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Deleted member 47843

User Requested Account Closure
Banned
Sep 16, 2018
2,501
These types of titles make so much sense to buy digitally. They're games you'll always be popping in and out of, having to swap out the discs is just a pain. (Lazy, I know, but it definitely affects how often I play a game like that.)

Yep. Those type of games and fighting games are about all I buy digitally (digital only games excluded of course).

In addition to the conveniece, those games aren't worth much second hand 2-3 years down the road when I'm done with them anyway.
 

Isro

Member
Oct 30, 2017
615
I didn't realize we should applaud company being rewarded for anti-consumer practices.
 

Vervain

Member
Oct 27, 2017
291
So that works out at something like 1.6 million digital copies sold so far assuming an average of $60 USD per copy.

Looks to me that the game most likely won't hit the 5-6 million sold copies by March 31st that EA had wanted. Probably going to end up between 3.5-4 million unless sales stayed surprisingly high after Feb.
 

anexanhume

Member
Oct 25, 2017
12,918
Maryland
Yes, it upsets me that a broken, unfinished game that i payed 60 dolars for, is being rewarded with money and success.
Im sorry that you are unable to see that, keep being a shill.

So you either kept your pre-order despite the negative aura surrounding the game, including the recent failure of Andromeda and leaks suggesting it was not in a finished state, or you waited for the reviews, saw they were mixed to negative and decided to buy anyway. Sounds like you already know who to blame here.

Either we are from different universes or there is something beyond suspicious with this post lol

Yes, because suggesting a game literally deserves no revenue has become normalized in discussing the game industry.
 

SRTtoZ

Member
Dec 8, 2017
4,624
Good. There's a good base there but it really wasn't a finished product. The next patch looks good though.
 

Fedeuy

The Fallen
Oct 27, 2017
903
User Banned (2 Days): Antagonizing Another User Over a Series of Posts; History of Similar Behavior
So you either kept your pre-order despite the negative aura surrounding the game, including the recent failure of Andromeda and leaks suggesting it was not in a finished state, or you waited for the reviews, saw they were mixed to negative and decided to buy anyway. Sounds like you already know who to blame here.



Yes, because suggesting a game literally deserves no revenue has become normalized in discussing the game industry.

You are absolutely insane, for real.
Jesus f christ
 

Hey Please

Avenger
Oct 31, 2017
22,824
Not America
Good for BioWare and corporate stans in here. Presumably we can now stop blaming devs for releasing unfinished and/or broken games with promise to live up to initial showing via post launch content drops and patches, because the market has spoken with its wallet on what is acceptable at large.
 

Odeko

One Winged Slayer
The Fallen
Mar 22, 2018
15,180
West Blue
The developers have been pretty forthcoming about what the game is and is not.
FrR8YN7.jpg
 

anexanhume

Member
Oct 25, 2017
12,918
Maryland
I have a feeling most people in this thread are not upset about a graphics downgrade, nor has that been a focus of the issues brought up. I understand that this is an issue for some, but literally some of the most well liked titles of the past few years have faced similar criticism (Spider-Man, RDR2, Witcher 3), and are clearly no worse for the wear.

You are absolutely insane, for real.
Jesus f christ

LOL. People are so eager to define their relationship to games through purchasing power as a consumer. Heaven forbid we expect them to act on that to safeguard themselves and use freely available resources to do so. Sony was even issuidung refunds for this game, which is very rare for them.

Seriously though. The developer has pledged free patches and story content to all original purchasers. To not even give them the chance to deliver on that and suggest the value proposition of the original purchase is forever destroyed seems extremely near-sighted to me.

It wasn't long ago people hated Destiny and the developer of No Man's Sky was devil incarnate. They're doing just fine now.
 
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SmartWaffles

Member
Nov 15, 2017
6,253
I have a feeling most people in this thread are not upset about a graphics downgrade, nor has that been a focus of the issues brought up. I understand that this is an issue for some, but literally some of the most well liked titles of the past few years have faced similar criticism (Spider-Man, RDR2, Witcher 3), and are clearly no worse for the wear.
Anthem's final game is also a severe downgrade in core visual and UX design compared to the reveal.
 
Oct 28, 2017
1,398
I have a feeling most people in this thread are not upset about a graphics downgrade, nor has that been a focus of the issues brought up. I understand that this is an issue for some, but literally some of the most well liked titles of the past few years have faced similar criticism (Spider-Man, RDR2, Witcher 3), and are clearly no worse for the wear.

You might as well save your energy because you aren't going win this fight. The reveal trailer downgrade and the launch issues just compound each other and cement people's negative perception of the game.
 

Odeko

One Winged Slayer
The Fallen
Mar 22, 2018
15,180
West Blue
I have a feeling most people in this thread are not upset about a graphics downgrade, nor has that been a focus of the issues brought up. I understand that this is an issue for some, but literally some of the most well liked titles of the past few years have faced similar criticism (Spider-Man, RDR2, Witcher 3), and are clearly no worse for the wear.



