Actually BC seems like a panic response to them losing a ton of market share. It seemed like a desperate attempt for them to remind everyone how great the 360 and provide something different compared to ps4.
Of course it "can", but Sony didn't pay the license so it can read CD-ROMS and I don't see why they'd suddenly pay one for every console sold now.Except it can, technically. The fact that the PS4 can read DVDs (and Blurays) means that it can read CDs.
Of course it "can", but Sony didn't pay the license so it can read CD-ROMS and I don't see why they'd suddenly pay one for every console sold now.
Plus MS only has made a % of games work as BC and the PS1/2 libraries are thousands and thousands of games
Is this some kind of defense? A billion dollar multinational company doesn't find a pro-consumer move to be profitable enough so they shouldn't be criticized for not doing it?
True.I think people would also be perfectly fine if Sony were able to just get a good percentage of titles as well. If its not a hardware solution, I think most reasonable people would be understanding.
Yes they were apart of the original consortium that designed the CD-ROM standard.Wasn't Sony involved with creating CD? Seems weird that the company who led the charge with CD and DVD and bluray would all of the sudden worry about license fees.
You also have to look at it from another angle, some will always come to Sony's defense (but word it in such a way that it makes sense for Sony) whether it be about not attending E3 or blocking crossplay with other consoles. Then there is the other side of the coin that will go after them for everything.This is the answer to the OP's question.
Feel free to criticize them for doing so.
There is some great stuff coming starting this month, but the first two months were pretty dry. Some BC would have fit in really nicely.Have you seen this years gaming schedule? I ain't got time to play old games.
Can you play those PS2 games by inserting the original discs into the PS4?
No but they added trophy support which is more important to me.
As much as I understand why Sony doesn't focus on it, I think as such a huge brand in gaming history they kind of owe it to us that they can keep legacy games alive and playable going forward. Enough of new generations of hardware meaning old games can no longer be played on the modern hardware.
It might not be an immediate money spinner or return their investment but I think as a positive piece of PR it would be priceless. I hope Microsoft's endeavours on this have changed Jim Ryan's stance on this.
I'm not expecting disc playback to work but that would be super sweet even if more and more irrelevant as time goes on, but what they really should be doing is getting as many old games as possible available to buy digitally and licensed so we can buy them once and own them forever on PlayStation hardware and through PS Now streaming in future. Put the leg work in Sony, let us play most of the classic games we remember. Go on.
BC is somewhat partially implemented at the hardware level (just like it was on 360) if I remember the explanation from the BC team, so it was already planned before the Xbox One even shipped, and I'm guessing the same planning has gone into Xbox Series X design.Actually BC seems like a panic response to them losing a ton of market share. It seemed like a desperate attempt for them to remind everyone how great the 360 and provide something different compared to ps4.
also they've wrapped up BC support. Not sure I would say we've only recently seen the fruits of their labor...
I'm mostly talking about software emulation for really different architecture. I feel like Sony can pull off ps3 emulation if they had Microsoft's back compat team.Well the PS2 had PS1 BC, and the original PS3 had PS1 and PS2 (Limited) BC. It's only the PS4 that bucked that trend because of how complicated emulation is for the PS3, but it should of had PS1 BC at least.
The PS5, going by reports, has PS4 BC so going forward Sony shouldn't have any problems.
Imo, the problem is that older hardware (especially ones with disc drives) break over time and it becomes a real burden to find functioning consoles or having to mod them and pay exorbitant prices for it (like I have recently discovered for modding an N64 to support modern TVs).As much as I understand why Sony doesn't focus on it, I think as such a huge brand in gaming history they kind of owe it to us that they can keep legacy games alive and playable going forward. Enough of new generations of hardware meaning old games can no longer be played on the modern hardware.
It might not be an immediate money spinner or return their investment but I think as a positive piece of PR it would be priceless. I hope Microsoft's endeavours on this have changed Jim Ryan's stance on this.
I'm not expecting disc playback to work but that would be super sweet even if more and more irrelevant as time goes on, but what they really should be doing is getting as many old games as possible available to buy digitally and licensed so we can buy them once and own them forever on PlayStation hardware and through PS Now streaming in future. Put the leg work in Sony, let us play most of the classic games we remember. Go on.
Sony might've been able to accomplish PS3 emulation on X86 architecture and PS4's fixed specs with their own team of engineers and documentation, if they dedicated the amount of time, effort, and money into it that MS had.I'm mostly talking about software emulation for really different architecture. I feel like Sony can pull off ps3 emulation if they had Microsoft's back compat team.
It doesn't even make sense, Sony was even part of the One-Red licensing model (along with Phillips, Pioneer and LG iirc) that covered blanket licensing for all CD and DVD formats.Yes they were apart of the original consortium that designed the CD-ROM standard.
And yes it's really weird that its playback functionality is currently missing in their 4th generation console. My only guess is they no longer wanted to pay whatever fee it costed.
It's been 7 years, and the majority of consumers didn't notice or didn't care, so good on them.
Backlog time!There is some great stuff coming starting this month, but the first two months were pretty dry. Some BC would have fit in really nicely.
I mean , hobbyists can pull of PS3 emulation without access to actual documentation, so I'm sure Sony could.I'm mostly talking about software emulation for really different architecture. I feel like Sony can pull off ps3 emulation if they had Microsoft's back compat team.
So glad this was the first response. I imagine none of the issues regarding backwards compatibility are hardware/software related.It was not easy for Microsoft to have that BC. A dedicated team developed the emulation and worked for years getting approvals on a game-by-game basis
Such a glass half empty outlook LOLI don't like 360 BC methods, some many games do not working due to licence issue (PGR4, DOA4, DOA2 Ultimate) + needed downloaded to play it.
