Can can put a ban on all of the weird "Xbox needs to do this/Xbox is joyless" posts till after July
You're trying to put words on me that I didn't write.
I am saying from the beginning that Microsoft relies more on the purchase of IPs and studios than it invests in the organic composition of Xbox Games Studios and new ideas.
Your answer does not change my argument. Halo is a Microsoft IP because the company bought it from Bungie. But is this a creation of Microsoft itself as is, for example, Zelda for Nintendo or Uncharted for Sony? Do not.
Bleeding Edge and Grounded are games that started your creative process within Microsoft? I don't know, and you also don't seem to know or don't want to say. I give the benefit of the doubt that yes. Then there would be two AAs that come from Microsoft funding, joining the Sea of Thives and Forza team.
I never touched on the discussion of who owns the IP. I am arguing about Microsoft's business approach compared to its peers.
Xbox going through the ringer now more than ever here on ERA. Woof. Y'all need to chill the fuck out.
There is no fundamental difference between these two things because at the end of the day, they are all exclusive IP managed by the publisher used to define their hardware.
Like, I primarily game on PC, so the whole MS vs Sony thing doesn't really concern me, but goddamn it this forum is getting unbearable with these hot takes every single day.
It's grating to see so many people make such arbitrary measures of how things should be and then criticize an entity for not doing it that exact way.
Why do you want them to be Sony or Nintendo? You have Sony and Nintendo for that.
Why would I need to google this? They bought Bungie, published the game, came out on their platform. For me as a consumer, that is day 1.LOL what? Man that post made me feel old. Do some google searching.
But I understand that for those who are only going to play it doesn't matter.
You're trying to put words on me that I didn't write.
I am saying from the beginning that Microsoft relies more on the purchase of IPs and studios than it invests in the organic composition of Xbox Games Studios and new ideas.
Your answer does not change my argument. Halo is a Microsoft IP because the company bought it from Bungie. But is this a creation of Microsoft itself as is, for example, Zelda for Nintendo or Uncharted for Sony? Do not.
Bleeding Edge and Grounded are games that started your creative process within Microsoft? I don't know, and you also don't seem to know or don't want to say. I give the benefit of the doubt that yes. Then there would be two AAs that come from Microsoft funding, joining the Sea of Thives and Forza team.
I never touched on the discussion of who owns the IP. I am arguing about Microsoft's business approach compared to its peers.
Like, I primarily game on PC, so the whole MS vs Sony thing doesn't really concern me, but goddamn it this forum is getting unbearable with these hot takes every single day.
I mean, it's to be expected honestly, the eve of a new gen is peak time for console warring, but geez.
Lol, what kind of elitist weirdness is this now. "I guess if you only play the games, you would not understand" oO
I'm just confused. Do you think Microsoft buys the devs then helps them come up with new IP?
Rare made Viva Pinata and SoT while owned by MS but I don't see how that makes the IP more "organic" than the Killer Instinct reboot. If you watch the KI documentry it shows regardless of who owns what creative people have ideas. I'd rather not have MS try to force studios to make new IP just to check a box.
Let each studio develop games they want and when needed new IP will be made.
The poster I replied to asked "Who does that in gaming", not the reason they do it. Also, as others have noted - so do other Sony 1st party devs like ND (a completely new IP TLOU instead of the next Uncharted) and Sucker Punch (Ghost of Tsushima instead of inFAMOUS). Many devs do this, in fact, but I mention Sony ones because the OP is asking about Microsoft 1st party studios an new IPs.
Isn't it time for Sony to start building some multiplayer and co-op IPs?
That's exactly my question! Whether or not Microsoft should follow this path.
I personally prefer what Nintendo and, recently, Sony have been doing. Now, if you think the opposite is great! I would like to read arguments that justify the advantage. =)
It's been time for almost two generations now.
This is the main reason I haven't bought any of their consoles since the original xbox
I am surprised at where the goalposts will shift once Microsoft is getting third person games and RPG's out with some consistency.It never comes up (especially on ERA), but it is certainly noticeable that Sony has yet to successfully establish a MP/ service title besides GT Sport. But as ERA doesn't like those as much as cinematic SP games, it is rarely discussed.
