If find that surprising, the combat mechanisms resonate so well with the story and with Ichiban. It's very meta, and a perfect fit. I can't believe it's an afterthought.
That's the first thing I thought when I started playing Yakuza 0 and it clicked on me that the game really was an action focused JRPG. It ticks every box: long dialogues, lots of exposition, sidequests, random enemy encounters... Never did really enjoy the action gameplay part thought, it's really subpar in my opinion. As soon as it was announced that Y7 would be turn based, my wishes came to life. The gameplay feels so damn good now.Yeah but at no point throughout the series have I thought, "This combat would be better if it was turn based." I don't think the series had aspirations to get to this point from the beginning.
It's funny how this is true even though Ichiban is constantly referencing or being inspired by JRPG tropesIt's also such a breath of fresh air compared to other JRPGs. I love seeing a JRPG with such an old cast of characters, with character writing that's refreshingly devoid of JRPG and anime tropes.
Was it? It wasn't awful but "so good" is certainly not how I'd describe it, rather I'd say "a step back from the original PS2 game in every way aside from graphics". That sums it up to me way better. So much was cut back, cut out, or downgraded in the remake - some moves are completely cut (still...) and some are nerfed to the point that they are completely useless (Tiger Drop). Heat moves are completely overpowered to the point where using them ruins fights because they end far too quick, which leads into the issue of how the game difficulty (on hard mode especially) is just so low that it negatively impacts the fun I have with the game - dudes like Hayashi, Shindo and the penultimate boss are all over in the blink of an eye. Certain weapon pickups (pliers, needle etc.) go from things you find scattered around the streets leading to some fun and dynamic battles to stuff that you have to purchase elsewhere, equip, then repair once they break which just kills the flow of the game.. The dragon engine brawler combat was so so good in Kiwami 2.
Yep. Like the game or not, Marvel's Avengers is a brawler that just got released.I'm under no obligation to prove something that can be easily searched or easily asked.
It's one thing to not like the direction of the latest combat in Yakuza, it's another thing altogether to claim that there's no modern 3D brawler available.
Yep. Like the game or not, Marvel's Avengers is a brawler that just got released.
This is also me. For me the worst part of yakuza 0 was the combat, i didnt really like it much, everything else was carrying the game for me.That's the first thing I thought when I started playing Yakuza 0 and it clicked on me that the game really was an action focused JRPG. It ticks every box: long dialogues, lots of exposition, sidequests, random enemy encounters... Never did really enjoy the action gameplay part thought, it's really subpar in my opinion. As soon as it was announced that Y7 would be turn based, my wishes came to life. The gameplay feels so damn good now.
I googled and I can't find anything other than old games. Mind telling me what I have missed?I'm under no obligation to prove something that can be easily searched or easily asked.
It's one thing to not like the direction of the latest combat in Yakuza, it's another thing altogether to claim that there's no modern 3D brawler available.
If this game is a brawler then I don't know what Streets of Rage, Final Fight, Urban Reigns or Yakuza is.Yep. Like the game or not, Marvel's Avengers is a brawler that just got released.
I googled and I can't find anything other than old games. Mind telling me what I have missed?
You made the claim then show me where all these games are.If you're genuinely serious about finding other brawlers to get into, you could make a ResetEra topic about it. Somebody's bound to suggest something you haven't tried before.
You made the claim then show me where all these games are.
Just in this thread you had people saying Dynasty Warriors and Avengers are brawler games (when they are not) and this tells me how much the brawler genre has fallen these days. I also googled just to be sure but I can't find anything that is 3d brawling like you claimed is still being put out.
I made a claim, not a contractual agreement. We get it, you don't like the new Yakuza combat. However, just because Yakuza Like A Dragon changed its combat system doesn't automatically mean it's the death of brawlers as a genre.
So let me get this straight, a genre that doesn't have any more games coming out any more, isn't a dead genre?I made a claim, not a contractual agreement. We get it, you don't like the new Yakuza combat. However, just because Yakuza Like A Dragon changed its combat system doesn't automatically mean it's the death of brawlers as a genre.
If i post a bunch of bullshit statistics and someone asks me for the data and i direct them to google I'm wrong in that situation.I'm under no obligation to prove something that can be easily searched or easily asked.
It's one thing to not like the direction of the latest combat in Yakuza, it's another thing altogether to claim that there's no modern 3D brawler available.
I thought about getting Yakuza 7 but I hadn't played one since the original on Ps2 so decided to pick up Zero instead. I love the game but the constant random battles on the street is getting annoying. At least the battles can be dealt with very quickly but if it was turn based and still happening at this rate I would image it would be infuriating.
That's good to hear.Ehh, not really, combat, even while turn based is pretty dang quick imo.
Exactly, this is what frustrates me the most in these Yakuza combat threads. Everyone has their own likes and tastes, not everyone enjoyed the brawler combat of the old games which is fine, but people coming at those brawler fans to tell them their enjoyment/fun was somehow invalid is some bullshit.It's unfortunate that every discussion about the brawling combat in Yakuza inevitably devolves into people telling those who liked the old combat system that it, in fact, was actually shit, and that we should totally enjoy the new combat, because the series wasn't just about the brawling.
