I don't think this could replace TVs unless you want to watch all your shows in diorama form.This looks more like what future 3D TVs should be, it's got nothing on VR, and if it does mature into something you'll probably see it in 2040 or so.
I don't think this could replace TVs unless you want to watch all your shows in diorama form.This looks more like what future 3D TVs should be, it's got nothing on VR, and if it does mature into something you'll probably see it in 2040 or so.
Of course you'll be able to watch 2D content in these theoretical TVs.I don't think this could replace TVs unless you want to watch all your shows in diorama form.
As the tech gets smaller, I could totally see phones just having a screen like this. Smartphones have graphics power to spare for what they usually show. But being able to take 3D photos with a fancy camera, or even just have a home screen where the app icons visibly float above the background as a hook seems like something someone would do just because it's cool tech. Apple would be my guess here.
This does obviously not fill the same niche as VR, but if the right product comes along, I could see this get big enough to just become standard for screens.
I can't see a family putting what amounts to a giant fish tank in their living room either. They're going to have to figure out a way to give the illusion of form and depth to multiple viewers without actually having to take up that spaceOf course you'll be able to watch 2D content in these theoretical TVs.
At some point in the future, TVs need to do more than just increase the resolution and better the colors, and this seems like the next big step. Unless AR goggles replace TVs first but I just can't see a big family sitting around with every one of them wearing a different goggle.
I can't see a family putting what amounts to a giant fish tank in their living room either. They're going to have to figure out a way to give the illusion of form and depth to multiple viewers without actually having to take up that space
Rational thinking has many supporters on Resetera.
Hilarious...the demo of reaching in and manipulating the object comes in the first two mins...way to comment without bothering to inform yourselfCan you reach into it and grab the displayed object? No? Well, I'll stick with VR then.
It's a reverse of VR , I'm sure they compliments .
Biggest question is real waifu when
There are amazing technologies out there.
I remember this crazy guy with Wii and Wiimote
but the tech that I'm following since the beginning is this one:
Johnny lee went on to work on Kinect. His main "rival" in the space would be Oliver Kreylos, who went on to do insane things with Kinect and VR combined:
What OP is amazed at, has existed in various forms for many years now.
I love how neither VR nor 3D AR have gone mainstream yet, but here you guys are already practicing the fanboy wars over the two technologies! The internet never fails to disappoint!If accessibility and sharability is the only metric that you lean on, then sure. Otherwise, there is nothing done here that VR isn't doing better.
However, even with those two points in mind, VR has it's own ways of offering accessibility and sharing things. Plenty of housebound people would find infinitely more use with VR than they would with Looking Glass. One lets them actually go places, and the other lets them recreate small scenes and objects in true 3D. One lets them share experiences with people in the room, and the other lets them share experiences with people across the world.
There literally no fanboyism going on here. It's simple quantifiable facts.I love how neither VR nor 3D AR have gone mainstream yet, but here you guys are already practicing the fanboy wars over the two technologies! The internet never fails to disappoint!
Edit: to be fair to VR fans the thread title is flamey so I can see why you would come into the thread to defend VR...
That makes no sense, but feel free to believe otherwise. That exact direction is simply not where anything is heading. Even most companies working on AR technology would agree with me.VR will always remain niche. It is holo and AR that will become mainstream.
And this is not a proto fanboyism exchange! Riiight! 😉 ...of course you are allowed to discuss...I am just highly amused at how quickly these tribes form..That makes no sense, but feel free to believe otherwise. That exact direction is simply not where anything is heading. Even most companies working on AR technology would agree with me.
You have invented your own definition of fanboyism, one in which stating facts and trends is somehow going too far.And this is not a proto fanboyism exchange! Riiight! 😉 ...of course you are allowed to discuss...I am just highly amused at how quickly these tribes form..
New 3DS has eye tracking so there shouldn't be anything to prevent it from adjusting the rendered perspectives based on eye position. As far as I know there isn't any software that actually does that though.I have the smaller 8.9" Looking Glass dev kit. It's really neat, amazing how realistic the 3D is even at that lower resolution. And unlike the 8k one shown in the video, it has a thick crystal area which is perfect for 3D objects appearing as if they are 3D objects bouncing around within that area. Really really hard on processing power - I have a laptop with a GTX 1070 inside, running a Looking Glass app keeps the fan at max speed.
For people saying it's like the 3DS but really wasteful, it's not, because the point is every tiny head motion changes your view of what you are looking at, whereas 3DS just had a single set 3D view. It makes it just a lot more realistic. Also, the "45 views" thing is actually optional - a developer can choose to use fewer views if they want (there's another standard setting for example, 32 views). Fewer views would make the image a little higher resolution, and easier to process on your computer, but decrease the apparent realism because it increases the chances of seeing the image stay at one point of view and then shift when you move your head.
Not stating facts and trends but getting all worked up and emotional in favour of one "side"...please don't get upset on my account.. I wasn't singling you out...it's part of the social media culture now unfortunately..You have invented your own definition of fanboyism, one in which stating facts and trends is somehow going too far.
I do apologize for saying logical things. I guess we're not allowed to be logical in this thread.
There is a literal market goal for the majority of VR and AR companies, and it absolutely does not revolve around just AR even among the AR companies, so this is where my comment suggesting it makes no sense comes in, because it flys in the face of what most AR companies are striving towards.
It would be like saying handhelds are the future of Nintendo consoles, despite the fact that Switch is a hybrid.
You want to know what this goal is for all these companies? It's not VR headsets, and it's not AR headsets; it's MR headsets. The convergence of the two in one device, which would mean if one goes mainstream, the other does as well. Again, sorry for the logic.
Please do not read emotional intent through text. It doesn't work that well.Not stating facts and trends but getting all worked up and emotional in favour of one "side"...please don't get upset on my account.. I wasn't singling you out...it's part of the social media culture now unfortunately..
Ok I am only doing this because you challenged me. I was not going to write anymore. I did not want to pick on you.Please do not read emotional intent through text. It doesn't work that well.
Despite writing those comments, I didn't feel any emotion in writing them. I just typed, and that was that. It's not something that got me worked up.Ok I am only doing this because you challenged me. I was not going to write anymore. I did not want to pick on you.
But
"That makes no sense, but feel free to believe otherwise"
And
"I do apologize for saying logical things. I guess we're not allowed to be logical in this thread."
Are both emotionally charged responses...neither is arguing facts dispassionately...but that is ok..you do you.. I am going to stop now...
Are you sure VR supports that?Can you reach into it and grab the displayed object? No? Well, I'll stick with VR then.
Any time anyone compares 3D to VR, it's a dead giveaway that they've never used VR and don't know what they're talking about. They're completely different things.
That said, the tech looks super cool.
I prefer VR and Holographic tech, anyway why can't all these tech co-exist? more tech the better.
Perfect example as to why you should watch the video before commenting.Can you reach into it and grab the displayed object? No? Well, I'll stick with VR then.
Michael Abrash showed something similar on OC6, with stacked liquid cristal lenses, for multiple focal points. Check at 11:20.
That's not really reaching in- the display's housing is in the way of physically intersecting your hand directly with the virtual objects, so it has to offset a virtual copy of your hand to a new location in the interactive space.Hilarious...the demo of reaching in and manipulating the object comes in the first two mins...way to comment without bothering to inform yourself