New general trailer showing off a bit of everything, including one particularly mad summon (and no, I'm not talking about the diaper guys or the tiger) - its kinda spoilery since it shows off a couple of later game party members (including a big spoiler for 6) and also shows off some returning characters...
It looks amazing. They always try and push the boat out when it comes to mainline games content (even 6 had a ton of brand new content to the game despite dialing back returning content) and 7 looks to be no different. Also shows off the first glimpse of Sotenbori in 7 (but really, its just like it was in Kiwami 2, though hopefully we get 5's map for it this time...)
Getting heavy Jojo part 3 vibes with this attack. Dio eat your heart out!
The only problem with recommending zero is that it absolutely ruins Kiwami 1. Kiwami 1 is so cut and watered down from zero gameplay and side content wise...
I imagine it's an intentional reference lolGetting heavy Jojo part 3 vibes with this attack. Dio eat your heart out!
Well they have a complete Pokemon parody in the same game that drops Dragon Quest references all about the place, so yeah, probably very intentional! I can't wait to see what they do with him in the game, he looks hilarious. Thankfully I don't have long to wait...
Yeah, true, but if people play Kiwami 1 first, it may not give them the best impression of the series, and they may not continue. Suggesting 0 at least ensures they play one really damn good Yakuza game.The only problem with recommending zero is that it absolutely ruins Kiwami 1. Kiwami 1 is so cut and watered down from zero gameplay and side content wise...
I'll admit, that's a bit of an issue I'm having here: Sotenbori looks like its K2 version, which normally wouldn't be a problem, except K2 is set in 2006, and Y7 is set many years later (2019? 2020?). It should look pretty different, considering how much time has passed.Also shows off the first glimpse of Sotenbori in 7 (but really, its just like it was in Kiwami 2, though hopefully we get 5's map for it this time...)
New general trailer showing off a bit of everything, including one particularly mad summon (and no, I'm not talking about the diaper guys or the tiger) - its kinda spoilery since it shows off a couple of later game party members (including a big spoiler for 6) and also shows off some returning characters...
It looks amazing. They always try and push the boat out when it comes to mainline games content (even 6 had a ton of brand new content to the game despite dialing back returning content) and 7 looks to be no different. Also shows off the first glimpse of Sotenbori in 7 (but really, its just like it was in Kiwami 2, though hopefully we get 5's map for it this time...)
Yup. Rumors had been floating around since September but they finally confirmed it this alst week, sounds like its where the Arena lives (and since its the Omi HQ, I'd wager some late game fights will be here as well)Oh Sotenbori is in this game? Kamurucho, Sotenbori and Yokohama? Great :D
I'll let you know once I finish it. I'd probably wager its closer to 150-200 hours to plat, depending on the completion list. Initially I'd have guessed closer to 120 hours because most of the mini games return from Judgment/Yakuza 6 but then they kept piling on more and more new stuff (and two more towns) so... yeah its going to take a long time no doubt.This game is probably gonna take 300 hours to platinum with all the extra shit they keep pumping into it. Makes my head spin.
We'll have to wait and see. I'm more interested to see if we get the park and lowest area of the map that was added to 5 (and then retroactively added to 0). Soten in this game is sorta a mess continuity wise because 2 it was smaller, then 5 it was larger, then 0 stuck with the larger map, then Kiwami 2 reverts to the smaller one... bah!I'll admit, that's a bit of an issue I'm having here: Sotenbori looks like its K2 version, which normally wouldn't be a problem, except K2 is set in 2006, and Y7 is set many years later (2019? 2020?). It should look pretty different, considering how much time has passed.
Well they have a complete Pokemon parody in the same game that drops Dragon Quest references all about the place, so yeah, probably very intentional! I can't wait to see what they do with him in the game, he looks hilarious. Thankfully I don't have long to wait...
Yakuza's equivalent of Pokemon. They may or may not be normal humans dressed in the craziest possible ways.
I don't think so.I really want to play this. Not going to go through 7 previous games though. Would I be lost?
The only problem with recommending zero is that it absolutely ruins Kiwami 1. Kiwami 1 is so cut and watered down from zero gameplay and side content wise...
Anecdotally, I know of people who started with Kiwami and had it negatively affect their enjoyment of 0's story due to certain characters' story arcs in Kiwami. They just flat out didn't care about these characters any more, and couldn't get invested in 0 as a result.Yeah, true, but if people play Kiwami 1 first, it may not give them the best impression of the series, and they may not continue. Suggesting 0 at least ensures they play one really damn good Yakuza game.
