This might be pie in the sky, but I would love in-game screenshot and save file locations relative to their install locations to become more standardized. I dunno if that's something a client like Steam can solve, though.
!!!!!The desktop profile is very limited in what it can do compared to normal game profiles. The main issue is that it doesn't work as an XInput device on the desktop profile.
If it could be assigned as a standard XInput device when the overlay isn't hooked into a game, that would probably be enough for most people.
bbd23, C-Dub, Gattsu25
I know that it's not the same thing as being built into Steam, but have you considered setting up OBS Studio?
Its replay buffer feature records gameplay to RAM rather than constantly writing to disk, and then saves the buffer when you hit an assigned shortcut key.
It's very flexible in terms of layout and recording options, and is the closest thing to ShadowPlay right now with the way that it captures frames - though Shadowplay still has direct frame-buffer capture which nothing else has access to.
OBS can also capture video at high frame rates if your PC can support that, while many other solutions are limited to 60 FPS at most. In fact it's the only solution I found that worked well for recording 180 FPS footage from games when I wanted to shoot video for slow motion playback.
A way to record the last 5 minutes of gameplay like nvidia shadowplay and what the consoles have
These. I use the quick recording function on my PS4 way more than I ever expected I would (thanks Destiny!) and the latter, well, it would help cull a lot of the AAA crap I'm just not interested in.
It's entirely up to the developer/publisher to do that. Steam already allows it.
I'm not sure if it is easy developer side but the devs can use the "beta" tab to keep old version of the game.I love Steam, but there is definitely places to brush up on.
-Make it easier and officially supported to roll back game updates
I'm not sure if it is easy developer side but the devs can use the "beta" tab to keep old version of the game.
Creative assembly and paradox development studies usually keep older versions available.
That said i'd really like for it to be "mandatory" for all devs to keep X ammount of updates available. It is really annoying when your campaign breaks because of the latest update
I don't see why not. You can already kill the game from bpm overlay so it would be just an extra step there.After playing some Xbox recently, I really liked the idea of being able to go into the overlay and just launch into another game while currently already in a game. Would something like that be feasible for Steam? Perhaps maybe they could get a desktop overlay too?
I may have remapped this, but hit the right bumper to bring up chat? It's either that or the right trigger.Adding a friend list to Big Picture Mode would be a good start.
Already shown off as a feature for the upcoming library rework.
It seems like patching games on Steam is a pain with small updates that could be as little as 15mb taking so long to even start downloading and then patch takes long for some reason too. I want to install Path of Exile on a SSD right now but I have a feeling Steam makes a ton of space or something and does a lot of writing even for little patches, which POE has a ton of and frequently. I'm just realizing that there may be a non Steam client so I'll probably hop on that soon.
That's mostly due to engines like UE4 and Frostbite, at that step Steam is "installing" the update, meaning it has to unpack and repack huge files depending on the game. It's not Steam's fault but mostly the fault of excessive filesizes and slow storage-mediums for games. The same happens in Origin with Battlefield too for example or even on the PS4 when it's at the "Copying..." step for updates.
It looks like this game + steam is just a bad pair.I'm quoting myself from another thread, this is not related to Steam at all:
Rounded user pics and the ability to crop them.
This is 2019 for fucks sake, where else do you have square avatars? Jesus fucking christ.
It looks like this game + steam is just a bad pair.
Reddit - Dive into anything
www.reddit.comHenryG_Valve 10 points · 2 years ago
This is true. Steam uses the space to create a temporary backup copy of each file that is being patched. We do this because we have no idea if your internet or wifi will cut out during the download, or if your PC will shut down, or if Steam will crash for some reason. If any of those things happen and the patch is only halfway done, and we didn't have the backup files, then the game would be in a totally broken state and wouldn't be playable until you got online again and Steam could do a full re-download of the broken files.Back when games were 5-10 GB this was totally uncontroversial. Now that many games are in the 20-50 GB range, it's kind of annoying. We could add a prompt like "If your computer or internet access shut down for any reason during the patch process, you may have to redownload the game" and make you click the "I'm a Cowboy" button. But I think you can understand that even if we do that, it will generate a lot of angry people saying "I went on vacation and took my laptop and I don't have internet access and MY GAME DOESNT WORK" and asking for refunds.--------------------------------------------------------------------------------------------------------------------------------------------------------
So I wonder, if I have steam installed on a HDD, and Steam version of Steam on a SSD if it makes that back up file on the SSD using up writes wearing it down each patch of games like this and FFXII (big chunky files which take ages to patch for the micro (stability or denuvo update?) patch downloads SE tend to put out for that game).
Rounded user pics and the ability to crop them.
This is 2019 for fucks sake, where else do you have square avatars? Jesus fucking christ.
Everywhere. I would rather they be everywhere. I have no idea who came up with round avatar pics, it's the most pointless thing ever.This is 2019 for fucks sake, where else do you have square avatars? Jesus fucking christ.
I feel like the Path of Exile Steam problem could be solved if hitting play on Steam ran a Path of Exile launcher instead of the game exe itself, so it could handle the patching. I'm pretty sure most MMOs on Steam do this.
Warframe does that too. Though I'm not sure what Warframe's files are like, the patches are usually very fast for small updates and hotfixes.I feel like the Path of Exile Steam problem could be solved if hitting play on Steam ran a Path of Exile launcher instead of the game exe itself, so it could handle the patching. I'm pretty sure most MMOs on Steam do this.