• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.
Nov 11, 2017
240
I still use my Vita but mostly to play PSP games. I definitely preferred the PSP to the Vita in terms of software. I had the silver Final Fantasy VII psp, wish I hadn't sold it but food seemed more important at the time.
 

Azurik

Attempted to circumvent ban with alt account
Banned
Nov 5, 2017
2,441
Everyone accepted it, haven't they?
 

JuicyPlayer

Member
Feb 8, 2018
7,381
Sony needs to be 100% in if they make a handheld. They made the Vita and then forgot about it after launch.
 

RivalGT

Member
Dec 13, 2017
6,437
The PSP was the only portable system I enjoyed. It had a form factor that I enjoyed playing games on, and it had a library of games that felt familiar to what I had on my home console.

The vita to me felt off, and lacked the type of games I enjoyed as a console gamer.
 
Oct 27, 2017
17,973
Anyone who released a handheld gaming device from 2011-2013, the time tablets went mainstream, didn't see explosive sales in units or in games. That includes the Wii U and its USP the tablet. They just weren't unique enough at the time, and were no longer the only "game" (heh) in town when it came to portable gaming.
 

BrickArts295

GOTY Tracking Thread Master
Member
Oct 26, 2017
13,893
dARCRX3.gif


Sony had no choice once vita was jailed
I need context, I'm dying here XD
 
Oct 27, 2017
39,148
Vita is still my favourite handheld ever. Sony screwed up so damn hard.

Still, I doubt they won't try again. I think they will do something in the future. Not now but later.
 

Sydle

Member
Oct 27, 2017
3,340
I loved my PSP and was very disappointed to see Sony exit handhelds. I would love to see them take another shot at it.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
Vita remains my favourite portable hardware. I still use mine mostly as a portable PSOne. It's just a nice size. I prefer the games range on the Switch but the Vita just feels great in comparison. I'm not surprised that Sony gave up on it though- their bigger developers weren't that interested in it and it was a niche business for them, and one that is historically the strongest one for Nintendo. Why continue to try and compete there, when their strength was in the big games for home cinema setups. I'd buy another Sony handheld in a heartbeat but I don't think it'll ever happen outside of streaming devices, the days of having multiple exclusive software ranges on one platform holder's devices are behind us.
 
Oct 27, 2017
20,785
I loved the psp and vita but sadly had too many games on other systems to keep them. I do think Sony could do decent if they tried again, but it's probably too risky

would love to see them come out with something using the Samsung ARM+ AMD GPU chip that's coming
 

Metalgus

Member
Oct 27, 2017
1,090
I still play my Vita somewhat regularly, but I'm running out of games that interest me unfortunately (disregarding PSP and PS1 games). It was bound to happen one day...
 

Clive

Member
Oct 25, 2017
5,126
I don't think they are really needed anymore since Nintendo designed a handheld which works well for "home console-style" games and attracts developers who make these games better than the PSP and Vita ever did. I'd love some more features and functionality on the Switch but I can live without that. Or I just use Xbox Cloud Gaming when at home and needing portability. I don't really miss Sony's handhelds at all since what replaced them is better at doing what they wanted to do.
 

cowbanana

Member
Feb 2, 2018
13,963
a Socialist Utopia
I still love my Vita, it is such an awesome portable device on so many levels.

I bought a Switch to keep having a good, contemporary portable option (I have no love for Nintendo at all). I loathe playing games on a phone, so a Switch is really the only mainstream option with a steady flow of releases. But the Switch isn't exactly a Vita in terms of coolness and flexibility. My old OLED Vita still trucks along after thousands of hours of use where the piece of shit Switch joy-cons broke down after only a few hundred hours tops. Then they were repaired and then they broke again. Absolute garbage. And the system has no browser, no way to put videos on it, no folders and no soul.

Vita is <3
 

thepenguin55

Member
Oct 28, 2017
11,881
Sony needs to be 100% in if they make a handheld. They made the Vita and then forgot about it after launch.

This. Even if the impossible happened and a new Sony handheld was released I would have a hard time imagining Sony getting behind it in the way they would need to. Sony seemed over the Vita the moment it launched.
 

Mass Effect

One Winged Slayer
Member
Oct 31, 2017
16,908
I know this is going to be an unpopular opinion, but I'm glad they did. It was obvious they couldn't support both the Vita and PS4 simultaneously. I'd rather them just put those resources all behind their home console than try to split the difference. Plus the handheld market was shrinking anyway; hardly room for two big players.

The PSP was cool and all, but I have no love for the Vita despite its nice hardware.
 
Jan 27, 2020
3,386
Washington, DC
It's funny, the story is that DS line defeated Sony's handhelds, but the Switch is much more in the PSP/Vita tradition than it is in the Gameboy/DS line.

I would love a new Sony handheld, but it doesn't seem likely. I wonder if they would ever put out a streaming accessory. I'd love something that had a 7 inch OLED screen, side buttons, and would just run remote play from my PS5.
 

