Elder Scrolls: Oblivion is absolutely the most boring and generic fantasy setting I've encountered anywhere.
Good lord this. I remember reading this back in middle school and being shocked how bad it was for how popular it had become. Ducked out after Eldest, that ending was the last straw.
For some reason Andromeda (the Kevin Sorbo series) sprang to mind. But it's actually kinda unique in concept, it just never does anything with all of its cool ideas.
I recall Kingdoms of Amalur turning out as a super rote setting, despite overall enjoying the game.
I don't think I can ever say an Elder Scrolls game just due to how fucking nutty the lore of Elder Scrolls is. The fairly generic-seeming games absolutely bury the lede on some of the wildest and most unique lore there is in gaming. Like the fact that people realizing the world is fictional is a literal thing in the lore. Due to that, mods are technically canon under CHIM.
I read that ages ago, which is partly why it sticks in my head so much. So much potential, wasted. It sounded fascinating, something like the main cast all splitting off into their own factions.It was originally meant to be a semi-serialized show with plot and character arcs executed over the course of multiple seasons. The show was developed and initially produced by Robert Hewitt Wolfe, who was one of the prime writers on Deep Space Nine.
He never got a chance to execute his vision for the show because of Sorbo, who opposed the dramatic character conflicts and attempts at providing some depth to the stories. Wolfe eventually got pushed out by Sorbo, who proceeded with the simplistic mediocrity that he was more comfortable with.
Wolfe eventually posted his original vision for the show's arc and ending on Usenet and his website years ago. I'm not sure if it's still around or not.
Goblin Slayer is adapted from the writer's D&D sessions. The excessive rape is a result of the manga and the anime partially taking influence from that.
I'd actually put Hyrule up there. It's guilty of everything the op listed, even the lizard men lol.
The thing is, I've played Dungeons and Dragons. There is so much more available to use than what I saw in Goblin Slayer, so the boring world still can't even be excused with the source material.Goblin Slayer is adapted from the writer's D&D sessions. The excessive rape is a result of the manga and the anime partially taking influence from that.
And it's sometimes better in later games. Yeah, the original colored inside the lines, but later games like Wind Waker, Skyward Sword and Breath of the Wild did some cool stuff setting-wise.
Yeah, it makes you really appreciate when everything goes right and a show can execute on its stories and themes.I read that ages ago, which is partly why it sticks in my head so much. So much potential, wasted. It sounded fascinating, something like the main cast all splitting off into their own factions.
The same sort story implosion happened to Earth: Final Conflict, except that it actually started OK and then torpedoed itself after Season 1.
I don't think anyone actually paid attention to the question and are just using it to complain about fantasy series they don't like.
The manga of Goblin Hunter is actually pretty good. I hate the anime as well and couldn't make it beyond the 2nd episode but the manga truly is good and you should give it a read just to see how you might feel about it.I decided to actually watch the first few episodes of Goblin Slayer (Big mistake). But beyond Goblin Slayer being a sexist, boring, and generally shitty anime, I was reminded me of one of my biggest pet peeves: The generic fantasy setting.
There's an organized guild that hands out quests to adventurers to slay the most stock Dungeons and Dragons monsters. There's a poorly-defined system of magic that is never the focus. Governments barely exist outside maybe an evil empire. There's no culture beyond adventurers. There's no consistent aesthetic. There's no detailed religious system. There might be elves and dwarves and lizard men (Why is it always lizard men) but nothing is made of having other humanoid cultures coexisting in the same world. If it's a video game isekai, it has "experience" and "levels" but the mechanics are never the focus. Everything is just a shitty grab bag of cliches.
So that got me thinking: What is the most boring and lifeless fantasy setting you've ever encountered? Goblin Slayer is pretty high up there.
I read the manga. Even the spinoff. It has an excessive amount of rape for me to even consider calling it remotely good.The manga of Goblin Hunter is actually pretty good. I hate the anime as well and couldn't make it beyond the 2nd episode but the manga truly is good and you should give it a read just to see how you might feel about it.
Eh in OoT maybe, they did a lot of interesting stuff with the setting in later games. Wind Waker in particular.I'd actually put Hyrule up there. It's guilty of everything the op listed, even the lizard men lol.
The worldbuilding stopped after the hidden mist arc though. I remember hearing about how Kishi wanted to explore different countries a bit more deeply but his editors rushed him to do a tournament arc. Worldbuilding fell down hard after that. Like, the regions are visually distinct and at least we get a glimpse at how Suna works but...nah. Really disappointing too because it started so well.nope, Naruto has quite a bit of world building. Sometimes to its detriment.
Damn, I didn't know this. Well, I guess I hate Oblivion even more now lolI want to say Oblivion, but it still has the fantastic Elder Scrolls lore backing it, and there's still some decent world building in that game (especially the expansions)
But goddamnit, Cyrodiil was supposed to be a mismatch of Mesoamerica and Italy, and we got a lame ass LOTR rip-off instead.
"What is the most generic half-assed fantasy setting in fiction?"
People posting Elder Scrolls or Dragon Age have a word with yourself. Nothing half arsed about them, and if you actually look under the hood there's plenty that isn't generic. You may not like them or find them tropey, for good reason or not.
I don't think I can ever say an Elder Scrolls game just due to how fucking nutty the lore of Elder Scrolls is. The fairly generic-seeming games absolutely bury the lede on some of the wildest and most unique lore there is in gaming. Like the fact that people realizing the world is fictional is a literal thing in the lore. Due to that, mods are technically canon under CHIM.
Can you expand on this / is there an elder scrolls wiki link to it? I only played a bit of morrowind and Skyrim but this is cool
Everyone saying Dragon Age.... it used a lot of familiar races and tropes but calling it half-assed seems so wrong.
They turned it around by Inquisition but the first game is like someone threw Tolkien magnetic poetry at a fridge and called it a story bible.
Explain how it's half arsed or generic
Cane in here to say this.
Can you expand on this / is there an elder scrolls wiki link to it? I only played a bit of morrowind and Skyrim but this is cool
Warhammer has been doing exactly that for like decades. You have literal Steam tanks, rocket launchers, lightning guns, airships, jetpacks, tractor beams and nukes against swordsmen, vampires, living statues, giant dinosaurs, magical frogs and mammoths with shrines on their backs. It's fun!A lot, not all. You get cool steam-modern-futurepunk mash ups with fantasy elements, like every Final Fantasy, and by extension a ton of its derivative properties
The manga of Goblin Hunter is actually pretty good. I hate the anime as well and couldn't make it beyond the 2nd episode but the manga truly is good and you should give it a read just to see how you might feel about it.
Warcraft used to be incredibly generic and derivative of other works (Warcraft 1 and 2), but the world of Azeroth has been really fleshed out at this point.
I never said that the rape in the manga was good though, just that I thought that the manga was a far better product than the anime. I always considered the mangaka's usage of rape as a tool to illustrate how depraved the goblins are rather than a means of sexually stimulating the reader.But... the manga, even moreso than the anime, actually goes out of its way to use the rape scenes for titilation? What's good about that??
This is unfortunately true for most of the game aside from the first 15 minutes and the last couple main quests/ending. Like the combat and character builds more than makes up for it for me, but if you came to Dragon's Dogma for the story and nothing but the story you're going to be disappointed.