I'm in love with the first 3 games since.
 

Schlauchkopf

Alt-account
Banned
Aug 20, 2018
659

There's a part in REX's hangar where you can drop from the reiling onto another small plattform that has one hot and one cold pipe. Shoot them to instantly change your card. Doing that will also trigger the conversation with Naomi mid-fall, so it's pretty goofy.

As for the game, I don't have *that* much of an issue with how the new moves break the game, though the progression in the original does feels better, epsecially with how you don't have a full health bar starting out. Anyway, I'm really not a fan of the way the action scenes look, even if Kojima wanted it like that for the Remake, and having Snake do some stupid jump or backflip for the most minor stuff just takes the impact from scenes that actually *were* supposed to be action-y in the original.

The Showdown between Fox and REX is just one more ridiculous action scene in the game among dozens of similiar ones, in the original the stuff that happened in that scene was unprecedented.

That's not even getting into the music changes, and despite looking better on a surface level, the original had way more color. The Remake just looks gray and washed out.
 
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Deleted member 25712

User requested account closure
Banned
Oct 29, 2017
1,803
TS gameplay broke a lot of the game, its voice acting sucked in comparison to the original, the hues of the environment are all off, and the music is nowhere near as good.

Other than all that yeah it's alright
 

entremet

You wouldn't toast a NES cartridge
Member
Oct 26, 2017
60,677
I'm not a TW hater like most here. It was solid, but here is what they got wrong:

-The style. The original MGS was incredibly stylish, from the overall look to the music. TS seems sterile in comparison.
-Too much 1 to 1 design. After REMake, I expected more diversions from the original game, but it's a carbon copy almost. The issue that the game uses the same mechanic as MGS2, which breaks the gameplay in TS.

I found the cutscenes to be fun personally. I the fact that people go nuts about them still makes me laugh. This is a series with vampires that can't die and ghosts lol.
 

EarthPainting

Member
Oct 26, 2017
3,878
Town adjacent to Silent Hill
That said, I enjoyed TS a lot, too. I just treated the game like it was Snakes version of the events. "And then I jumped off the missile, did a back flip, AND shot him down!"

Raiden, "Uh yeah, I'm sure you did..."
I always had the opposite opinion. Let's explore this.

Things in favour of Twin Snakes being the true events:
  • Twin Snakes' cutscene craziness is more in line with the craziness of the later MGS games.
  • It's got more canonical story details right because it got the dry, literal localisation style of the later games where Kojima had final say. The PS1's localiser skipped over stuff or changed things that didn't flow well, or made sense to him.
  • The original has female characters being more flirty to Snake, and Snake himself is more playful and smoother.
  • PS1 game has questionable racist accents which don't return in later games. Sounds like the person retelling the story has some baggage.
  • MGS1 talks bollocks about about recessive genes and dominant genes, clearly sounding like someone making stuff up on the spot to add to a story.
  • Twin Snakes makes Otacon sound more pathetic and desperate.
  • PS1 MGS has VR missions which look just as low fidelity as the actual game. Twin Snakes has no VR missions, and looks higher fidelity.
  • The PS1 game pretends Snake didn't need body armour in the cutscenes, while Twin Snakes does.
  • Snake can non-lethally take down enemies with tranq and stamina kills, much like he does in other games.
  • Bodies disappear into thin air in the PS1 game. Same goes for the DARPA chief's body for some reason.
  • Speaking of which, Fox Hound's blackface operative Decoy Octopus has the same voice as Grey Fox for some reason in the original.
  • Snake needs bandages in Twin Snakes.
  • In the PS1 game, Snake is a dumbass who was shocked to see surveillance cameras in secret military facilities.
  • Grey Fox gets a zappy gun in the original release out of nowhere during the Rex confrontation, while he uses his actual weapon in Twin Snakes.
Things in favour for the PS1 version being the true events:
  • Snake is more grounded in cutscenes in the PS1 version, though this is in stark contrast to every other character.
  • Twin Snakes Snake is a lot more capable in virtually every way, while MGS1 Snake blindly empties clips and misses most of his shots.
  • Not sure why Snake or Otacon would include lengthy, pointless backtracking parts in their story.
  • Snake has max health from the start in Twin Snakes, while he slowly improves in the original.
  • Snake resists torture much more easily due to his improved health bar.
  • Meryl's haircolour is different from the other games.
  • Sniper Wolf is able to get the drop on Snake and manages to hit him in the original release.
  • Otacon has a PS1 in the original, and a Gamecube in the remake. I'd say that the real Otacon would probably own the system with the most Japanese anime games, so whoever retold the story probably thinks all consoles are "Nintendos".
  • Psycho Mantis was right. I do like Castlevania.
Feel free to contribute.
 