You say Jojo, but I'd wager its a FOTNS reference, seeing as the same animation is reused for Kenshiro in FOTNS. But it could easily be either, I forget which of the "hit people tons of times until they die fantastically" came first. Either way, I love references like that. The localisation team will probably have a fun time with the translation as well, what with the whole "Ass Katcham" thing in Judgment (which is still funny no matter how many times I read it)The Kiwami Heat action for the Rush style in Kiwami 1 was a clear JoJo reference already.
...and likely this, unless it was added by the localization team:
And as a counterpoint to this opinion, having played the games as they were released over the years starting with 1 on the PS2, seeing Kashiwagi get a boss fight, Sera get fleshed out, Dojima get to be the complete asshole we all knew he was, seeing Shimano's eyebrows again... it all made 0 better because I loved these characters back in the day and say their roles expanded upon. But then again, I also suggest starting with 0 over Kiwami since one leads neatly into the other, only time I'd recommend experiencing 1 before 0 is doing a PS2/)PS3 remaster run of the originals and then playing 0 later to see how far the series progressed.Anecdotally, I know of people who started with Kiwami and had it negatively affect their enjoyment of 0's story due to certain characters' story arcs in Kiwami. They just flat out didn't care about these characters any more, and couldn't get invested in 0 as a result.
And as someone who personally started with 0, I feel that doing so enhanced my enjoyment of Kiwami's story. The storytelling in 0 is just way better at getting you to care about the characters, and that's the hook that's gonna compel you to play and love the entire series.
Pretty sure that sort of attack was used in FOTNS first, but it's framed near identically to one specific sequence from the JoJo anime (I should dig up one comparison I had found...), and on top of that one of the voice clips is OraOraOra, which is specifically JoJo.You say Jojo, but I'd wager its a FOTNS reference, seeing as the same animation is reused for Kenshiro in FOTNS. But it could easily be either, I forget which of the "hit people tons of times until they die fantastically" came first. Either way, I love references like that. The localisation team will probably have a fun time with the translation as well, what with the whole "Ass Katcham" thing in Judgment (which is still funny no matter how many times I read it)
Idk about that.Not really important but imo this will probably be the first 90+ Yakuza game at meta/opencritic.
January is just the release date for the Japanese version.
And as a counterpoint to this opinion, having played the games as they were released over the years starting with 1 on the PS2, seeing Kashiwagi get a boss fight, Sera get fleshed out, Dojima get to be the complete asshole we all knew he was, seeing Shimano's eyebrows again... it all made 0 better because I loved these characters back in the day and say their roles expanded upon. But then again, I also suggest starting with 0 over Kiwami since one leads neatly into the other, only time I'd recommend experiencing 1 before 0 is doing a PS2/)PS3 remaster run of the originals and then playing 0 later to see how far the series progressed.
Can they really not get day and date at this point?January is just the release date for the Japanese version.
The western release has only been confirmed for 2020 without further details.
Idk about that.
I feel like media and mainstream people in general have this perception that Yakuza games are good, low to mid 80 games. Like if Yakuza 0 didn't manage to get close to 90, then I don't think any other Yakuza game can.
Despite the resurgence the series had in the west, It's still pretty niche. None of the games here came close to doing even a million copy for instance. Add the fact that they are really text heavy, and it's easy to see why we don't get these games day and date.Can they really not get day and date at this point?
Why is Sega so slow with their localisation?
GOTY 2020 after all the info I've been reading, Western release when?
I'm really enjoying Kiwami right now despite playing Zero first 2 years ago, so i assume i'll love Kiwami 2 even more?The only problem with recommending zero is that it absolutely ruins Kiwami 1. Kiwami 1 is so cut and watered down from zero gameplay and side content wise...
I'm really enjoying Kiwami right now despite playing Zero first 2 years ago, so i assume i'll love Kiwami 2 even more?
Haven't played kiwami 2 yet.I'm really enjoying Kiwami right now despite playing Zero first 2 years ago, so i assume i'll love Kiwami 2 even more?
