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headspawn

Member
Oct 27, 2017
14,648
Actually BC seems like a panic response to them losing a ton of market share. It seemed like a desperate attempt for them to remind everyone how great the 360 and provide something different compared to ps4.

desperate panic response, lmao.

This post comes off with a lot more transparent of your mentality than you probably intended.

At least Google the subject material before inserting foot to mouth, smh
 
Last edited:

Iron Eddie

Banned
Nov 25, 2019
9,812
It's a great feauture and very consumer friendly. How much people use it varies of course and it also depends on how its handled and how dated the games are. The Last of Us 2 remaster proves people will embrace them, same with all the WiiU games that got ported to the Switch.

After the PS3 came out Sony had a different direction and BC became an afterthought. That's the trouble when you make proprietary hardfware like Emotion engines and the Cell. Microsoft on the other hand took the bull by the horns and did the extra work.

Of course it "can", but Sony didn't pay the license so it can read CD-ROMS and I don't see why they'd suddenly pay one for every console sold now.

Wasn't Sony involved with creating CD? Seems weird that the company who led the charge with CD and DVD and bluray would all of the sudden worry about license fees.
 

headspawn

Member
Oct 27, 2017
14,648
Plus MS only has made a % of games work as BC and the PS1/2 libraries are thousands and thousands of games

I think people would also be perfectly fine if Sony were able to just get a good percentage of titles as well. If its not a hardware solution, I think most reasonable people would be understanding.
 

Iwao

Member
Oct 25, 2017
11,851
I think people would also be perfectly fine if Sony were able to just get a good percentage of titles as well. If its not a hardware solution, I think most reasonable people would be understanding.
True.

As far as their implementation of PS2 games, I'm still waiting for Max Payne 2 that was ESRB-rated and good to go. I'd love to know how that was cut short, whether it was Rockstar or Sony that pulled the plug.
 

neptunez

Member
Apr 21, 2018
1,875
Wasn't Sony involved with creating CD? Seems weird that the company who led the charge with CD and DVD and bluray would all of the sudden worry about license fees.
Yes they were apart of the original consortium that designed the CD-ROM standard.

And yes it's really weird that its playback functionality is currently missing in their 4th generation console. My only guess is they no longer wanted to pay whatever fee it costed.

It's been 7 years, and the majority of consumers didn't notice or didn't care, so good on them.
 

Iron Eddie

Banned
Nov 25, 2019
9,812
This is the answer to the OP's question.

Feel free to criticize them for doing so.
You also have to look at it from another angle, some will always come to Sony's defense (but word it in such a way that it makes sense for Sony) whether it be about not attending E3 or blocking crossplay with other consoles. Then there is the other side of the coin that will go after them for everything.

Once you take out both of those extreme views you will notice the forums are a much nicer place to be without the console warrioring. The fact is BC is a great approach to being consumer friendly. It's a huge feature on the PC and I am very happy with Microsoft taking it the most seriously of all the consoles, just like the direction they did with talkiing about Cyberpunk 2077.
 

Agent X

Member
Oct 27, 2017
1,141
New Jersey
Can you play those PS2 games by inserting the original discs into the PS4?

No, and that's one of the biggest problems here. If Sony had implemented that feature, then a large number of the complaints would have vanished.

Even more telling is that they didn't allow customers to take previously purchased "PS2 Classics for PS3" and carry them over to PS4. If the same PS2 game was made available for PS4, then you would have to repurchase the game on PS4 in order to play it on that system. This was utterly atrocious, and conflicts with their otherwise consumer-friendly cross-buy policies of the past.

No but they added trophy support which is more important to me.

I like trophies too, but I would have preferred to have a large number of games playable at no extra cost.

As we already know, much of the complications came from Sony requiring developers to invest time and resources to add the trophies. If Sony made the addition of trophies optional instead of mandatory, then many more developers and publishers would have brought their games over.

As much as I understand why Sony doesn't focus on it, I think as such a huge brand in gaming history they kind of owe it to us that they can keep legacy games alive and playable going forward. Enough of new generations of hardware meaning old games can no longer be played on the modern hardware.

It might not be an immediate money spinner or return their investment but I think as a positive piece of PR it would be priceless. I hope Microsoft's endeavours on this have changed Jim Ryan's stance on this.

I'm not expecting disc playback to work but that would be super sweet even if more and more irrelevant as time goes on, but what they really should be doing is getting as many old games as possible available to buy digitally and licensed so we can buy them once and own them forever on PlayStation hardware and through PS Now streaming in future. Put the leg work in Sony, let us play most of the classic games we remember. Go on.

Good post.
 