Dekuman

Member
Oct 27, 2017
19,032
They had a good shot with PSP, but DS was just bigger and more successful, more imporatly , regardless of how well the hardware units sold, PSP software sales were poor, and 3rd parties gave up on it. Vita proved they couldn't sustain both a home console and a portable , same problem Nintendo had but even worse since Sony is much more reliant on 3rd parties.

It was the right call to focus on 1 device for both companies.
 

Hieroph

Member
Oct 28, 2017
8,995
It's crazy that Sony released two major handheld platforms and now they're just gone from the handheld market. Makes you think they took Vita's failure really hard.
 

Pancakes R Us

Member
Oct 27, 2017
8,374
Whoa, are PSP batteries hard to come by these days? I had to get a replacement a few years ago and eBay was full of 'em!
 

Dekuman

Member
Oct 27, 2017
19,032
It's funny, the story is that DS line defeated Sony's handhelds, but the Switch is much more in the PSP/Vita tradition than it is in the Gameboy/DS line.

I would love a new Sony handheld, but it doesn't seem likely. I wonder if they would ever put out a streaming accessory. I'd love something that had a 7 inch OLED screen, side buttons, and would just run remote play from my PS5.
True irony of history. Waiting for someone to do a recap of the 2000-2020 console history to take this angle. Switch is indeed very much a successor to the PSP credo. If it was called the PlayStation Switch I think lots of people who poo poo it would be onboard 110%.
 

Siggy-P

Avenger
Mar 18, 2018
11,869
It's a genuine shame there isnt more portable competition. But Sony was stretched thin with trying to keep up with two simulationious platforms and Vita clearly didnt get the focus.

Also Smartphones have cornered the market, but it annoys me that we dont get proper AAA mobile titles except for like once a year.
 
Nov 2, 2017
6,836
Shibuya
I feel a PS Vita branded as PSP2 launching with 16gb internal storage, native micro SD support, LCD screen and losing the back touchpad with a $199 price tag would have doubled its lifetime sales. Between launching in a period where mobile gaming was taking off and their own hardware design choices, the system never really had a chance out the gate.

Its almost like Sony released it more as a means to not completely concede the market to Nintendo than a product they had faith would actually be a reasonable success ( nowhere near PSP sales, but enough to justify its existence and not be abandoned 2 years in).
Fwiw the back touchpad as a component cost them less than four dollars so I don't think that had to go. It's legitimately just a standard sized capacitive touch panel without a screen behind it. The 3G Vita 1000 unit was however clocked as costing somewhere around $160 USD to produce iirc so your price suggestion isn't completely unrealistic if they were willing to loss-lead. I don't think Micro SD was ever realistically in the cards given the piracy problems the PSP had, but even just having 8GBs of storage built in out of the gates would have made a massive difference. 16GBs would have been wild.
 

AM_LIGHT

Member
Oct 30, 2017
3,730
It's the hard truth that smartphones killed handheld consoles unless you are nintendo. I fucking hate phone games and still have fond memories of my PSP and GBA.
 

AwShucks

Member
Oct 27, 2017
2,977
I loved my PSP and my Vita was played a LOT (granted, small indie games and VNs a lot, but still). I'm actually remote playing 13 Sentinels on Vita every now and then currently. Switch is becoming the Vita replacement for VNs and small indie games, so it's mostly OK but I do like my Vita quite a bit. Motorstorm RC is amazing.
 

Dragonyeuw

Member
Nov 4, 2017
4,385
Fwiw the back touchpad as a component cost them less than four dollars so I don't think that had to go. It's legitimately just a standard sized capacitive touch panel without a screen behind it. The 3G Vita 1000 unit was however clocked as costing somewhere around $160 USD to produce iirc so your price suggestion isn't completely unrealistic if they were willing to loss-lead. I don't think Micro SD was ever realistically in the cards given the piracy problems the PSP had, but even just having 8GBs of storage built in out of the gates would have made a massive difference. 16GBs would have been wild.


Fair enough, I always saw the back touch as a superfluous feature even if relatively immaterial to the overall cost. I seem to recall the PSP Go having 16gb onboard storage so I think at least that amount would have been feasible for the Vita, especially had they ditched the OLED for a more mature LCD panel ( yes, 'dat OLED' purists will frown on that but it was just one of those features where a degree of conversatism would have probably been better). They wanted to cultivate a healthy digital platform and forcing customers towards expensive proprietary cards was 1000% the wrong way to go about it.
 

Necromanti

Member
Oct 25, 2017
11,565
The Vita probably ranks up there as one of the biggest gaming disappointments for me. It didn't even have A/V out like later models of the PSP (probably due to the PS TV), or Bluetooth controller support like the PSP Go.
 

Samiya

Alt Account
Banned
Nov 30, 2019
4,811
2f0.jpg


Vita is also the best handheld of all time so they stopped at the top. Too bad, there was a lot of promise, especially with the immense success that Switch has had
 

Deleted member 1839

User requested account closure
Banned
Oct 25, 2017
11,625
Sony made better handhelds problem is they didn't put the same effort first party wise Nintendo did for their systems.
 

