Art is subjective, though.
Art is subjective, though.
Yep. I remember upgrading from a Sony Pd-150 to a Panasonic DVX-100 in that same timeframe. It was such a game changer because we could finally do 24fps video in the prosumer space for indie projects. People wanting to go to 60fps like it is some new thing have no idea what they are talking about.I can't disagree with you, here. As a wannabe filmmaker running around with a handicam in the early 2000's, this was precisely the look I spend all kinds of time and effort trying to avoid. Back then it had to be done in post with plugins. All this time later, as an old fart that works in video production professionally, it's...still a look I want to avoid. The only time I want anything shot HFR is for slow-mo/hero shots. Everything else is 24 or 30p. Nothing higher. I don't want it. Clients don't want it. Basically, almost nobody in the industry really wants this.
I think the best application for HFR would be live sports. Would love to see NFL/NBA/NHL, etc. go to a 120fps live feed.
Yep. I remember upgrading from a Sony Pd-150 to a Panasonic DVX-100 in that same timeframe. It was such a game changer because we could finally do 24fps video in the prosumer space for indie projects. People wanting to go to 60fps like it is some new thing have no idea what they are talking about.
Perhaps what people need is a "Cinema" mode on their TVs.
It converts everything higher than 24fps to 24fps.
I think they're being tongue in cheek. 120fps is, objectively, "greater"/> than 24fps.
Except they said this in a previous post:I think they're being tongue in cheek. 120fps is, objectively, "greater"/> than 24fps.
Gemini Man is objectively the best looking cinematic experience.
I hate HFR's execution in The Hobbit and Gemini Man, but it does have a future if the creators who use it adapt to get the most out of the process. At the core, it's about realism. You have to rethink lighting, set design, acting, pacing, editing, camera movement, sound design, etc. All these roles and more have to be more natural, more authentic, so they don't fall apart in HFR.
The difference between 24/30 fps and 48/60 fps is purely psychological. When you're watching something at 24/30 the frame rate is smooth enough (under most circumstances) not to be choppy and distracting, but is also low enough to be perceived as looking at a picture. Once you get to 48/60 your brain starts perceiving what it's looking at as real, and then it starts picking up on all the little things that are wrong and shouldn't be, and that's also why it starts to look like actors on a set rather than some disconnected fantasy, and the suspension of disbelief that comes with that. That's why that Gemini Man clip comes across as "Will Smith crouching in the grass" rather than "a sniper setting up his shot".I really feel like a big problem with it is that most of the films that use it have a lot of moving and panning shots that can come across as relentisly sickly and unnerving in hfr. The Battle in five armies use of cgi was also uglier in hfr to me as it came across as clearly more fake than usual compared to the actual actors.
Ah, yes, that is indeed bullshit.
Everything in this post is a lie. The Hobbit in HFR with 3D IMax was the most amazing movie going experience of my life.
The Hobbit looks bad, period, whether you increase the motion resolution, or the resolution. It looks terribly fake in 4K.The Hobbit in that higher frame rate looked bonkers. And not good bonkers. Just bonkers.
Again though, Cameron isn't doing HFR for the Avatar sequels. That has been confirmed.It was. But there were certainly times it should have been dialed down for specific shots where it made set and models look like... sets and models.
Cameron is our only hope in the near future for a resurrection.
I thought he was only using for certain scenes. If even Cameron isn't buying into it, there's no future for it any time soon.Again though, Cameron isn't doing HFR for the Avatar sequels. That has been confirmed.
Yup.24fps looks dreadful on modern sets with instant pixel response, like OLEDs. Panning shots look like screen-tearing, which wouldn't be an issue if the output was at a higher refresh rate.
There are no technical shortcomings to overcome. It's just a conservative industry being conservative, and it's hurting the output.
I also with you and OP.I'm with you OP, but it seems there are very few of us. I'm glad that Ang Lee gave us Billy Lynn and Gemini Man. The Hobbits 48 fps was the least of it's problems.
NoIs James Cameron considering HFR for the upcoming Avatar movies?
For "a" reason. Just not a good one.The Hobbit was 9 years ago. That tech has not taken off for a reason.
this sounds like compression issues instead of frame rate issues.Yup.
Or with 4K content, period.
It starts to become incredibly obvious when you have 4K level of detail, and then the slightest amount of motion occurs, and the resolution drops horrendously due to the frame rate (not the panel).
I refuse to believe there can't be great movies with great cinematography like typical demo videos like this one:
The Hobbit looks bad, period, whether you increase the motion resolution, or the resolution. It looks terribly fake in 4K.
A much smaller affair, directed by Guillermo del Toro?It sucks that streaming platforms like Netflix have the capability but just don't use it. Don't make original high fps content, okay fine, but let me watch the hobbit how it was meant to be
Another vote for HFR here. I hope one day 24 fps becomes an "artistic choice" for specific retro intentions, just like black & white, mute cinema or 4:3 is today.
Accustomed to HFR content on good home TV sets, when I go to the movie theaters, 24 fps stands out in a very bad way to me. And it did that specially for 3D movies when that was a thing.
I refuse to believe there can't be great movies with great cinematography like typical demo videos like this one:
This is just simply not true. We have had HFR content our entire lives on the local news, soap operas, etc. Do you really want movies to look like that?People don't like it because they're not used to it. We've all been used to TV shows / movies at 24hz our entire lifetime.
CGI / CGI heavy movies are best using motion smoothing if you're not used to it and want to try it out.
Again though, Cameron isn't doing HFR for the Avatar sequels. That has been confirmed.
Is James Cameron considering HFR for the upcoming Avatar movies?
I have a personal philosophy around high frame rate, which is that it is a specific solution to specific problems having to do with 3D. And when you get the strobing and the jutter of certain shots that pan or certain lateral movement across frame, it's distracting in 3D. And to me, it's just a solution for those shots. I don't think it's a format. That's just me personally. I know Ang doesn't see it that way. I don't think it's like the next 70 millimeter or the next big thing. I think it's a tool to be used to solve problems in 3D projection. And I'll be using it sparingly throughout the Avatar films, but they won't be in high frame rate. But I am curious to see what they came up with. Have you guys seen it? And you saw a high frame rate screening? Yes. Actually, underwater stuff in particular really stood out. Well, this is the thing. To me, the more mundane the subject, two people talking in the kitchen, the worse it works, because you feel like you're in a set of a kitchen with actors in makeup. That's how real it is, you know? But I think when you've got extraordinary subjects that are being shot for real, or even through CG, that hyper-reality actually works in your favor. So to me, it's a wand that you wave in certain moments and use when you need it. It's an authoring tool."
Nope. Most noticeable for me in fact on reference quality UHD Blu-rays.this sounds like compression issues instead of frame rate issues.
This is just simply not true. We have had HFR content our entire lives on the local news, soap operas, etc. Do you really want movies to look like that?