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Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,527
Ibis Island
I think we've all been there. There's an older title you'd like to play but for some reason, it never goes on sale. Sometimes there's the advantage of physical copies (New or Used) that we can buy for a cheaper price.

But that isn't always the case, especially as more and more games go digital only. Which begs the question, why do some publishers fail at putting titles on sale? Now don't get me wrong, i'm not saying "Every developer must follow this criteria for putting their games on sale". That would be a ridiculous demand for anyone to make. But i'm very curious as to why publishers do this.

Is there data which indicates a consumer is more likely to pay full-price for a old game rather than look for a cheaper alternative? I know personally, i'm more likely to buy a used copy for a 3 year old game for $10 than buy the still Full-Priced MSRP (No matter how convenient digital is). If it's digital only, i'll likely just skip on the title altogether.

Is this oddity perhaps due to the sales department forgetting all the games in their catalog to put on sale? It's far to often when I see a company sale and yet only the titles from the current gen are actually on sale. This pops up especially with the more niche titles that would probably benefit from some word of mouth years down the line. Even companies that handle this aspect better like Capcom are guilty of random titles just never being put on sale. It's such an odd state of affairs you don't really see being an issue in other mediums.
 

Boiled Goose

Banned
Nov 2, 2017
9,999
It means that it's selling well enough.

Also strategically it's bad to train your consumers to wait for price drops.

If not worth it, don't buy it
 

_zoipi

One Winged Slayer
Member
Nov 23, 2017
2,377
Madrid
Also strategically it's bad to train your consumers to wait for price drops.
Huh, this never got me into my mind to think about it... and it seems like logical. Steam has used us a lot to "wait till price drop and sale to buy that game for a tenner" that may actually hurt sales figures, so when a game gets a temp discount it never gets usally lover than 30 or 40%... That's some kinda genious marketing.
 

Lant_War

Classic Anus Game
The Fallen
Jul 14, 2018
23,593
COD Ghosts is $20 at a sale right now. The game that came out with the PS4. It must sell well even today because I can't explain it.
 

Ryengeku

Member
Oct 26, 2017
5,664
Georgia, US
It means that it's selling well enough.

Also strategically it's bad to train your consumers to wait for price drops.

If not worth it, don't buy it
"Good Will or Exposure doesn't keep the lights on", sure, but if the company wants to grow a larger base in general, it's good to have price drops for the people that just can't afford everything at full price.
 

Ukumio

The Fallen
Oct 26, 2017
1,415
Australia
I'm still waiting for CoD: Infinite Warfare to drop. I just want to play the campaign but CoD isn't worth full price, especially not for just the campaign.
 

Boiled Goose

Banned
Nov 2, 2017
9,999
Huh, this never got me into my mind to think about it... and it seems like logical. Steam has used us a lot to "wait till price drop and sale to buy that game for a tenner" that may actually hurt sales figures, so when a game gets a temp discount it never gets usally lover than 30 or 40%... That's some kinda genious marketing.

There's a reason Nintendo doesn't drop prices. They are selling you not just a single game but a whole ecosystem. They don't want discounted games to take eat into their sales of full priced games.
 

semiconscious

Banned
Nov 10, 2017
2,140
It means that it's selling well enough.

Also strategically it's bad to train your consumers to wait for price drops.

If not worth it, don't buy it

i used to assume this. but now i think it's just a matter of some publishers not really paying attention to their older digital inventories beyond a certain point, because i'm finding it pretty impossible to imagine that some of this stuff still sells well at full price :) ...

edit: what you say about nintendo sounds right, for them. but i can't see that strategy working quite as well for other publishers...
 

Boiled Goose

Banned
Nov 2, 2017
9,999
"Good Will or Exposure doesn't keep the lights on", sure, but if the company wants to grow a larger base in general, it's good to have price drops for the people that just can't afford everything at full price.

Profit is the goal. Making everything affordable for everyone is not everyone's business strategy.
 

Araujo

Banned
Dec 5, 2017
2,196
You are asking why publishers sometimes fail at asking for less money.

The answer is that they often see that they don't have to.
 

Boiled Goose

Banned
Nov 2, 2017
9,999
i used to assume this. but now i think it's just a matter of some publishers not really paying attention to their older digital inventories beyond a certain point, because i'm finding it pretty impossible to imagine that some of this stuff still sells well at full price :) ...

If you buy a discounted game your less likely to buy a newer full priced game. Finite time.
 

Devilgunman

Member
Oct 27, 2017
7,459
It's either the game keeps selling so well that there is no point of putting on sale. Or the game so mediocre that it's a lost cost and there is no demand for it.