Niosai

One Winged Slayer
Member
Oct 28, 2017
4,935
I have to wonder if Sony ever realized that they crippled their own sales with the proprietary memory. Say the Vita had the ability to use SD cards and the like and was incredibly successful. Would Sony still be in the handheld business today?
 

fiendcode

Member
Oct 26, 2017
24,953
It sucks, PSP was top tier and Vita had potential. I agree with the observation that PSVR sort of replaced them as PlayStation's supplementary platform.

It's funny, the story is that DS line defeated Sony's handhelds, but the Switch is much more in the PSP/Vita tradition than it is in the Gameboy/DS line.

I would love a new Sony handheld, but it doesn't seem likely. I wonder if they would ever put out a streaming accessory. I'd love something that had a 7 inch OLED screen, side buttons, and would just run remote play from my PS5.
PSP was actually more a direct continuation of the GB line. It's DS that diverged and Switch is something of a return.
 

PianoBlack

Member
May 24, 2018
6,724
United States
My favorite systems ever (can you tell?). Would love to see Sony's take on a Switch concept. And then they can unclose Cambridge and Liverpool to make Killzone and WipeOut for it, perfect. Nope I'm not salty at all.

The lack of L2/R2 buttons on the Vita bothers me to this day.

Lack of L3/E3 bothered me more, especially since on my Vita 1000 the sticks literally could be pressed down as though they were clicking.
 

Pokemaniac

Member
Oct 25, 2017
4,944
It's the hard truth that smartphones killed handheld consoles unless you are nintendo. I fucking hate phone games and still have fond memories of my PSP and GBA.
Smartphones didn't kill the Vita, Sony did. They seem to have a big cultural issue internally where their major first party teams don't want to work on handheld games.
 

DigSCCP

Banned
Nov 16, 2017
4,201
I think Sony had given up on the Vita by 2016. Any developments from then on were minimal and composed of system software updates or Japanese releases.



It just sounds to me like you don't like handheld consoles.

I've had some amazing experiences with handheld systems and if you do want to use a good example, Media Molecule did great with Tearaway. They're a core Sony studio that you wouldn't have associated with handheld games.

Naughty Dog could have made an amazing game for the Vita but as it's been said, Sony had their core focus and handheld wasn't it, even if they did have Bend Studio, Japan Studio, Cambridge Studio, Zipper Interactive, Evolution Studios and Studio Liverpool all take a shot at the system. You could almost argue that Sony sent some of them to their death giving them a one last chance on the Vita and though they developed great games, cutting them anyway.

But you only have to look at the sales numbers that Pokemon, Mario, Zelda etc. bring in on Nintendo platforms that know that Sony's first party big hitters could still have great success there. Most of them have two teams so they could even supervise a smaller team whilst developing a bigger title if need be.

I agree with you that Tearaway is amazing.
The thing is : Tearaway is not amazing because it's a portable game. What makes Tearaway different of Tearaway Unfoldeld is not the fact of it being made for a handheld is the fact that the Vita had gimmicks that weren't present on PS4.
I don't have a doubt that ND or SSM could deliver a great Vita...but it would be a better game, Vita's gimmicks aside, on PS3 or PS4.
There is nothing that portables brings to the table, again form factor aside, that can't be better on home consoles.
So while I agree with you that yes they could deliver great games and yes they could find success I feel like from a gaming perspective these games, even being great, would always be limited from a hardware perspective since the nature of handhelds.
Nintendo doesn't find trouble in this because they left the hardware focus a long time ago. This is a route I'd never like to see Sony taking.
 
Oct 29, 2017
3,037
Dedicated handheld consoles are dying. No matter what.

In my humble opinion this is simply a result of the increase in development costs and time.

Handheld consoles that exist as a companion along larger "big" home consoles are dead. There is no way around it. You cannot keep up the notion that both are getting amount of attention. Since they are both in a different performance class you can't just port stuff over.

Hence you have to choose which dev does what. This mainly results in the handheld getting the B-teams, which is immediately noticeable for the consumer. Especially now, when you cannot alternate between consoles with large studios because there is already insane development times and incredibly large budgets. No, ND would never touch the Vita or a successor. They can barely make 2 games in a generation.

The result is less than stellar spinoffs of big franchises that are great on the home console. I can't blame the devs for this. It's just that the these companions hardly have any real killer games.

Killer games can be made by these smaller B-teams, but not on the budget and AAA style the Vita was running on. It worked for Nintendo because they were never playing in the Vita category in terms of scope and technology. There is a reason indie games are the best thing on Vita.

Maybe a console that doesn't try to be a small home console could work. Much like the DS and Nintendo handhelds. The problem is Nintendo already has a lock on that market and Sony started the PSP exactly in the opposite corner. That was somewhat feasible back than but it is definitely not feasibly now.

A great solution is what Nintendo did with the Switch.

TLDR: Sony PSP style handhelds are not feasible and won't ever come back.