This!I am watching some Marvel Avengers gameplay and the best part of that is the gameplay with Black Widow. Cool movesets, double pistols.
I would love a Perfect Dark game like that.
This!I am watching some Marvel Avengers gameplay and the best part of that is the gameplay with Black Widow. Cool movesets, double pistols.
I would love a Perfect Dark game like that.
I'll post them at a later date. Still a bit too early.
Not really. Halo CE has some big open levels within a mission.
Maybe Halo Infinite can have this as a hub section and move from there.
Do you think we can look forward to at least one acquisition joining the Xbox family? Not looking for any names or locations :D
Do you think we can look forward to at least one acquisition joining the Xbox family? Not looking for any names or locations :D
I know but just in regards to X019. Guess I better not poke the squirrel too much in case it bites! ;)He's previously said that XGS would have more than 15 studios going into next generation.
You can thank GoW and Assassin's Creed for redefining what constitutes "major changes" to a franchise. In 2011, the modifications that Coalition made to Gears would be seen by the general audience as huge. Now, they're just sort of...there. I love Gears 5 btw, not hating on it in any way. Just making a point.Gears 5 having more open levels definitely gave the player some time to breathe. That's pretty refreshing for a franchise that's known for level design where you're constantly being chased or being flanked by hostile enemies.
Also, weird how little amount of people talked about the different encounter design in Gears 5. It felt more like a Halo game in where you already have enemies at the location and you can choose how you handle the situation. Typically in Gears, you'd be going from place to place and suddenly you'd be flanked by some sort of enemy in a pretty obviously built arena. It's one of the changes where i just don't get people who think it's "just another gears game".
You can thank GoW and Assassin's Creed for redefining what constitutes "major changes" to a franchise. In 2011, the modifications that Coalition made to Gears would be seen by the general audience as huge. Now, they just sort of...there. I love Gears 5 btw, not hating on it in any way. Just making a point.
Basically, to make a Gears game that isn't seen as just "another Gears game," Coalition would have to make a game that isn't Gears. Whether that's something the core fanbase actually wants...
From watching their streams, sounds like they will be supporting the game for a long time. On their most recent stream they talked about the new outfit customization coming next week. They will be bringing new outfits and weapons regularly to the game. (all free). They mentioned expanding the game into a live service game, continuing to update it with features that can grow over time. (probably doing this to keep a lot of their staff busy while they design the next game). They said they are using the wishlist page on support.Stateofdecay.com on what they will work on. Clothing customization was at the top of the list.
Its Probably my favorite Xbox Studios Game next to Sea of Thieves so excited to see what is next. (also probably my most played game on Xbox too)
Playing PDZ on X. I can't believe how amazing it looks! I just loads up MP maps to try out different weapons.This game has one of the best weapon design ever. Such a variety and they look sick. All the weapons secondary abilities, reload and AFK animations are also incredible.
The art style is just amazing. One of a kind. I simply can't believe how MS are sitting on this gold IP and doing nothing. Am sorry but I can't understand how CD got a pass and this not.
I get where you're coming from but you also can't blame people for wanting something entirely new. Even if the Coalition were to make the "perfect" Gears game, it wouldn't do anything for people that are just tired of Gears. The people that want to see a new IP from the Coalition recognize their incredible talent, and are just curious to see how it can be applied to something new. I want Gears 6 from them, and I don't even want them to change up that much because I feel that they nailed everything with Gears 5. But after that, who knows?I pretty much see Gears as the Mario for XGS while Halo is more like the Legend of Zelda for XGS;
One of the two is more focused on iteration or "similar gameplay" but changes stuff up with the level design while the other one does change the foundation with each instalment while still focusing on the same worldbuilding that the fans know and love. Gears doesn't need to change its style of gameplay in order to gain success IMO. There's nothing like it on the market and that's something that the people at TC/XGS know. Halo can have its BOTW moment with Halo Infinite by having an atmosphere that's pretty similar to Halo's roots where the level design is similar, but where the gameplay still is different from what we know from a Halo game.
I'm gonna say it again, but expecting something radically different out of Gears for the next ten years is gonna leave people in here disappointed. We're going to see cool stuff from TC both from the mainline Gears titles and their post-launch support + the spinoffs that they will be coming up with like Tactics. For all I care about, I just want to see more out of the crazy world from the Gears series. Like I just don't get the whole mentality that something like Gears should be dropped for the sake of people just wanting TC to work on a whole different IP.
Cool to see customization getting added to Sod2. The post launch support has been pretty good with the past content updates.
I am fascinated to see how they mix in the dungeon/loot aspect with Minecraft. I wonder if they will have building elements or not?
I'm also curious about equipment.I am fascinated to see how they mix in the dungeon/loot aspect with Minecraft. I wonder if they will have building elements or not?
Halo probably isn't getting a date until Scarlett gets its dateI hope we get release dates at XO19. Currently, are The Outer Worlds and Ori and the Will of the Wisps the only XGS games with a set date?
I hope we get release dates at XO19. Currently, are The Outer Worlds and Ori and the Will of the Wisps the only XGS games with a set date?
The reason is that today there's a repulsion for linearity, they had to adact trying to don't devastate the core gameplayThey don't. They just need to let their big players like 343 and the Coalition make new IPs.
I'm on Act 3 right now with Gears 5. Having an open field that you can do fetch quests or collect some garbage isn't brave nor new.
In terms of devs, what MS needs is someone like From Software. Best gameplay and design + huge cult and personality.
Not saying they should buy From Software (they are owned anyway). Just an example of what they are lacking currently.