LOL. People are so eager to define their relationship to games through purchasing power as a consumer. Heaven forbid we expect them to act on that to safeguard themselves and use freely available resources to do so. Sony was even issuidung refunds for this game, which is very rare for them.

Seriously though. The developer has pledged free patches and story content to all original purchasers. To not even give them the chance to deliver on that and suggest the value proposition of the original purchase is forever destroyed seems extremely near-sighted to me.
That trailer wasn't only graphics, it also showed a much more vibrant world with like 10x as many people in the hub, cool AT-ATs wandering around the wild, and if not a seemless world then at least one where the loading screens are much better disguised.
 

Deleted member 1589

User requested account closure
Banned
Oct 25, 2017
8,576
Kinda despise reading this, especially as the game pushes you towards customising your Javelin.

Who wants to charge into a fight looking plain and simple? What kind of statement does that make?
 
Oct 26, 2017
19,842
I have a feeling most people in this thread are not upset about a graphics downgrade, nor has that been a focus of the issues brought up. I understand that this is an issue for some, but literally some of the most well liked titles of the past few years have faced similar criticism (Spider-Man, RDR2, Witcher 3), and are clearly no worse for the wear.
Agreed. Anthem has issues, but not once did I think, "Jee, I was this was more like the reveal trailer."
 

anexanhume

Member
Oct 25, 2017
12,918
Maryland
That trailer wasn't only graphics, it also showed a much more vibrant world with like 10x as many people in the hub, cool AT-ATs wandering around the wild, and if not a seemless world then at least one where the loading screens are much better disguised.
That's fair, and the developers have acknowledged they're tackling some of the loading issues with a forthcoming patch. Still, the major concerns of most playing the game are things like loot balancing, javelin scaling, and the odd rubber-banding and gating functions the game throws at you right now.

I believe there was a thread recently where another developer said that content most likely was done in-engine and real-time but had to be cut for technical and timing reasons. So yeah, it's unfortunate they showed that, but it's not as if they were beating the drum that's absolutely what it would be like, and the pre-launch streams would have disabused any of that notion pretty quickly.
 
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Francesco

Member
Nov 22, 2017
2,521
The game is amazing despite the fixes and content drops that are still being worked on.
Well deserved.
 

huH1678

Member
Oct 30, 2017
1,029
These types of titles make so much sense to buy digitally. They're games you'll always be popping in and out of, having to swap out the discs is just a pain. (Lazy, I know, but it definitely affects how often I play a game like that.)

You say that but if people don't enjoy it they are stuck with a digital copy. Like me who was dumb enough to buy Destiny 1 digitally, but I learned for the division 1 which I sold after 2 weeks.

These types of games are perfect for play for a week than sold because they are so content difficient imo. It's the worst types of game to own.
 
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Deeke

Member
Oct 25, 2017
966
United States
If it made $100 million total, but only $3.5 million from microtransactions, that's a monetization rate of 3.5%.

Kinda worried about the longevity here. It's way too soon for Anthem to need a Taken King expansion, but here we are.
 

Spartancarver

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
3,453
I have a feeling most people in this thread are not upset about a graphics downgrade, nor has that been a focus of the issues brought up. I understand that this is an issue for some, but literally some of the most well liked titles of the past few years have faced similar criticism (Spider-Man)

So you are genuinely saying the Anthem reveal --> release downgrade is even in the same zip code as Spider-Man (which turned out to not even have been downgraded)?


Yeah, shill account. Or medically blind.

I shall continue to watch for the sheer entertainment value either way.

Oh, and while we are being intentionally dishonest about how the only thing that was a lie in the reveal trailer was the graphics, I'll just leave this here:

drarf5c60jn21.jpg


UI / UX that doesn't exist, weapon class that doesn't exist, weapon model that doesn't exist, ability to view and equip loot during gameplay that doesn't exist

So forthcoming indeed

Agreed. Anthem has issues, but not once did I think, "Jee, I was (wish?) this was more like the reveal trailer."

Funny, I found myself wishing it was more like the reveal trailer almost every few minutes back when I had Anthem installed.
 
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Deleted member 34618

User requested account closure
Banned
Nov 27, 2017
305
People defending EA/Bioware in this thread are pretty gross. Corporations shouldn't be rewarded for lying to customers and releasing obviously unfinished, broken products.
 
Feb 26, 2018
2,753
People defending EA and Bioware is the reason we are getting unfinished downgraded mediocrities like Anthem.
Reap what you sow
 

Odeko

One Winged Slayer
The Fallen
Mar 22, 2018
15,180
West Blue
People defending EA/Bioware in this thread are pretty gross. Corporations shouldn't be rewarded for lying to customers and releasing obviously unfinished, broken products.
Thankfully they're not being rewarded here. The game had a higher percentage on digital than normal and it still only brought in $100m of revenue? That's 1.5m digital sales, or probably roughly 3 million sales overall.