Dec 31, 2017
1,430
Actually BC seems like a panic response to them losing a ton of market share. It seemed like a desperate attempt for them to remind everyone how great the 360 and provide something different compared to ps4.

also they've wrapped up BC support. Not sure I would say we've only recently seen the fruits of their labor...
BC is somewhat partially implemented at the hardware level (just like it was on 360) if I remember the explanation from the BC team, so it was already planned before the Xbox One even shipped, and I'm guessing the same planning has gone into Xbox Series X design.

So no, it wasn't a rushed and desperate decision, it was always part of the plan.
 

LilScooby77

Member
Dec 11, 2019
11,192
Well the PS2 had PS1 BC, and the original PS3 had PS1 and PS2 (Limited) BC. It's only the PS4 that bucked that trend because of how complicated emulation is for the PS3, but it should of had PS1 BC at least.

The PS5, going by reports, has PS4 BC so going forward Sony shouldn't have any problems.
I'm mostly talking about software emulation for really different architecture. I feel like Sony can pull off ps3 emulation if they had Microsoft's back compat team.
 
Dec 31, 2017
1,430
As much as I understand why Sony doesn't focus on it, I think as such a huge brand in gaming history they kind of owe it to us that they can keep legacy games alive and playable going forward. Enough of new generations of hardware meaning old games can no longer be played on the modern hardware.

It might not be an immediate money spinner or return their investment but I think as a positive piece of PR it would be priceless. I hope Microsoft's endeavours on this have changed Jim Ryan's stance on this.

I'm not expecting disc playback to work but that would be super sweet even if more and more irrelevant as time goes on, but what they really should be doing is getting as many old games as possible available to buy digitally and licensed so we can buy them once and own them forever on PlayStation hardware and through PS Now streaming in future. Put the leg work in Sony, let us play most of the classic games we remember. Go on.
Imo, the problem is that older hardware (especially ones with disc drives) break over time and it becomes a real burden to find functioning consoles or having to mod them and pay exorbitant prices for it (like I have recently discovered for modding an N64 to support modern TVs).

PC doesn't have that problem, but I think it's the responsibility of the platform holders to offer some form of B.C. so that older games are playable with the original discs, or at least that you have some way of buying them digitally. It should be easy enough to implement for a big corporation like Sony, brings goodwill the the brand, and preserves older games so that new generations can play them. Plus imo it's easy money for them. Just gotta make sure that your purchases follow you. If all my PS1 purchases on PS3 would follow me, I might not be against the idea of getting a PS5 at some point so I could keep building my collection.
 

litebrite

Banned
Oct 27, 2017
21,832
I'm mostly talking about software emulation for really different architecture. I feel like Sony can pull off ps3 emulation if they had Microsoft's back compat team.
Sony might've been able to accomplish PS3 emulation on X86 architecture and PS4's fixed specs with their own team of engineers and documentation, if they dedicated the amount of time, effort, and money into it that MS had.
 

fiendcode

Member
Oct 26, 2017
24,955
Yes they were apart of the original consortium that designed the CD-ROM standard.

And yes it's really weird that its playback functionality is currently missing in their 4th generation console. My only guess is they no longer wanted to pay whatever fee it costed.

It's been 7 years, and the majority of consumers didn't notice or didn't care, so good on them.
It doesn't even make sense, Sony was even part of the One-Red licensing model (along with Phillips, Pioneer and LG iirc) that covered blanket licensing for all CD and DVD formats.
 

Squarealex

Member
Nov 11, 2017
1,499
I don't like 360 BC methods, some many games do not working due to licence issue (PGR4, DOA4, DOA2 Ultimate) + needed downloaded to play it.
But Enhanced on X is a very good thing.
 

EvilBoris

Prophet of Truth - HDTVtest
Verified
Oct 29, 2017
16,705
I'm mostly talking about software emulation for really different architecture. I feel like Sony can pull off ps3 emulation if they had Microsoft's back compat team.
I mean , hobbyists can pull of PS3 emulation without access to actual documentation, so I'm sure Sony could.
 

litebrite

Banned
Oct 27, 2017
21,832
I don't like 360 BC methods, some many games do not working due to licence issue (PGR4, DOA4, DOA2 Ultimate) + needed downloaded to play it.
Such a glass half empty outlook LOL

From a glass half full outlook, so many games ARE working inspite of the publishing, licensing, streaming issues and starting from this generation on forward, all games will have to be installed and played on the hard drive. Downloading it is necessary due to each bc game being fine tuned in individual emulator wrappers.
 

slothrop

▲ Legend ▲
Member
Aug 28, 2019
3,924
USA
Microsoft is several tiers above Sonys software engineering capacity. There are probably less than 10 companies in the world that even close to compare. That means little side projects in the grand scheme of the org like BC get resources other companies couldn't match.
 

androvsky

Member
Oct 27, 2017
3,530
It doesn't even make sense, Sony was even part of the One-Red licensing model (along with Phillips, Pioneer and LG iirc) that covered blanket licensing for all CD and DVD formats.
I'm not even sure what they'd license. The patents are all expired, so all that's left is the CD audio logo which I'm pretty sure isn't required to make a device that reads CDs (that's where the patents come in). It's more of a marketing thing so consumers know what is compatible, iirc the CD group even made some music labels remove the CD logo from some albums that had bad DRM.

