The only bad thing about the game is that Doom Guy wouldn't knock the robot the fuck out anymore after picking up the upgrade like he did in Doom 2016 :(
2016 was the perfect revival of doom for me, Eternal just soils it by adding a ton of nonsense on top of it. I can recognize it being an amazing game to those who like it, but for me 2016 was where I wanted doom to be and Eternal just moved it into a completely different direction that I do not enjoy at all.
I wasn't too crazy about Doom 2016 like most other people seemed to be. Am I right to assume that I wouldn't really like Doom Eternal, either?
Nope, Eternal actually made me appreciate 2016 more after failing to click with it when I went back after finishing Eternal and applied what it taught me to 2016.I wasn't too crazy about Doom 2016 like most other people seemed to be. Am I right to assume that I wouldn't really like Doom Eternal, either?
I really enjoy the Kahn Maykr boss, the final one I'm not a fan of either.2016 was GOTY for me, Eternal was just a good game. I think I'm unusual reading this thread though, my main gripe wasn't the maurauders or playing on a gamepad. It was the last two ****ing bosses. I really loathed them, such a downer on the experience, ground is lava mechanics and bullet sponge-crap.
I can respect anyone loving the combat loop OR finding it too much, opinions are fine and good. I can see both sides. But anyone that thinks the last two bosses were mechanically good and interesting FPS bosses, hard disagree. They were ****.
This is my opinion too. Just too much faff in Eternal. Doom 2016 was the sweet spot for me. It had some modern trappings but the over reliance on multiple skill trees and upgrades and all that is not where I, personally, want my Doom. I simply prefer Doom 2016 offering a more simple approach to that stuff.
A lot of people come here, and they have different opinions. That's all it is, honestly. Not really a "bubble" thing, imo...I've seen many people who love the game.
Not only is it best game of the year, it's easily the best shooter of the generation, only tempted by DOOM 2016 in that category. But then again, shooters have REALLY fallen off if you don't want to jerk off to faux-militiary bullshit.
I'm a man of science, and mathematically speaking, The Last Jedi, as well as the Last Jedi community, are trash.I solved it. They both suck.
People have preferences and express their opinions with greater or lesser flair. There is no great compromise to be found.
Now, let's make this into a The Last Jedi thread, shall we?
The bulk of the gameplay basically feels like I'm working on filling up different bars in order to get some brief windows of actually enjoyable combat gameplay before my resources are depleted and I have to repeat the chores again. I think I have a general problem with this school of gameplay loop design since I've felt the same way about equivalents in other games. For instance I hated what Blizzard did to shadow priests in WoW by making the class revolve around constantly building up insanity to activate void form, and then try to get as much damage out as you can while insanity rapidly depletes and then you have to start over at 0.
2016 is my second favorite shooter of all time.
Eternal, I just disliked the gameplay loop. They overcomplicated it unnecessarily.
Same. Seemed like some sort of Piñata arcade game where you hit/shoot things watch the same kill animations over and over candy coloured gems spill out. I'll give it another whirl eventually though, maybe I didn't play enough.I haven't bothered with Eternal because I didn't enjoy 2016 all that much. It felt too much like a one trick pony as soon as you had seen all the different kill animations. From that point on it felt like just another generic shooter and thus a slog to the finish.
Yes, the story was abysmal, and 2016 trumps it in every regard. Who the fuck decided to reverse course deserves to be demoted.... I just don't understand how we went from crushing a datapad trying to squawk out instructions in 2016 to actually giving the enemies complicated names and back stories.... Ugh.The only thing I didn't like about Doom Eternal was the direction they took the story. I loved the story in Doom 2016. It was better than it had any right being. But Doom Eternal dialing the crazy up to 11 just didn't feel right. Maybe if 2016 felt that same way it would be fine, but I really wanted a continuation of the perfectly silly/serious balance we got from 2016.
This is exactly how I feel. I thoroughly enjoy playing Eternal and getting in to that game flow it offers, but the story was a huge disappointment when compared to 2016. I have some other gripes about some UI/UX decisions like with tutorials, but the bulk of my criticism goes to the story. I don't even find the Marauders that bad!The only thing I didn't like about Doom Eternal was the direction they took the story. I loved the story in Doom 2016. It was better than it had any right being. But Doom Eternal dialing the crazy up to 11 just didn't feel right. Maybe if 2016 felt that same way it would be fine, but I really wanted a continuation of the perfectly silly/serious balance we got from 2016.