That's really not great for a project that's been in production for 6 years. Their projection was 5-6m copies by the end of March, and they won't be anywhere close with these numbers
 

cowbanana

Member
Feb 2, 2018
13,965
a Socialist Utopia
Disgusting. Such a blatantly broken product, raking in cash.

Parts of gaming culture really deserve all the broken shit thrown at them when they so willing throw money back at it. Sucks for the rest of us.
 

rras1994

Member
Nov 4, 2017
5,750
Thankfully they're not being rewarded here. The game had a higher percentage on digital than normal and it still only brought in $100m of revenue? That's 1.5m digital sales, or probably roughly 3 million sales overall.

That's really not great for a project that's been in production for 6 years. Their projection was 5-6m copies by the end of March, and they won't be anywhere close with these numbers
But it's not 1.5 million sales- EA don't get the full $60 from a digital console sale which is 90+ % of sales. They get roughly $40 of each sale which makes it roughly 2.5 million sales. If we assume a 50:50 split digital:physical (which is possible and something you assumed in your original calc), they hit their 5 million sales goal.
 

Odeko

One Winged Slayer
The Fallen
Mar 22, 2018
15,180
West Blue
But it's not 1.5 million sales- EA don't get the full $60 from a digital console sale which is 90+ % of sales. They get roughly $40 of each sale which makes it roughly 2.5 million sales. If we assume a 50:50 split digital:physical (which is possible and something you assumed in your original calc), they hit their 5 million sales goal.
That's fair. I was thinking about PC sales chiefly which they would get 100% of the cut, but you're right I overlooked the significant console sales. I don't know if I agree that it'll be 90% console/10% PC given that it's a shlooter, but definitely a large majority will be.\

Also keep in mind another weird factor is special editions and stuff. The average price per copy will end up at significantly higher than $60, depending on how many people fall for the special edition.
 
Oct 27, 2017
7,541
ability to view and equip loot during gameplay that doesn't exist

Wait, you can't look at loot you pick up or equip it to try out during gameplay? I've not played the game, maybe misunderstanding something because if you can't thats just......idiotic.

I'm playing Division 2, continually swapping loot and gear in and out as you pick it up is one of the joys of the game, you're telling me anthem makes you, what, go back to Tarsis or something? Madness.
 

KaiLeng

Member
Sep 8, 2018
516
100m is not that much if you think about it. Aligns with the news that it sold less than Mass Effect 3 in range of 1 million.
 
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Orion117

Prophet of Regret - A King's Landing
Member
Dec 8, 2018
3,923
Wait, you can't look at loot you pick up or equip it to try out during gameplay? I've not played the game, maybe misunderstanding something because if you can't thats just......idiotic.

I'm playing Division 2, continually swapping loot and gear in and out as you pick it up is one of the joys of the game, you're telling me anthem makes you, what, go back to Tarsis or something? Madness.
Yeah, you dont even know what loot dropped until you go back to fort tarsis. And I dont think you can even change your loadout outside of fort tarsis either.
 
Oct 29, 2017
601
Math-time.

Let's assume that each digital copy is sold at around $60 - we'll have some copies that are sold cheaper on key-sites, regional-tricks etc., and some that are more expensive through pre-order bonuses, +pass etc. That comes to 1,666,666 copies sold digitally.

That sounds pretty close to what we've heard so far; Anthem is Biowares best selling launch-title after Mass Effect 3, which doubled Mass Effect 2s launch sales on consoles, and sold around 1,2 million copies on consoles excluding PC: https://www.eurogamer.net/articles/...-us-mass-effect-3-sales-double-mass-effect-2s

So in terms of how succesful the game is based solely on ROI at the moment we have to look at the games budget. We have to guess, both because budgets are fairly different depending on what type of game we're talking about, and because of Anthems long development. Anthem is fairly sized open-world shlooter, and probably a massive marketing budget. Let's assume it's something close to Grand Theft Auto V's budget of $250 million (https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop).

Even taking into account, that these are US-numbers only, I would guess that Anthem still haven't reached it's break-even-point. Given that Destiny sold 6.3 million copies in it's first month, and accrued over $500 million dollars in day one sales (https://gamerant.com/destiny-sales-numbers-210/) I would assume that the negative reviews hurt the game significantly, and that EA aren't happy with the numbers.

DISCLAIMER: This is something I found on the internet, and put together in 15 minutes. Someone with more time, can probably do a much more thorough and precise job.
 
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K Samedi

Member
Oct 27, 2017
4,991
The numbers seem bad. 100 million digital isn't much for a title with a budget over 100 million. I mean the marketing and development costs are likely over or close to 200 million. Even if retail is 100 million it doesnt seem to be profitable just yet. Lets see how the micro transactions will contribute.
 

Error 52

Banned
Nov 1, 2017
2,032
It sounds bad, but I really hope this game fails.

It's one of the worst Triple-AAA games I've ever played
 

Bricktop

Attempted to circumvent ban with an alt account
Banned
Oct 27, 2017
2,847
The game is utter trash, all style, no substance. I still thought it would be Biowares best selling game, though.