Sony was desperately pushing their own music streaming service when the PS4 launched, so I get why they wouldn't admit to being able to read CDs then (as bad as a reason it is, it at least makes sense), but I don't know why they're persisting after the deal with Spotify. Maybe Spotify has to pay a different fee structure if it goes on something that can play CDs, I don't know. Something dumb is going on.
 
Oct 28, 2017
5,050
BC is super important to me as a gamer as I tend to resonate more with older titles just as much as current ones. I applaud Microsoft on their efforts, and respect of their back catalog. This is why, ultimately, both Xbox and Steam will remain my platforms of choice moving forward.
 

etta

Banned
Oct 27, 2017
3,512
Takes significant talent to make something look easy. Saying it's "so easy" is giving compliments to the software engineers.
 

tzare

Banned
Oct 27, 2017
4,145
Catalunya
The same difficulty Nintendo has on the switch. It costs money, better spent on making new games for the new hardware. Would be great to have both, but considering both Nintendo and Sony first party vs MS i think they priorities were spot on this generation.
 

Stalker

The Fallen
Oct 25, 2017
6,775
There's a handful of people on this website that have the technical knowledge to explain it to you. Everyone else is just grasping at straws with same architecture phasing.
 
Nov 5, 2017
3,484
Forgive me if I'm wrong on this, but...

The PS4 is more than powerful enough to have emulators for all PS1 & PS2 games on it, yet they don't offer it to PS4 owners & only offers part of the PS1/PS2 game selection by buying it through the PS Store. Microsoft however, offers Original Xbox & Xbox 360 games on Xbox One & is about to have BC with OG Xbox, Xbox 360 & Xbox One games on Xbox Series X, & can even use their original gaming discs.

Sony with PS5, however? Just offers BC with PS4, yet no word on full BC within PS1/PS2 games. I get not having BC with PS3 games, as I don't think that even PS5 will be powerful enough to properly emulate the cell processor, but for PS1 & PS2, it's unacceptable, & Sony should get on board with it. They can easily do so without having the Emotion Engine & the Graphics Synthesizer hardware.

Sorry if this has been done before.

Microsoft is essentially a software company at its heart and has tons of programmers at its disposal to enable full BC with OG Xbox and Xbox 360, whereas Sony is a conglomerate which is involved in many different businesses and doesn't have the manpower to enable full BC with every one of its Playstation systems released to date.
 

litebrite

Banned
Oct 27, 2017
21,832
Unlikely. PS4 isn't nearly powerful enough to emulate Cell. And rewriting the Cell code for Jaguars would be a lot more complex than you'd think. PS5 should be capable though.
We have no idea if the PS4 isn't powerful enough to emulate Cell because Sony didn't organize a team of engineers and give them the time, effort, and money like MS did to find out.

People assumed Xbox One wasn't powerful enough to emulate Xbox 360 and yet it happened.
 

THEVOID

Prophet of Regret
Member
Oct 27, 2017
22,924
Microsoft is essentially a software company at its heart and has tons of programmers at its disposal to enable full BC with OG Xbox and Xbox 360, whereas Sony is a conglomerate which is involved in many different businesses and doesn't have the manpower to enable full BC with every one of its Playstation systems released to date.

And yet they crank out hardware. Their BC team is tiny.
 

dgrdsv

Member
Oct 25, 2017
12,024
We have no idea if the PS4 isn't powerful enough to emulate Cell because Sony didn't organize a team of engineers and give them the time, effort, and money like MS did to find out.

People assumed Xbox One wasn't powerful enough to emulate Xbox 360 and yet it happened.
We have a fairly good idea actually since we know the specs of both Cell and PS4's version of Jaguar CPU.
With PS3 the problem always was in emulating Cell SPU's which is a very difficult task even for modern desktop CPUs.

Also Xbox One doesn't emulate 360, it uses recompiled binaries. The obvious difference here is that it's a lot easier to fit the PPC code made for 3C/6T IOE CPU onto an x86 8C/8T OOOE CPU than do the same with Cell's SPUs.
 

litebrite

Banned
Oct 27, 2017
21,832
We have a fairly good idea actually since we know the specs of both Cell and PS4's version of Jaguar CPU.
With PS3 the problem always was in emulating Cell SPU's which is a very difficult task even for modern desktop CPUs.
Emulation on PC tells us nothing because it's done by hobbyists with no documentation of the hardware who do it on their free time. By your logic, PS3 emulation has got to be easier then because it's far more developed on PC than Xbox 360 emulation. LOL

The Xbox 360 also used a PowerPC processor in Xenon and the PS3 used a PowerPC processor in Cell and MS was capable of doing it on Xbox One's version of Jaguar CPU.