SixelAlexiS

Member
Oct 27, 2017
7,766
Italy
LOL, Twin Snakes gameplay is just broken, MGS2 movement broke the pacing/stealth of the original MGS level design, the first person mode broke the game design/bosses... it's just a giant ugly mess.

Please, don't even try to play that piece of crap of TS, go play the one and only PS1 version.

Everyone's arguing over TS vs PS1 when gblues got it right on page 1. Nothing beats the PC version. You get the best of both worlds. The original voice acting, cutscenes, etc, but you get it in crisp and clear high definition without the inaccurate 3D rendering, with the game going up to 1024x768 with no tampering, and with a little love and file editing, it can run at full 1080p.


The PC version sucks with that forced bilinear filtering, it ruins completly the great pixel-art work done on the original version, making it a blurry mess.
 

kubev

Member
Oct 25, 2017
7,533
California
The trailer for The Twin Snakes that showed most of the game's cutscenes is probably still one of my favorite video game trailers ever. Who makes a trailer like that?!

Anyway, I still consider the original Metal Gear Solid to be better than The Twin Snakes. It's practically the same argument as comparing a lot of the other classic-style Castlevania games to Super Castlevania IV, as most of the other classic Castlevania games are balanced very well, but Simon's abilities in Super Castlevania IV simply don't match or balance with the action. In that sense, I can't stand Super Castlevania IV, as it simply feels that the game was 95% finished, and someone ran into the room with a brand new concept for Simon and threw it into the game. That said, I have to at least give The Twin Snakes credit for giving the enemies some new tricks to offset Snake's new abilities, but first-person mode still "breaks" The Twin Snakes in a sense.
 

ghostemoji

Member
Oct 27, 2017
4,833
Twin Snakes is a fun, goofy novelty, but it's not a very good or challenging game. MGS2's mechanics break too much of the original games design. Yeah, it's your choice not to use those mechanics, but that seems silly.

I'd rather go back and play the original today over Twin Snakes.
 

Starfire22

Banned
May 5, 2018
2,083
Oklahoma
Honestly, while Twin Snakes' graphics are good, the PS1 version (while technically inferior) still holds a place in my heart. Call it whatever you want, but for a PS1 game, it isn't too bad actually.
 

snausages

Member
Feb 12, 2018
10,437
It's more tho that Donald Anderson is this nothing so what type of character. Also tbh he puts in one of the better side performances so I can sort of see why he played two roles.

But honestly I didn't even know the two were the same until maybe 10 years later or something. I don't think it's really super noticeable especially with all the voice modulation going on
 

Bird

Member
Dec 7, 2017
341
Florida
It's a goddamn tragedy that Twin Snakes HD doesn't exist. The original is good, but TS understands that Metal Gear is not the serious thing fanboys act like it is.
 

Schlauchkopf

Alt-account
Banned
Aug 20, 2018
659
I've said it in my previous post but just to reiterate...

TTS looks better on a surface level, but I really prefer the art direction in the original:

eryGyvR.jpg


dfO0Fyj.jpg


The Remake looks kinda drab in comparison.

Also, despite the fact that there's no japanese VA for TTS, like, even the japanese release is all english, the lip-sync is still absolutely terrible.
 

Cryoteck

Member
Nov 2, 2017
1,035
Twin Snake's biggest issue is that the level design of the original was kept while adding the gameplay of MGS2. The level design wan't meant to have the ability to first person aim, climb, or hang. This makes several maps far too easy. What twin snakes does have going for it is it is much easier on the eyes than the original.
 

Arthoneceron

Member
Oct 27, 2017
3,024
Minas Gerais, Brazil
I always though that Silicon Knights focused too much on unecessary things, like how cinematic some scenes were and how they drink too much from MGS2 on some mecanics.

Technically Twin Snakes is better, but that's one generation of difference. The original had the Kojima's vision, so that weights a lot more.