One game that I'm waiting to buy but has never been on sale might fit later description. Gundam Extreme VS Force for the Vita. It's been released exclusively on PSN in the west since 2016 and it's been full price ever since. JP physical copy on the other hand can be had for as low as $10 on ebay.
 

Zeno

Member
Oct 25, 2017
9,150
Atelier Estha & Logy Plus as well as Atelier Shallie Plus for me. At this point, I figure I'll probably just have to buy both at full price at some point or hope for a remake like the Arland trilogy.
 

Soulflarz

Member
Oct 25, 2017
2,808
Don't even wanna say how many times I've been interested in a 5-10 year old game, seen $20, said I'll wait for a sale, then not cared when it was $5 again.
 
OP
OP
Jawmuncher

Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,527
Ibis Island
It's either the game keeps selling so well that there is no point of putting on sale. Or the game so mediocre that it's a lost cost and there is no demand for it.

One game that I'm waiting to buy but has never been on sale might fit later description. Gundam Extreme VS Force for the Vita. It's been released exclusively on PSN in the west since 2016 and it's been full price ever since. JP physical copy on the other hand can be had for as low as $10 on ebay.

This is more or less the kind of titles i'm getting at. I understand a lot of the points being made here, but it seems so odd to me that titles like this just never go on sale. That game has probably sold next to nothing in the last 3 years and would surely move at least a few more units at 50% off than just waiting for the one lone soul who will buy it this year.
 

semiconscious

Banned
Nov 10, 2017
2,140
If you buy a discounted game your less likely to buy a newer full priced game. Finite time.

otoh, non-finite competition: if most everyone else discounts their older catalogues, your older games aren't gonna attract the same amounts of impulse buying that their's will. being able to grab 2-3 other games for the same price as one of yours i would think presents a problem :) ...
 

Kyuur

Member
Oct 28, 2017
2,535
Canada
Outside of multiplayer, games don't really depreciate over time. There's no reason to put games on sale if they sell at full price.
 

Bob Beat

Member
Oct 25, 2017
3,916
Trips me out. But Google, Amazon et al think I want to buy old movies for $15. Little shop of horrors is $15.

So it'll probably get worse over time. More digital future means setting a price and never really having to move.
 

chrominance

Sky Van Gogh
Member
Oct 25, 2017
13,654
COD Ghosts is $20 at a sale right now. The game that came out with the PS4. It must sell well even today because I can't explain it.

Nah, you just missed all the fire sales from a few years back. Before COD's fall from grace in terms of blockbuster-level popularity, it used to be very rare to find them selling for cheap. Ghosts was the first game in the series to really buck that trend; in Canada you used to be able to pick up Xbox One copies for $5 on the regular.

I disliked Ghosts enough that I would never consider paying $20 for it, so I have to assume that's just Activision giving up on the title and letting it pass into the COD back catalog where it gets basically no sales or attention because any additional copies it sells at this point are unlikely to be due to further price cuts. Most of the people who would've considered buying it probably already did in one of the fire sales.

Atelier Estha & Logy Plus as well as Atelier Shallie Plus for me. At this point, I figure I'll probably just have to buy both at full price at some point or hope for a remake like the Arland trilogy.

This is, I think, the same phenomenon, but for a completely different reason; enhanced Vita ports at the tail end of the Dusk trilogy were probably never going to be a huge seller, and Koei-Tecmo has often kept Atelier prices high because they probably think price drops won't necessarily bring in a lot of new people at this point. The Arland trilogy DX titles have seen more discounts, and hopefully that continues but I'm not sure if they'll ever hit, say, 50% off.
 

semiconscious

Banned
Nov 10, 2017
2,140
This is more or less the kind of titles i'm getting at. I understand a lot of the points being made here, but it seems so odd to me that titles like this just never go on sale. That game has probably sold next to nothing in the last 3 years and would surely move at least a few more units at 50% off than just waiting for the one lone soul who will buy it this year.

yeah, this's the kinda thing i'm referring to, as well. this doesn't come off as 'strategic'. it comes off as 'we've basically forgotten that we even have this game out there' :) ...
 
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justiceiro

Banned
Oct 30, 2017
6,664
They are thinking of the guys who actually bough the games full price and making sure they don't feel dumb for not have waited a little longer to get the game for dirty cheap.

Also, in most things, a cheap price means a low quality product. I don't think the average consumer goes: "but games are different".

Another point: they are not trying to sell the game for you that is waiting, they are trying to sell for the people who just bougth the console. For them, that game is "new".
 