This is as far it can be from what happened. There was no time/resource limits, that one was always the target, but they reflect immensely on how open the map in each detail. They are definitely not going to make gears 6 the witcher 3 with gears gameplay.I really hope "Open Levels" means they fully commit to populating them with things to do. If Open Level+RPG levels means Gears 5 type of presentation, I would be disappointed because there was so much potential that they didn't tap into.
Gears 5 had 3 years dev, so understandable but Halo Infinite with 5 years gotta commit completely to making those Open levels meaningful and RPG Elements worth it.
people still sleep on the mission design for two players, some levels are masterpiecesPlaying PDZ on X. I can't believe how amazing it looks! I just loads up MP maps to try out different weapons.This game has one of the best weapon design ever. Such a variety and they look sick. All the weapons secondary abilities, reload and AFK animations are also incredible.
The art style is just amazing. One of a kind. I simply can't believe how MS are sitting on this gold IP and doing nothing. Am sorry but I can't understand how CD got a pass and this not.
This website has the details:I admittedly haven't followed it too closely. I thought this October was the test for console-to-phone streaming? But the stuff from Inside Xbox mentioned XCloud streaming?
Eh as someone that's played the beta I cannot freaking wait for Friday for Breakpoint, but sure there have been some misses. As bad as Anthem has done in the gaming community post launch it still sold really well. You could say that Control was a miss for PS4 as even though the game is great it hasn't sold well, and in the end I don't think any of the 3rd party deals have hurt MS so to speak. As long as they don't give in to the 3rd party exclusive horse-shit that Sony is doing then I'll be happy, hated that during the 360 and early One X days under Mattrick.I would never make a thread about this, but I have to say at least in here where it seems safe that MS has really had bad luck and also shooting themselves in the foot this generation. In regards to bad luck, they have just had a poor record when it comes getting marketing deals for certain games. For example, the upcoming bundles and marketing around the new Ghost Recon. After playing the beta and reading the beta thread the game is kind of a train wreck. While it has some neat aspects, it does not look great, it runs poorly (on X) and just feels rushed. The track record for the games that MS has decided to get marketing deals over the last few years has been really hit and miss.
It has not happened for all games they had marketing deals, but for the last few years the games they did get the deals with have fallen flat (Anthem). It just seems this Generation as far as marketing deals and lack of 1st party titles has just been a cluster for them. The Xbox is my primary platform and I enjoy a lot of the games MS has made...but going into the next generation, I hope they have better luck with 3rd party games they get marketing deals with. Not that it has a major impact on me personally, it is just something I have noticed.
Eh as someone that's played the beta I cannot freaking wait for Friday for Breakpoint, but sure there have been some misses. As bad as Anthem has done in the gaming community post launch it still sold really well. You could say that Control was a miss for PS4 as even though the game is great it hasn't sold well, and in the end I don't think any of the 3rd party deals have hurt MS so to speak. As long as they don't give in to the 3rd party exclusive horse-shit that Sony is doing then I'll be happy, hated that during the 360 and early One X days under Mattrick.
I always thought Perfect Dark Zero was ugly as sin, like those late 90's CG cartoons like Max Steel, but in video game form
Same. I thought it looked shit when I played it in November 2005.I always thought Perfect Dark Zero was ugly as sin, like those late 90's CG cartoons like Max Steel, but in video game form
What do you guys think about this?
To me, it just seems pretty unneccessary and petty from the band and the TwitchCon crowd. Platform wars are so silly...
I like Robey's take on it, which is why I quoted his tweet, instead of just the original one.
What do you guys think about this?
To me, it just seems pretty unneccessary and petty from the band and the TwitchCon crowd. Platform wars are so silly...
I like Robey's take on it, which is why I quoted his tweet, instead of just the original one.
Why MS Is going to show AOE4 for the First time at X019? Isn't Germany (Gamescom) a properly Place to talk about RTS games?
wallguy.jpg was a funny meme tho.I always thought Perfect Dark Zero was ugly as sin, like those late 90's CG cartoons like Max Steel, but in video game form
I just finished Gears 5. I enjoyed it quite a bit and The Coalition did a nice job. That said, it was disappointing. The story and characters were pretty mediocre and barely an improvement from past games. I thought they would have done much more. It felt pretty hollow. Things kind of fell apart after about half way through Act 2.
I also thought the skiff stuff was okay, but Act 4 was the best because it had a faster pace and better action - it felt more like regular Gears. The Coalition just isn't quite capable of pulling off the slower paced/character development/story stuff at this point.
I think the reviews are spot on. I'd give it around 8.5/10. Not quite the single player gem I was hoping for from Microsoft, but a very solid time.
For me, Gears 2 is definitely better.
Halo Infinite is the Swan Song.It's a blast with friends despite the bugs but honestly I expected so much more. I wanted Gears 5 to be Xbox One's swan song. Instead I got a solid Gears experience. Much better than the bland 4 but same or a bit worse than the old trilogy imo.
The Coalition are still way too afraid to shake things up. I feel like either they are time constrained due to the immense work they put in or they don't want to change the game completely in one title.
Infinite is more of a Scarlett launch title than a swan song for the One though. I think it's fair to say that Crackdown 3 was the swan song.
As a System Designer on Halo Infinite, I created new Vehicles, Weapons, and Gameplay Mechanics for use in Halo's new campaign and multiplayer modes as a part of 343's Sandbox team. To do this I used 343's internal development tools, LUA scripting, and an intense weekly playtesting process.
As a part of development, most vehicles had to be rebuilt into Halo's new engine, which I was tasked with. Some of my best work includes creation of multiple new vehicles, and making them work in both a single player and multiplayer capacity. I also made previously ignored vehicles viable and fun again in multiplayer again via tuning and iteration.