I mean, sure, I can get behind a battle pass that doesn't expire if that's something people want, but this makes more sense in Avengers, as each pass is locked to a single character. Battle passes in Destiny are shared between all of your characters. Not an apples to apples comparison by any means. And in their model, it is really necessary to adopt this approach because there are so many characters. It's in their best financial interests to allow players to play battle pass content whenever because otherwise people would be discouraged from buying more passes.
Rolling season passes that pay for the next after finishing the current season's would only work in Destiny if they decoupled the season pass from the big seasonal expansion purchase and made that a separate, additional purchase. Since seasons are only $10 in the first place (the entire cost of your average game's battle pass) while providing significantly more than just a battle pass worth of items in content, I guess that would look like a return their previous yearly expansion pricing ($50 minimum?) and then another $10 for each season pass (but if you reach max pass level, the next season pass unlocks for free). Eh, idunno if that would go over as well as Paul is suggesting. Not finishing a season pass becomes very expensive as you have to drop another $10 for the next pass one you want while regular players get it for free. I'm not sure how that decreases FOMO at all.
Finally, Paul should know the battle pass in Destiny 2 is fundamentally different than those in other games. In other games, the Battle Pass is the point of the purchase. This understanding is fundamental for this discussion, as it is completely different in Destiny 2. In Destiny 2, you buy into a season for the seasonal content: whatever weapons, story progression, raids, dungeons, and game modes that will be available for that season. The battle pass is just a throw-in extra; not the primary reason for purchase. If the season pass disappeared tomorrow, it wouldn't really matter because it's not why people drop $10 every few months in Destiny 2. So yea, while it would be cool if the skins that come up later in the pass could be earned whenever you can get to them, this isn't any sort of apples to apples comparison. Very different games, very different character systems, very different amounts of content provided by season passes and battle passes.
Rolling season passes that pay for the next after finishing the current season's would only work in Destiny if they decoupled the season pass from the big seasonal expansion purchase and made that a separate, additional purchase. Since seasons are only $10 in the first place (the entire cost of your average game's battle pass) while providing significantly more than just a battle pass worth of items in content, I guess that would look like a return their previous yearly expansion pricing ($50 minimum?) and then another $10 for each season pass (but if you reach max pass level, the next season pass unlocks for free). Eh, idunno if that would go over as well as Paul is suggesting. Not finishing a season pass becomes very expensive as you have to drop another $10 for the next pass one you want while regular players get it for free. I'm not sure how that decreases FOMO at all.
Finally, Paul should know the battle pass in Destiny 2 is fundamentally different than those in other games. In other games, the Battle Pass is the point of the purchase. This understanding is fundamental for this discussion, as it is completely different in Destiny 2. In Destiny 2, you buy into a season for the seasonal content: whatever weapons, story progression, raids, dungeons, and game modes that will be available for that season. The battle pass is just a throw-in extra; not the primary reason for purchase. If the season pass disappeared tomorrow, it wouldn't really matter because it's not why people drop $10 every few months in Destiny 2. So yea, while it would be cool if the skins that come up later in the pass could be earned whenever you can get to them, this isn't any sort of apples to apples comparison. Very different games, very different character systems, very different amounts of content provided by season passes and battle passes.