Of course it "can", but Sony didn't pay the license so it can read CD-ROMS and I don't see why they'd suddenly pay one for every console sold now.
I'm not even sure what they'd license. The patents are all expired, so all that's left is the CD audio logo which I'm pretty sure isn't required to make a device that reads CDs (that's where the patents come in). It's more of a marketing thing so consumers know what is compatible, iirc the CD group even made some music labels remove the CD logo from some albums that had bad DRM.It doesn't even make sense, Sony was even part of the One-Red licensing model (along with Phillips, Pioneer and LG iirc) that covered blanket licensing for all CD and DVD formats.
Maybe I'm leaping here but I bet that bc team could pull off ps3 on ps4 emulation.I mean , hobbyists can pull of PS3 emulation without access to actual documentation, so I'm sure Sony could.
PSV had PS1 and PSP digital BC done well so that's at least possible.
Forgive me if I'm wrong on this, but...
The PS4 is more than powerful enough to have emulators for all PS1 & PS2 games on it, yet they don't offer it to PS4 owners & only offers part of the PS1/PS2 game selection by buying it through the PS Store. Microsoft however, offers Original Xbox & Xbox 360 games on Xbox One & is about to have BC with OG Xbox, Xbox 360 & Xbox One games on Xbox Series X, & can even use their original gaming discs.
Sony with PS5, however? Just offers BC with PS4, yet no word on full BC within PS1/PS2 games. I get not having BC with PS3 games, as I don't think that even PS5 will be powerful enough to properly emulate the cell processor, but for PS1 & PS2, it's unacceptable, & Sony should get on board with it. They can easily do so without having the Emotion Engine & the Graphics Synthesizer hardware.
Sorry if this has been done before.
Unlikely. PS4 isn't nearly powerful enough to emulate Cell. And rewriting the Cell code for Jaguars would be a lot more complex than you'd think. PS5 should be capable though.Maybe I'm leaping here but I bet that bc team could pull off ps3 on ps4 emulation.
We have no idea if the PS4 isn't powerful enough to emulate Cell because Sony didn't organize a team of engineers and give them the time, effort, and money like MS did to find out.Unlikely. PS4 isn't nearly powerful enough to emulate Cell. And rewriting the Cell code for Jaguars would be a lot more complex than you'd think. PS5 should be capable though.
Microsoft is essentially a software company at its heart and has tons of programmers at its disposal to enable full BC with OG Xbox and Xbox 360, whereas Sony is a conglomerate which is involved in many different businesses and doesn't have the manpower to enable full BC with every one of its Playstation systems released to date.
We have a fairly good idea actually since we know the specs of both Cell and PS4's version of Jaguar CPU.We have no idea if the PS4 isn't powerful enough to emulate Cell because Sony didn't organize a team of engineers and give them the time, effort, and money like MS did to find out.
People assumed Xbox One wasn't powerful enough to emulate Xbox 360 and yet it happened.
Emulation on PC tells us nothing because it's done by hobbyists with no documentation of the hardware who do it on their free time. By your logic, PS3 emulation has got to be easier then because it's far more developed on PC than Xbox 360 emulation. LOLWe have a fairly good idea actually since we know the specs of both Cell and PS4's version of Jaguar CPU.
With PS3 the problem always was in emulating Cell SPU's which is a very difficult task even for modern desktop CPUs.
depends entirely on the standards sony have regarding BC.
do they want every title playable from disc?
do they want every title upressed?
do they want every title with trophy support?
do they want to be able to sell all games digitally on their storefront?
personally i don't see much point in BC if i can't just put the game in my PS5 and it works. and with the minefield of licensing and these console manufacturers wanting to make money from the process, the MS approach will never support everything.
i hope if sony have added BC to PS5 it's as simple as putting in any game and it emulating it. they can sell the games that they have licensing to sell on PSN, but it shouldn't prevent you from playing any game that you own.
It tells us a lot.
This is more a question of desire than technical difficulty. Most 360 games are on PC already so there's less desire to emulate it. 360 emulation on modern PC is immensely less difficult than PS3 emulation though.By your logic, PS3 emulation has got to be easier then because it's far more developed on PC than Xbox 360 emulation. LOL
PowerPC core isn't the issue, SPUs are.The Xbox 360 also used a PowerPC processor in Xenon and the PS3 used a PowerPC processor in Cell and MS was capable of doing it on Xbox One's version of Jaguar CPU.
Okay.
Yes, it's pretty clear. We don't know whether PS3 emulation would've been possible on PS4. Yet somehow you know.Okay.
It's actually pretty clear that it's you who doesn't have any idea about this.
Nintendo faces unique challenges regarding interface and media making direct BC on Switch a lot more challenging than it would've been for PS4 or XBO. Not that they couldn't be doing more with their own retro catalog but they are doing something now at least with NES & SNES on their NSO sub.The same difficulty Nintendo has on the switch. It costs money, better spent on making new games for the new hardware. Would be great to have both, but considering both Nintendo and Sony first party vs MS i think they priorities were spot on this generation.
We had 3 months, I used it to play a lot of older and great games.Have you seen this years gaming schedule? I ain't got time to play old games.
It's pretty obvious, so i don't know why you act like no one could know.Yes, it's pretty clear. We don't know whether PS3 emulation would've been possible on PS4. Yet somehow you know.
Once again Sony didn't organize a team of engineers along with PS3 hardware documentation and give them years to figure it out like MS did. The reality is I don't know, but nobody else on this forum knows either. Would it have been very difficult? Sure. Could it have been impossible to do it on PS4 Hardware? Sure. My point is the planning and effort was never put in to really find out one way or the other. Yet you constantly have people on this forum definitively state that it was impossible based on very little evidence.It's pretty obvious, so i don't know why you act like no one could know.