Nov 30, 2017
1,563
I dunno OP. Many times ive been on the fence and a sale will pop up on PSN and its the bait that makes me pull the trigger.

They might not get full price but made a sell when they otherwise would not have
 

Professor Beef

Official ResetEra™ Chao Puncher
Member
Oct 25, 2017
22,501
The Digital World
This is more or less the kind of titles i'm getting at. I understand a lot of the points being made here, but it seems so odd to me that titles like this just never go on sale. That game has probably sold next to nothing in the last 3 years and would surely move at least a few more units at 50% off than just waiting for the one lone soul who will buy it this year.
Conversely, people who really want to play it would've purchased it after 3 or so years, and if nobody has bought it or shown demand during that time then there's no sense to reduce the price for no reason.
 

Lindsay

Member
Nov 4, 2017
3,136
This is, I think, the same phenomenon, but for a completely different reason; enhanced Vita ports at the tail end of the Dusk trilogy were probably never going to be a huge seller, and Koei-Tecmo has often kept Atelier prices high because they probably think price drops won't necessarily bring in a lot of new people at this point. The Arland trilogy DX titles have seen more discounts, and hopefully that continues but I'm not sure if they'll ever hit, say, 50% off.
Its Koei-Tecmo. They won't. So glad physical continues to exist now an hopefully in the future! Got Blue Reflection physical for $20. Which is well below what psprices says its gone for on PSN. If physical gets wiped out, we're boned. Cause console stores dun got competition unlike on PC.
 

Deleted member 18161

user requested account closure
Banned
Oct 27, 2017
4,805
It means that it's selling well enough.

Also strategically it's bad to train your consumers to wait for price drops.

If not worth it, don't buy it

Nintendo in a nutshell.

I don't mind paying for games that don't price drop. If it's that big of an issue then just sell it for 95% of the price you paid for it when you're done with it.
 

Yunyo

Member
Oct 25, 2017
2,824
I know this might sound dumb, but I think publishers genuinely forget that they've put certain titles or DLC up for sale to discount in the first place.

I think with Steam as a platform it's a lot easier to handle this sort of thing, as you have direct control, as opposed to digital on console where you have to go through more nonsense.
 
OP
OP
Jawmuncher

Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,527
Ibis Island
I know this might sound dumb, but I think publishers genuinely forget that they've put certain titles or DLC up for sale to discount in the first place.

I think with Steam as a platform it's a lot easier to handle this sort of thing, as you have direct control, as opposed to digital on console where you have to go through more nonsense.

I completely agree. I think there's been cases where something goes on sale for Steam but not for another platform. On Eshop, PSN, and XBL you have that middle-man who has to more or less approve your sale during a certain time.
 

Boiled Goose

Banned
Nov 2, 2017
9,999
otoh, non-finite competition: if most everyone else discounts their older catalogues, your older games aren't gonna attract the same amounts of impulse buying that their's will. being able to grab 2-3 other games for the same price as one of yours i would think presents a problem :) ...

Why do you want your consumers to impulse buy your discounted games? Decreases brand value. Again more things matter than just sales numbers
 

UsoEwin

Banned
Jul 14, 2018
2,063
Not particularly on topic but I see people still throwing the "Nintendo doesn't put games on sale" thing around. Nintendo games go on sale pretty regularly on the eshop now.
 

Stiler

Avenger
Oct 29, 2017
6,659
Umm, where are people getting that games don't need to be put on sale cause they sell well enough? There are PLENTY of games that go on sale. Sales are a VERY important aspect of making money on games, just like any other good out there. I mean there's a reason that sales exists in the first place for any good or product. Over time the "new" product becomes the "old" product, the sales dry up, the price is lowered to get overall more people to buy it to make up the difference.
 
OP
OP
Jawmuncher

Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,527
Ibis Island
Why do you want your consumers to impulse buy your discounted games? Decreases brand value. Again more things matter than just sales numbers

On the opposite end Capcom has made this a pillar of their business and have numerous times stated that the backlog sales thanks to reduced sale prices have pushed their profits to newer heights.
There's definitely a middle road to putting older stuff on sale vs "Can't put this game no one has bought in 3 years on sale because it decreases brand value"
 
Oct 25, 2017
14,741
I have to imagine those older games that never get any discount at all are games the publisher doesn't really expect to sell any copies at any price. Because even an insignificant 10% sale helps to make it stand out during a sale, as a lot of people will sort their wishlist by discount.

A game that never goes on sale might as well not even be wishlisted, people will just stop thinking about it.
 