You have no idea whether it would've been possible for Sony to do PS3 emulation on PS4 because once again they didn't organize a team of engineers who have documentation of PS3 hardware and give them the time, effort, or money to find out like MS did with their BC team.

So quit saying nonsense like we have a fairly good idea when we don't.
 
Oct 25, 2017
9,463
On top of it being something that takes time and resources to do properly there is also market research that says it's generally something people say they want and then rarely use.
 

KORNdog

Banned
Oct 30, 2017
8,001
depends entirely on the standards sony have regarding BC.

do they want every title playable from disc?
do they want every title upressed?
do they want every title with trophy support?
do they want to be able to sell all games digitally on their storefront?

personally i don't see much point in BC if i can't just put the game in my PS5 and it works. and with the minefield of licensing and these console manufacturers wanting to make money from the process, the MS approach will never support everything.

i hope if sony have added BC to PS5 it's as simple as putting in any game and it emulating it. they can sell the games that they have licensing to sell on PSN, but it shouldn't prevent you from playing any game that you own.
 
Apr 30, 2019
1,185
I play spies vs mercenaries in splinter cell chaos theory and double agent on my 1X about as much as I play current gen games online. And they look gorgeous with the enhancements. Not even mentioning all the single player games I've replayed I can't thank Microsoft enough for giving us backwards compatibility and making so many games look and run better. Hopefully both new consoles can do even better than Xbox did this gen.
 

Deleted member 16136

User requested account closure
Banned
Oct 27, 2017
4,196
depends entirely on the standards sony have regarding BC.

do they want every title playable from disc?
do they want every title upressed?
do they want every title with trophy support?
do they want to be able to sell all games digitally on their storefront?

personally i don't see much point in BC if i can't just put the game in my PS5 and it works. and with the minefield of licensing and these console manufacturers wanting to make money from the process, the MS approach will never support everything.

i hope if sony have added BC to PS5 it's as simple as putting in any game and it emulating it. they can sell the games that they have licensing to sell on PSN, but it shouldn't prevent you from playing any game that you own.

Exactly this. I dont even care for resolution bumps really either, I just want to be able to stick the disc in, and have the game run as it was in a 1080p/4K frame and integer scaled (with options for other scaling methods). All those games with licensed tracks wont be coming back so it will be the only way to play them.
 

dgrdsv

Member
Oct 25, 2017
12,024
Emulation on PC tells us nothing
It tells us a lot.

By your logic, PS3 emulation has got to be easier then because it's far more developed on PC than Xbox 360 emulation. LOL
This is more a question of desire than technical difficulty. Most 360 games are on PC already so there's less desire to emulate it. 360 emulation on modern PC is immensely less difficult than PS3 emulation though.

The Xbox 360 also used a PowerPC processor in Xenon and the PS3 used a PowerPC processor in Cell and MS was capable of doing it on Xbox One's version of Jaguar CPU.
PowerPC core isn't the issue, SPUs are.

Okay.

It's actually pretty clear that it's you who doesn't have any idea about this.
 

MonsterMech

Mambo Number PS5
Member
Oct 27, 2017
1,409
I don't think there's anything technical stopping them.

It's more about money. For them it does not make economic sense, so they are not doing it.
 
Oct 25, 2017
13,246
It's not difficult at all. Sony isn't doing it because it doesn't generate $$$ and apparently some people are fine with that.

Boggles my mind tbh.
 

fiendcode

Member
Oct 26, 2017
24,955
The same difficulty Nintendo has on the switch. It costs money, better spent on making new games for the new hardware. Would be great to have both, but considering both Nintendo and Sony first party vs MS i think they priorities were spot on this generation.
Nintendo faces unique challenges regarding interface and media making direct BC on Switch a lot more challenging than it would've been for PS4 or XBO. Not that they couldn't be doing more with their own retro catalog but they are doing something now at least with NES & SNES on their NSO sub.

I don't agree with the notion of BC/retro or new 1st party being a zero sum game though. Not really how it works.
 

litebrite

Banned
Oct 27, 2017
21,832
It's pretty obvious, so i don't know why you act like no one could know.
Once again Sony didn't organize a team of engineers along with PS3 hardware documentation and give them years to figure it out like MS did. The reality is I don't know, but nobody else on this forum knows either. Would it have been very difficult? Sure. Could it have been impossible to do it on PS4 Hardware? Sure. My point is the planning and effort was never put in to really find out one way or the other. Yet you constantly have people on this forum definitively state that it was impossible based on very little evidence.