I got Yoshi during the Mar10 sale and I...like it I think. It does one thing incredibly well, and that is the removal of the roulette egg aiming. Did not need to be a thing in almost any other Yoshi game but was due to some stupid tradition. Aiming eggs works great and can allow cool stuff to go on in the foreground and background of 2D levels.
That said, I'm not entirely sure of the point of this game. Despite the art style, this game is resting on so many laurels it doesn't need to. I don't understand why it's a 2D Platformer when there are so many other things 3D about it, and any kind of story bares no point outside of a reason to make new levels, and even they lack any kind of context like something like Tropical Freeze has.
Just feels like the idea never advanced past conceptual phases.
...I think I'm ready for new game announcements lol.