the physical soundtrack is being released next month. I'm hoping it hits streaming services at the same time or shortly after. I really wanna listen to it while I'm making dinner
I think even with the flaws the remake has I don't think anyone can deny the highs are phenomenal and show excellent potential for the next installment.
The icon is still in the game. 😉
We're at the same place.I just got to side quest bonanza in Chapter... 14 I think? Right before you go to Shinra HQ.
I really appreciate the extra lore and how well integrated the sidequests are into the world, but man, I WANT TO SEE THE MOMENTS I LOVE!!! I really don't mind it in the long run, though.
Barret is much fun to play when you give his melee skills a chance. After I got proficiency in those he became very versatile - has both range and is good up close.Not a huge fan of barret's gameplay in general, but Maximum Fury feels so good.
For real? I feel like the combat cuts away too often generally, especially in boss battles, I'd hate if they were longer and broke up the tension.I'm still going back and forth on implementation of the summons -- they're super strong, and they look great. Their ATB-ordered attacks are cool, but the fights are so busy that sometimes (especially against bosses) it's a bit hard to fully appreciate them.
Their ultimates are sweet, and I appreciate the cutaway so we can really bask in the power, but, given that they're cutting away anyway, I wish they'd added maybe 3-5 seconds of super sweet effects and animations. They seem just a tiny bit too brief. Oh well, maybe Bahamut Zero will still take a minute to blast the earth from space in part 3....
There are sun lamps underneath the plate.The slums are so bright and cheery. What is the deal?
it's the biggest thing bothering me. The whole area is supposed to be under the literal and figurative oppressive shadow of the "pizza" of the upper plate, yet why do I feel like Cloud and co. should be wearing sunscreen?
Am I alone? Is my TV poorly calibrated? Were the slums depicted in the original game not supposed to be under a skyless endless night?
hmmm... in retrospect, how the heck was Aerith's house in the original all bright and sun shiny? 🤔
how did they secure that prime real estate when the rest of Midgar is a shithole?
I think even with the flaws the remake has I don't think anyone can deny the highs are phenomenal and show excellent potential for the next installment.
I hope future KH titles go off of this game and not KH3 when designing combat.
Just reached
How much longer do I have? I was hoping to beat it by the end of the day today.Chapter 17
For real? I feel like the combat cuts away too often generally, especially in boss battles, I'd hate if they were longer and broke up the tension.
Which chapter?Okay, this wastewater pump "puzzle" is bullshit. Someone explain how you ACTUALLY clear this stupid thing, because the instructions are clearly lying.
100%
I'm not actually asking for the minute-plus summon animations of the original. But you see summon ultimates rarely enough in this, and often at climactic moments, that I would like just another couple seconds to really see and feel the impact. Of course, I'm old, and grew up in an analog world, so over-busy quick moving screens don't always do it for me.
Note I'm using menu commands for ATB, not hot-buttons, and I really like the fast-slow-fast rhythm of the battles. Maybe they could have a short/long option for the animations?
You press x with tifa and then you press down to make the needle stop on the red gauge once the needle resets.Okay, this wastewater pump "puzzle" is bullshit. Someone explain how you ACTUALLY clear this stupid thing, because the instructions are clearly lying.
The slums are so bright and cheery. What is the deal?
it's the biggest thing bothering me. The whole area is supposed to be under the literal and figurative oppressive shadow of the "pizza" of the upper plate, yet why do I feel like Cloud and co. should be wearing sunscreen?
Am I alone? Is my TV poorly calibrated? Were the slums depicted in the original game not supposed to be under a skyless endless night?
hmmm... in retrospect, how the heck was Aerith's house in the original all bright and sun shiny? 🤔
how did they secure that prime real estate when the rest of Midgar is a shithole?