Yeah, agree with this. I remember playing the original on the PS2 over Xmas and was floored by the characters. I loved Kiryu and his crew, instantly knew Majima was someone special even though his role in the original PS2 game was just essentially a crazy goon of Shimano (and was not surprised when they brought him back for 2!). Its funny because looking at how much Nishiki footage you originally get in the PS2 game he's kinda there, then gone for big parts of the game. 0 and Kiwami add in tons of story/character building for him, which helps no ends really hit home how great of a character he is, and that boss fight feels all the cooler for it, in my opinion.Fair counterpoint, though I'd argue that starting with the original PS2 entries in their heyday is a very different experience than starting with them or their remakes in the modern era. I enjoyed Yakuza Kiwami's story thanks to 0 making me love the characters, and I might've enjoyed Yakuza 1's story had I played it back in the PS2 days... but it'd probably seem lacking for someone starting there today.
Probably. Kiwami 2 does several things better than Kiwami 1, though it has a few issues of its own in places (Kiwami was a tough game on hard mode, I loves it, Kiwami 2 is almost the polar opposite on hard, especially if you use heat moves which are insanely overpowered). Kiwami 2 has a different moves list for Kiryu, which depending on your opinion of dragon combat really can swing it either way (you might like it more, you might not). But Kiwami 2 is more "modern" in many regards thanks to the new engine, looks fantastic as well. Yakuza is always much of a muchness, if you like one, you'll probably find enjoyment in other sequels. So yeah, I'd imagine you'd enjoy it.I'm really enjoying Kiwami right now despite playing Zero first 2 years ago, so i assume i'll love Kiwami 2 even more?
Haven't played kiwami 2 yet.
I played Kiwami 1 first and I thought it was really good, then I played zero and realized how cut down it was. I still love it as my introduction into the series, but I'd have been really disappointed if I played Kiwami 1 after zero.
The sega arcade doesn't even have sega games in it :(
PS4 first, but it stands to reason it'll come eventually. Just not sure when.Is this gonna be on PC? My PS4 died and this is rapidly becoming a must play title for me.
I hope you are right, but personally I don't see it. Hopefully I'm wrong on this.Technical, Yakuza 0 is imo a bit outdated with some framedrops or tearing issues, I believe with the new Dragon engine like Kiwami 2 or Yakuza 6, Zero would have reached the 90 or close.
But 7 will reach that heights imo with the new engine, bigger city, refreshing battle system (I am sure many critics will honor the new direction) and even more side content.
Is this gonna be on PC? My PS4 died and this is rapidly becoming a must play title for me.
I hope you are right, but personally I don't see it. Hopefully I'm wrong on this.
Yakuza 6 is by far the easiest if that's your goal btw. I was able to get the platinum in about 60hrs I think(wayyy shorter than other yakuzas to get a platinum). There's not a lot left to chance(mainly the gambling stuff) which makes things waaaaay easier in that game compared to the other Yakuza'sAnd the reign of me never getting a Yakuza platinum in my life. Those games are packed.
I'll agree that recommending the PS2 games today is going to be extremely hit and miss.Fair counterpoint, though I'd argue that starting with the original PS2 entries in their heyday is a very different experience than starting with them or their remakes in the modern era. I enjoyed Yakuza Kiwami's story thanks to 0 making me love the characters, and I might've enjoyed Yakuza 1's story had I played it back in the PS2 days... but it'd probably seem lacking for someone starting there today.
... only time I'd recommend experiencing 1 before 0 is doing a PS2/)PS3 remaster run of the originals and then playing 0 later to see how far the series progressed.
Its a pity that they released in a time when the series was at an all time low over here (and didn't help those remasters didn't set Japanese charts on fire either, especially the hilariously bad Wii U sales). The collection adds a few little QoL things that easily make them the definitive versions of the games, even over PC emulation, so them stuck on PS3 is disappointing (and one of the reasons I keep my PS3 set up at all times).I so wish those HD ports were localized and came out over here.
But we are getting arcade Games like Virtua Fighter 5 and 2 and more. Unless you mean games like Outrun 2 (which I would love. It is hard to do though cause they have licensed stuff in it). I would love Golden Axe Revenge of Death Adder.I think it's fair to assume no arcades this time around. I don't understand why Sega doesn't go all in on that front. Would it kill them to have Streets of Rage, Sonic or other classic cabinets? Yes I know Club Sega exists within the Yakuza series, but it always feels shallow. Fantasy Zone is not my favorite and you're lucky to get more than one game.