Seems like a thread that would make a lot more sense to make AFTER their July showcase, no?
It was a fuck-up, I found that event a huge misreading of the room and massively disappointing, but to say they tried to blame their mistakes on the viewers and that they treated them like they're stupid was a lil bit of fiction. That's all.
It never comes up (especially on ERA), but it is certainly noticeable that Sony has yet to successfully establish a MP/ service title besides GT Sport. But as ERA doesn't like those as much as cinematic SP games, it is rarely discussed.
Is this really a good example? ND has only done TLOU and Uncharted for the last 13 years
Is this really a good example? ND has only done TLOU and Uncharted for the last 13 years
I didn't say you won't understand. I said that for those who play it makes no difference. And it doesn't. Whether Halo is the brainchild of Microsoft or another company is of little relevance to most of the millions of buyers.
My point is it's their decision to do whatever they want. The team makes the games they want to make
And yet Studio Santa Monica is still doing God of War. Polyphony Digital is still doing Gran Turismo.
I didn't say you won't understand. I said that for those who play it makes no difference. And it doesn't. Whether Halo is the brainchild of Microsoft or another company is of little relevance to most of the millions of buyers.
They traded an over the shoulder linear action game where you shoot and occasionally stealth/punch for an over the shoulder linear action game where you stealth/punch and occasionally shoot. Honestly, I can imagine bigger shifts.
Also they immediately went back and made two more Uncharted games.
To me, if you promise something and it turns out you made shit up, then turning around and saying 'we set the wrong expectation, thats on us' is not enough,
An apology would need to explain the fuck up. Why did they lie? Incompetence? Maliciusness? They thought we would not notice?
No because they didn't invest in new properties that were exciting to me.So, because their exclusives weren't made originally by first party studios, they were automatically not worth playing? Is that what you're suggesting?
My point is it's their decision to do whatever they want. The team makes the games they want to make
So what was the motivation for this thread then, if you already accept that all consumers want is the end product - great games?
Worth noting that all the XGS studios say they have the creative freedom to make what they want, so that isn't exactly unique.
No. Because they didn't push new IP and just made studios into sequel factories.You have not bought and Xbox console because the games you can only play on their console were not created by developers that were financially and legaly bound to Microsoft? I'm sorry brother. But that sounds like some absolute nonsense. Thats like me saying that I will never buy Spiderman for Playstation because at the time they made it they were a 3rd party developer and not owned by Sony and I only buy exclusive titles on my Playstation. It's just utter nonsense.
They made two of the most successful IPs of all time and its a new IP. You clearly have never played either of them.
Lordy the goal post moving is getting out of control in here.
Of the 3 Microsoft in the past proved they were really the most inept at handling their studios. The fact that they lost Bungie when they could have agreed to let them take a couple years off of Halo to make Destiny is so shortsighted and bewildering it still makes no sense to me.
Can you source your claim about Bungie? It seems they bought themselves out for multiple reasons, not just because they were making Halo.They made two of the most successful IPs of all time and its a new IP. You clearly have never played either of them.
Lordy the goal post moving is getting out of control in here.
Of the 3 Microsoft in the past proved they were really the most inept at handling their studios. The fact that they lost Bungie when they could have agreed to let them take a couple years off of Halo to make Destiny is so shortsighted and bewildering it still makes no sense to me.
Maybe they consider trailers comprised of in-game footage to be gameplay, same as all the people saying we saw Horizon Forbidden West gameplay last week. But I doubt that's it. Good luck on your quest to plumb the depths of Microsoft's evil.
I'm honestly sitting here confused what Microsoft from 10+ years ago have to do with today. From the very top to the very bottom they're an entirely different corporation than they were 5 years ago let alone 10. I'm sure if the Coalition came up with a great AAA concept that they were interested in pursuing ms would let them.Of the 3 Microsoft in the past proved they were really the most inept at handling their studios. The fact that they lost Bungie when they could have agreed to let them take a couple years off of Halo to make Destiny is so shortsighted and bewildering it still makes no sense to me.