While the content drip sucks, I heavily disagree. It would have launched and had basically all the same problems regarding progression/customization/bugs etc. It needed this large scale launch for feedback. It's just a shame there's the whole pandemic + talent market + general inefficiencies from 343. A game like Halo doesn't only get one shot at a launch and player base. It'll always be around for the Xbox community and now PC community to jump in to.
Or they could have pursued a healthy midground - released Halo Infinite's MP under a lengthy user-feedback-centred open Beta, and continued to polish and iterate on Infinite's Campaign until it was a tour de force experienceOption A (delay): All of that stuff comes in November 2022, and there's no Halo Infinite to play between then and now.
Option B (no delay): All of that stuff comes in November 2022, and there's Halo Infinite to play between then and now.
I'm taking Option B all day.
I'm laughing that people here were telling others that didn't trust 343 on their word of season 2 being 3 months that they were being unreasonable and spreading FUD
Man, the halo franchise should have never left Bungie's side. Microsoft should have just given Bungie a break from halo. Microsoft could have allowed bungie to create a new ip and come back to halo later on. That we never got a bungie developed halo 4-6 is a tragedy.
So 12 months gets you two maps. Game is not going to recover. GG MS and 343 for mishandling your crown jewel.
Seriously. This is their flagship studio and their flagship franchise and they seem to be struggling like a AA studio who are in way over their heads. Like they bit off way more than some small 50 person team could handle.Can someone be called out? Anyone? I'd like to know what exactly is going on and who's responsible for this apparent ineptitude. This game was supposed to release in November 2020 originally and here we are a year and a half later with basic features still 4-6 months out. A billion dollar franchise hasn't been handled this badly since the Star Wars sequel trilogy.
Campaign Co-Op: Late August Target
Campaign Mission Replay : Late August Target
people will realize this is going to be a big year for this game.
And no mention of per match xp or the spartan career system for season 3 😂 😂 😂 😂 😂 😂 😂
Just think of this as the open betaOr they could have pursued a healthy midground - released Halo Infinite's MP under a lengthy user-feedback-centred open Beta, and continued to polish and iterate on Infinite's Campaign until it was a tour de force experience
I dont believe Bungie wouldve made a Halo that feels as good to play or has a better sandbox than this one, but as proven by Destiny they could handle the live service aspect worlds better.Man, the halo franchise should have never left Bungie's side. Microsoft should have just given Bungie a break from halo. Bungie was burned out making halo games. Microsoft should have allowed bungie to create a new ip and then come back to halo later on. That we never got a bungie developed halo 4-6 is a tragedy.
When the initial negative reactions cool down, like typical, people will realize this is going to be a big year for this game. Given it's an evolving roadmap and Statens tease at the end, I bet we get campaign expansion reveal or possibly the BR mode CA is working on around E3 time.
yeah I'm contesting that last point, at first I wasn't worried that there wasn't being much mention about PC-specific improvements but now I'm just like "ok so that's just not happening any time soon huh" after this news.While the content drip sucks, I heavily disagree. It would have launched and had basically all the same problems regarding progression/customization/bugs etc. It needed this large scale launch for feedback. It's just a shame there's the whole pandemic + talent market + general inefficiencies from 343. A game like Halo doesn't only get one shot at a launch and player base. It'll always be around for the Xbox community and now PC community to jump in to.
If trust any activision studio at this point. They'd guarantee good controller aiming and a matchmaking system that actually finds you games at reasonable search times.Microsoft to Activision studios "Welcome, you don't have to do COD forever, welcome to Halo"
Bungie took a while - years really to figure out how to properly manage a live service. It will likely take 343 a long time too. That said this is still disappointing and another six month season just seems bizarre. I was an extremely active player for about 3 months of season 1 and felt like there wasn't much incentive for me to keep playing with the lack of content.I dont believe Bungie wouldve made a Halo that feels as good to play or has a better sandbox than this one, but as proven by Destiny they could handle the live service aspect worlds better.
Which is why it's funny when people say "they released this on Friday to bury it!". Games media never sleeps, and thus, neither do gamers.138 replies in 30 minutes on a Friday evening. These types of thread are always so crazy active on Era.
Halo 3 number is wrong, should be 18. Heroic map pack (3), legendary map pack (3), Cold Storage surprise drop. Add that to the base 11 maps makes 18.After a whole year, Infinite will have the lowest amount of maps out of every Halo game and that's not even counting the missing game modes this game is suffering from.
Map count 12 months after launch:
Halo 1: 13
Halo 2: 16
Halo 3: 14
Reach: 19
Halo 4: 21
Halo 5: 27
Halo Infinite: 12
Come on now..