Mekanos

â–˛ Legend â–˛
Member
Oct 17, 2018
44,188
I thought it was a joke that FFX/X2 was being sold for $50 on Switch, meanwhile for Golden Week sales, it was $15 on PS3 and Vita ($25 usually, same with PS4). All the other FF games are the same price across console but I don't know why they're upcharging for this one.
 

Draconian

Chicken Chaser
Member
Oct 25, 2017
1,402
I thought it was a joke that FFX/X2 was being sold for $50 on Switch, meanwhile for Golden Week sales, it was $15 on PS3 and Vita ($25 usually, same with PS4). All the other FF games are the same price across console but I don't know why they're upcharging for this one.

Because it's new to the platform.
 

Paz

Member
Nov 1, 2017
2,152
Brisbane, Australia
Older games still sell some copies, and the people who go looking for older games through online stores probably want that game specifically and aren't just looking for a deal. Plus it means when you do go on sale you can have higher % off numbers, which people find more appealing.

It's not great but it kind of makes sense.
 

2shd

Member
Oct 25, 2017
7,573
On the opposite end Capcom has made this a pillar of their business and have numerous times stated that the backlog sales thanks to reduced sale prices have pushed their profits to newer heights.
There's definitely a middle road to putting older stuff on sale vs "Can't put this game no one has bought in 3 years on sale because it decreases brand value"

You'd think they would put Ultra SF2 on sale. But I guess enough people are still paying $40 for it to make it not worthwhile?
 

Hawk269

Member
Oct 26, 2017
6,051
No one feels your pain more than Switch owners OP. As a Switch owner myself, I come to call most Switch games with the pricing as the "Switch Tax". Granted, new games being $59.99 I have no issues with...but for example, Skryim on Switch, which you can get the Xbox One or PS4 version on regular price of $39.99 or less and when on Sale as low as $19.99. The Switch version is currently at $59.99 on the U.S. Eshop and I heard, never seen, that it has been on sale for $39.99 over 5 months ago. Even at retail the Switch version is always $59.99 and when it goes on sale it is usually $39.99 or $49.99.
 

Deleted member 43

Account closed at user request
Banned
Oct 24, 2017
9,271
This is more or less the kind of titles i'm getting at. I understand a lot of the points being made here, but it seems so odd to me that titles like this just never go on sale. That game has probably sold next to nothing in the last 3 years and would surely move at least a few more units at 50% off than just waiting for the one lone soul who will buy it this year.
That one is actually easy to explain. It's in the Gundam franchise owner's interest to keep related assets at a premium price to help maintain the value of the brand. That value is worth more than the small increase in revenue an individual sale will bring in.
 

aerozombie

Banned
Oct 25, 2017
1,075
Varies, in some cases it is just plain still selling at that price, or maybe they no longer pay attention to that asset.

Though if there was a reason, it is because Nintendo inflates the value of their titles by rarely having meaningful sales (compared to their competitors, stop trying to compare Nintendo to Nintendo) nor by discounting them over time. It brings the thought: If Nintendo can do at full price, we can do at a portion! Breath of the Wild is STILL $60, yet Sony has already discounted their major exclusives like Spider-Man and God of War to $30.

The weird outlier was Overwatch, that one stayed at full price WAY longer than most Blizzard games, though it could be that it was put on the Call of Duty pricing plan.
 

Deleted member 43

Account closed at user request
Banned
Oct 24, 2017
9,271
Varies, in some cases it is just plain still selling at that price, or maybe they no longer pay attention to that asset.

Though if there was a reason, it is because Nintendo inflates the value of their titles by rarely having meaningful sales (compared to their competitors, stop trying to compare Nintendo to Nintendo) nor by discounting them over time. It brings the thought: If Nintendo can do at full price, we can do at a portion! Breath of the Wild is STILL $60, yet Sony has already discounted their major exclusives like Spider-Man and God of War to $30.

The weird outlier was Overwatch, that one stayed at full price WAY longer than most Blizzard games, though it could be that it was put on the Call of Duty pricing plan.
That's not "inflating" their value, that's "maintaining" their value.
 

aerozombie

Banned
Oct 25, 2017
1,075
That's not "inflating" their value, that's "maintaining" their value.
Eh, for me maintaining value involves adding things through updates and DLC and decreasing can involve elements like the industry moving past the asset (new games being released) with this more along the lines of forcing the price at a certain amount. The value of the title has decreased, but the price has stayed the same. Admittedly this isn't going by fair market value and is closer to 2nd if not 3rd tier valuation, but I find it more accurate.