Development was not going smoothly especially for the project that was to be "Uncharted 4 tier but more ambitious."I am confident I will enjoy this game. Does anyone know the specifics as to why this game was given the OK for completion whereas Amy Hennig's project was cancelled?
It has difficulty options. Has a single preview even said the game was difficult? Xp loss and respawning enemies will barely be a factor in a game that isn't as demanding as Souls.Losing xp on death, campfires, respawning enemies, this is sounding too much like Souls for me to be interested in it.
Perfect!"We really leaned into creating these four difficulty modes, from Story Mode to Jedi Grandmaster, and they're very different experiences," Magers said. "But also, we're gamers at heart. Respawn is gameplay driven. We wanted an experience that the Star Wars fan that grew up playing all these different games can enjoy. The difficulty modes are the biggest way that we lean into that. We wanted it to still feel like a lightsaber, no matter what difficulty mode you're playing. So one of our core tenants of the difficulty tuning was not changing the number of hit points enemies have based on difficulty. On Grandmaster, you can still kill a Stormtrooper in one hit. What we're tuning is the enemy aggression. We're tuning the size of the parry window, the difficulty of these abilities to pull off. There's a really rewarding mastery loop in those higher difficulties."
I mean, did you think they were going to reinvent the action melee combat genre?I'm really keen to play a good Star wars adventure game but...errm maybe I've seen different videos to everyone else but this looks awfully formulaic. It's made from 90s book of How to do platforming and boss battle.
Having said that some of the sliding platform bits and caves looked like a few moments from the recent Tomb Raider games.
I thought they cancelled another star wars project and kept this one. That one must of been really shit.
I mean, did you think they were going to reinvent the action melee combat genre?
Also, Respawn have a habit of underselling their games. Meaning they're willing to hold back on some really cool stuff to not give away everything ahead of time. No one thought Titanfall 2's campaign was going to be great based on trailers, but after playing it that was the consensus opinion.
Personally I couldn't be happier this isn't yet another open world game with NPCs to talk to.Look at Horizon.
That's good idea of what you could do with a Star Wars Adventure that isn't "KOTOR 3" IMO.
Fallen Order falls a bit too much into the "walk around, kill everything", with apparently little npcs to talk to / run into. It's more arcadey design than an adventure one.
That doesn't mean it's bad if the loop is fun but I can understand where the sentiment comes from watching the preview footage and seeing the level designs and encounters.
Personally I couldn't be happier this isn't yet another open world game with NPCs to talk to.
There are sidequests tho.I don't care for open world stuff but the fact the world is empty because there is no "side quest" or npcs that are meaningful, with stories to find in the world etc... but you just roam around to murder everything can be off putting.
Less so in games like Jedi Knights that are level based and more arcadey, these are much bigger worlds that borrow a lot from RPG except you can customize your character and impact the story, and the worlds seem to just be there for you to murder things.
Again, that doesn't make it a bad game. But maybe it's not what everyone wants out of a single player star wars. To me a game like Horizon kind of blends this genre while meeting KOTOR halfway. It could be a nice fit. That's why I brought it up.
Now armed with a lightsaber, some force abilities, and with a ship and crew, Cal's well prepared to tackle what lies ahead. Exploring the vessel gave me similar vibes as classic Bioware games like Knights of the Old Republic and Mass Effect, which allowed you to chat with your crew and learn more about them between missions. Before flying to Zeffo, I took the time to explore the ship to speak with the team, which can open up some side-missions. You'll also be able to customize your lightsaber--changing the look of the weapon's sleeve, crystal color, and the emitter--and examine the galaxy map, showing the current set of planets you have access to.
There are sidequests tho.
+ I believe each planet has a hub with NPCS.
Was not shown in the b roll footage they released.
Oh snap. Where did you read that?So a plot detail about Cal's mentor which explains why she doesn't just tag along.
She's cut herself off from the force like Luke did in TLJ.
Why do I feel like the previews are going to be glowing but actual reviews are going to be meh?
Everything has been "Souls-like" since Demon Soul.
Monster Hunter World was Dark Souls meet Jurassic Park.
Not sure why people are so down on it, Titanfall 2 is amazing and EA have their name all over it. Why would this be any worse in the same circumstances? Game looks great, I'll pick it up sometime near Christmas when the new movie makes me hungry for a Star Wars game.
An Action-Platformer with elements of Metroid and Dark Souls? Hell yeah, count me in. Although I´m not a fan of Star Wars, I´m buying this.Do you guys think this game has potential for someone who isn't a fan of Stars Wars at all? I do love third person action adventure games.
I was hyped yesterday after the preview content. Couldn't be less interested now reading that.Losing xp on death, campfires, respawning enemies, this is sounding too much like Souls for me to be interested in it.
honestly I will be interested to see how this does, it comes out same day as pokemon, so.
maybe, but I am interested in both, but its no contest for me. pokemon is first, will get this down the road.
It's a respawn game so it'll probably play well regardless even if you don't have much interest in Star Wars.Do you guys think this game has potential for someone who isn't a fan of Stars Wars at all? I do love third person action adventure games.
honestly I will be interested to see how this does, it comes out same day as pokemon, so.
Gonna drop this right here, it was a daily deal a few weeks ago but the deal is still on! 45 euros for the deluxe is nutso!
Star Wars Jedi: Fallen Order Deluxe Edition Xbox One
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Since the demo had music I feel like it's absence in the b-roll was for copyright purposes.It looks cool and all but where is the music?
Why is the game almost silent in the videos (even against bosses)?
That usually means appealing mostly to the niece and those wanting an easy going cinematic experience. You can't really appeal to everyone."Because Star Wars is for everyone," Magers said. "We want to appeal to a wide variety of players. I want my niece to be able to play this game, because she's a huge Star Wars fan."
That usually means appealing mostly to the niece and those wanting an easy going cinematic experience. You can't really appeal to everyone.
Sure you can choose to beannoyedchallenged with extra tight parry windows and heightened enemy aggression but since there's no difficulty customization for anything that's not combat (puzzles, platforming, exploration) one can only assume those parts of the game are extremely streamlined and kept to a minimum (otherwise not *everyone* would be able to play the game, right?).
Probably a pass.