Nah KH combat is fine, the bosses needs to be tailored to it and the dlc nailed it.I'm a pretty big FF7 fan, not to the point where the original is gospel, but big enough where every part of that game is etched in to the folds of my brain. I loved all the minor and major changes (including the ending) as well as the new music. This is also the best action combat that Square Enix has ever designed, everything before this has always been so scuff or awkward to control. I hope future KH titles go off of this game and not KH3 when designing combat.
lol, they aren't lying. You smash x to make it easier. you have to try to get the needle in the red area.Okay, this wastewater pump "puzzle" is bullshit. Someone explain how you ACTUALLY clear this stupid thing, because the instructions are clearly lying.
You don't need to hold on to the left trigger. Press up and let go. Have Tifa release the pressure and then press down with Aerith when the needle hits the red zone. It's all about timing (be quick)Okay, this wastewater pump "puzzle" is bullshit. Someone explain how you ACTUALLY clear this stupid thing, because the instructions are clearly lying.
I hope future KH titles go off of this game and not KH3 when designing combat.
Maybe they'll fix it in a patch, but that was definitely the most in your face pixelated jpg background I've seenAny way to fix?the background in Chapter 15 from looking like a big .jpeg
It's really sucking me out of the experience.
It's explained later in the game. There are sun lamps which act as artificial lighting in the day time.
Press x a lot to make the red area largerOkay, this wastewater pump "puzzle" is bullshit. Someone explain how you ACTUALLY clear this stupid thing, because the instructions are clearly lying.
Exactly.. some people here keep repeating that we are saying that the game is perfect and that's not the truth.
I know the game have a few texture issues and some details that could be better in the visual department.. but the highs in this game are so over the top that in the end you should only focus on them.
A few bad textures won't change the fact that this is the best action/turn based RPG we have got in so many years.. the Square magic is all over this game and you can tell how much detail and effort the team did for all the small details you find along the way.
Okay, this wastewater pump "puzzle" is bullshit. Someone explain how you ACTUALLY clear this stupid thing, because the instructions are clearly lying.
I honestly don't think the inclusion of lamps does anything to change that ultimately. They need to keep the population alive and healthy to a degree so they can be worked and exploited, it actually makes more sense this way imo. We don't need heavy metaphors to sell it.... ... ... 😐
I just can't even...
Did the developers not understand the original game's tone and atmosphere or was this a design decision for a different reason?
I mean the symbolism in the OG game of the rich living on high and literally forcing the dregs of society and the poor to live in filth and shadow was palpable. It was so good. Why change it?
I think even with the flaws the remake has I don't think anyone can deny the highs are phenomenal and show excellent potential for the next installment.
The slums are so bright and cheery. What is the deal?
it's the biggest thing bothering me. The whole area is supposed to be under the literal and figurative oppressive shadow of the "pizza" of the upper plate, yet why do I feel like Cloud and co. should be wearing sunscreen?
Am I alone? Is my TV poorly calibrated? Were the slums depicted in the original game not supposed to be under a skyless endless night?
hmmm... in retrospect, how the heck was Aerith's house in the original all bright and sun shiny? 🤔
how did they secure that prime real estate when the rest of Midgar is a shiole?
I 100% love this combat but FUCKING NO. This should be the standard for future FF games. KH3 combat was the shit in it's own right. Remember these two games play differently in that one is a true action rpg and the other is basically I wanna call it ATB based.I hope future KH titles go off of this game and not KH3 when designing combat.
... ... ... 😐
I just can't even...
Did the developers not understand the original game's tone and atmosphere or was this a design decision for a different reason?
I mean the symbolism in the OG game of the rich living on high and literally forcing the dregs of society and the poor to live in filth and shadow was palpable. It was so good. Why change it?
Finished the game. I was expecting a much worse ending after all the reactions. There are parts that I didn't like but overall happy with it.
I just want to say that i love the combat so much. I've never seen a turn based system being translated in an action one so masterfully.
I don't even care about the cheap mmorpg-ish sidequests, it's sooo fun to fight.
For real. I'm right there with ya.I just want to say that i love the combat so much. I've never seen a turn based system being translated in an action one so masterfully.
I don't even care about the cheap mmorpg-ish sidequests, it's sooo fun to fight.