This analogy doesn't work.Think of it another way: "My food was... serviceable"
You think anyone would recommend a restaurant with "serviceable" food? I wouldn't.
The combat can be good or bad in itself, but when its called serviceable its within the context of the other elements that make up the whole game. The poll reflects that 29.2% would recommend the game for the combat. 27.7% would not. At worst this is divisive but more people like it than the ones who do not. Which is a positive outcome.if you just see the combat as serviceable (which 70% either do or see it as worse than that) you're probably not recommending it for that (and I've RARELY seen it recommended for the combat, if ever). The polls reflect that.
Because most people find it serviceable. And a serviceable combat in a heavily combat focused game didn't prevent the majority from enjoying it and TW3 from getting high review scores and many awards. Guess most people will most likely enjoy CP, too, when it checks all the other marks people going to expect from a CDPR game. There's also a number of shooter-orientated games that had only serviceable combat and still received critical acclaim.Seeing this poll, I don't understand how people have almost god-level HYPE for Cyberpunk first person shooter since it's their first shooter, compared to W3 which was their third games and it did just okay on the gameplay side.
Bullshit.
"Serviceable" is my pick.
It's far from excellent, but also the best in the series (I know...) and nowhere near bad to the point it single-handedly made me dislike the game or anything like that.
Frankly I don't even think it's the worst aspect of the game, which is an "award" I'd give to the itemization for anything that isn't part of a Witcher set.
This is a typical case of a game where "less could have been more" and greatly reducing the amount of lootable stuff around would have improved the pace (and consistency) for everyone.
Bullshit.
Death March is the only reasonable way to play to keep things barely engaging, , given that even on that level its difficulty tends to get trivialized over time by the progression curve.
People who advise in favor of "Eeasy mode" are doing everyone a disservice.
Git gud.It almost made me break a controller because how the enemies animations and hitboxes sucked with me.
Same people who think FFXV combat is any good I guess.
Git gud.
Which doesn't even take much. Just basic rhythm.
Then again it's not talked that often, but this is one of these cases where reaction times/hitboxes always felt worse in the low framerate console version, if that's what you played.
I've finished the game 3 times and had no idea you could do that.
Always went with the crossbow with griffins.
I firmly believe people around here hate it so much because TW3 released slap-bang in the middle of Bloodborne's honeymoon phase, when everybody was still fawning over its 10/10 combat.I don't think it's anyhwere near as bad as people tend to state here, but I'm not sure if I just like it a lot more than most people on Era or if we actually like it about the same amount, but people are too stuck on "either the best or the worst" when it comes to discussing it.
I imagine a lot of people who say it's terrible wouldn't find a 2/5 "too high".