You could just do another human being a favor and point out these games which you claim are so readily apparent. Him liking the old combat system doesn't make him your blood enemy or something.
So let me get this straight, a genre that doesn't have any more games coming out any more, isn't a dead genre?
Sigh. I am done. Believe what you want and I will believe what I want.
If i post a bunch of bullshit statistics and someone asks me for the data and i direct them to google I'm wrong in that situation.
That reminds me of Shadow of Rome. Sad I never got far because I hated Octavius' stealth portions.They said action combat would come back if Yakuza 7 was badly received, which wasn't the case at all.
I think we'll have a healthy mix of action and turn based. My dream is a Yakuza 0 style dual character game where onecharacter is action and the other turn based
Just looked at the thread cause I am curious and I notice a lack of 3d brawlers other than Yakuza.Like I said earlier, I'm under no obligation to find these 3D brawlers, but now I apparently have a target on my head because I ruffled some feathers with my "baseless claim", here's a ResetEra thread I found... by using the power of Google and typing "Modern 3D brawlers".
Best Modern Beat 'Em Up?
The Capcom Beat 'Em Up Bundle has got me wondering what the modern scene looks like. I confess I haven't paid any attention to this genre in a long while. Are there modern exemplars of the genre I should check out?www.resetera.com
If that still doesn't have what you're looking for, you're on your own from here on out.
B b but the quiet manJust looked at the thread cause I am curious and I notice a lack of 3d brawlers other than Yakuza.
Take from that what you will.
Agreed.The biggest thing that I hate about this change in the combat style is how we now have this revisionist history that the combat in Yakuza games was always bad and no one liked it.
Oh yeah. That game haha
Yeah. 6th gen alone had games like The Bouncer, Final Fight: Streetwise, Urban Reign, SpikeOut, Beat Down: Fists of Vengeance, and more.How did we go from Dynamite Deka, Urban Reigns, Fighting Force and probably more to nothing?
YeahYeah. 6th gen alone had games like The Bouncer, Final Fight: Streetwise, Urban Reign, SpikeOut, Beat Down: Fists of Vengeance, and more.
Those were the days. Not every game was a masterpiece, but we had options unlike today.
Was it? It wasn't awful but "so good" is certainly not how I'd describe it, rather I'd say "a step back from the original PS2 game in every way aside from graphics". That sums it up to me way better. So much was cut back, cut out, or downgraded in the remake - some moves are completely cut (still...) and some are nerfed to the point that they are completely useless (Tiger Drop). Heat moves are completely overpowered to the point where using them ruins fights because they end far too quick, which leads into the issue of how the game difficulty (on hard mode especially) is just so low that it negatively impacts the fun I have with the game - dudes like Hayashi, Shindo and the penultimate boss are all over in the blink of an eye. Certain weapon pickups (pliers, needle etc.) go from things you find scattered around the streets leading to some fun and dynamic battles to stuff that you have to purchase elsewhere, equip, then repair once they break which just kills the flow of the game.
Judge Eyes does a vastly better job in every respect when it comes to the combat - half because it adds in a bunch of new moves (while adding back some old ones to boot) while also fixing stuff like the Tiger Drop, and half because its a brand new game not tied down by an objectively superior, older version of the game. The RPG combat certainly has some issues (especially with the bosses, so much with the bosses...) but Kiwami 2 is probably the worst comparison I could pick, as that itself has so many combat issues on its own!
Please. I can't get into the prior Yakuza games with the combat they have. Like A Dragon is my game of the damn generation, it's fantastic.They said action combat would come back if Yakuza 7 was badly received, which wasn't the case at all.
I think we'll have a healthy mix of action and turn based. My dream is a Yakuza 0 style dual character game where onecharacter is action and the other turn based
I wouldn't really call it revisionist. I played through Yakuza 0 when it came out on PC and had to drag myself through it. I just never had a reason to really mention that until now. I'd imagine I'm not the only one who didn't like the brawler combat but just decided the series wasn't for me rather than vocalizing it.The biggest thing that I hate about this change in the combat style is how we now have this revisionist history that the combat in Yakuza games was always bad and no one liked it.
People have their preferences and that's fine. But to say that nothing of value was lost and act like the combat in Yakuza games was universally considered bad (like some people are doing in this thread, and others have been doing since the reveal of turn based style combat for Y7) is absolutely revisionist history.I wouldn't really call it revisionist. I played through Yakuza 0 when it came out on PC and had to drag myself through it. I just never had a reason to really mention that until now. I'd imagine I'm not the only one who didn't like the brawler combat but just decided the series wasn't for me rather than vocalizing it.
I won't say the combat's bad, I can definitely see that there's something there that appeals to other people, but I do fail to see what that exactly is.
Heck even other genres like arcade racers or extreme sport or even GTA clones barely exist these days.
I hate this timeline.