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Roliq

▲ Legend ▲
Member
Sep 23, 2018
6,232
It was the 10th best selling game of 2020. I would say that is more than just okay sales.
For a remake of one of the most well know games that was the core of first PS console of one of the biggest video game franchises that has countless games and media everywhere to the point that that people claiming that the Sony had "won the generation" when it was announced 5 million is only okay, especially when compared to other exclusive games selling way more and a lot of other games including RPGs are getting selling more than before
 
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Starwing

One Winged Slayer
The Fallen
Oct 31, 2018
4,130
I think its a success. But it depends on what internal projections were and considering that they themselves said that it was a success, I'f assume it met their projections.
A lot of people I know are waiting for "the whole game to be out"
Myself included. The game looks and plays great, don't get me wrong, but I like to experience the whole thing from start to finish.
 

Ferrs

Avenger
Oct 26, 2017
18,830
FFVII is one of my favourite games ever and I've purposefully chose the Remake until it's finished. I don't mind waiting a decade for that.

Honestly, I think this is a bad idea. Like, Midgar, a couple hours section in OG, it's now 30 hours. Now Imagine the whole ass Remake. You are going to end with an +150 hours game with terrible pacing if playing straight (heck they already have pacing issues separately IMO).
 

Socivol

Member
Oct 25, 2017
6,719
For a remake of the most well know game that was the core of first PS console of one of the biggest video game franchises that has countless games and media everywhere to the point that that people claiming that the Sony had "won the generation" when it was announced, i mean 5 million is only okay when compared to other exclusive game selling way more and is not like the pandemic affect it much since that didn't really stop other games
I dont recall any of this won generation fanboy talk I am talking objectively. You can't say the #10th best overall selling game of the year (and even higher when you cosider only the PlayStation platform) and was said to be a success and beat expectations of it's publisher sold "just okay". The company that created the game has already told us it's sold more than "okay". Every metric indicates game was an overwhelming success.

We would know if it wasn't. Remenber when Bioware told us Anthem which sold 7 million copies sold below expectations? Or when SE themselves said Tomb Raider sold below expectations after selling millions of copies.
 
Oct 27, 2017
1,297
Yes it was. It sold above 5 million copies at least to now (where it will be you'd assume quite a bit over this). Unless Square set expectations above that for first few months (which I doubt) its done well. It was also a critical success too.
 

Nama

A Big Deal
Member
Nov 2, 2017
1,348
5mil seems very good to me. Only been a year, Sony paided for exclusively plus whatever they got for PS+ deal plus double dipping with Ps5/Dlc. Unless they lost an astronomical amount of money during development its hard to imagine it didn't at least hit expectations.
 

skillzilla81

"This guy are sick"
The Fallen
Oct 25, 2017
10,051
For a remake of one of the most well know games that was the core of first PS console of one of the biggest video game franchises that has countless games and media everywhere to the point that that people claiming that the Sony had "won the generation" when it was announced 5 million is only okay, especially when compared to other exclusive games selling way more

I guess facts don't matter to feelings.

Also this 5 million copies sold is from AUGUST of TWENTY TWENTY, four months after release.

Maybe get some updated sales stats if anybody wants to, stupidly, argue whether or not this was a success when SE already said it was almost a year ago.
 

cfer50

Member
Oct 31, 2017
388
Melbourne Australia
I waited thinking the sequels would be out in quick succession and only decided to play when it was on PS+. I'll buy an official copy so I get the upgrade and bonus content, but yeah, 5 Mil sold I think is pretty decent so far.
 

jwhit28

Member
Oct 25, 2017
5,093
I hope it was considered a success. Sales can only get worse as they go from PS4+PS5 FFVIIR to PS5 exclusive for FFXVI.
 

Minsc

Member
Oct 28, 2017
4,160
I don't think the sales have matched up to the hype, but I think over the next 20-30 years as it's continually ported and remade in to the subsequent parts the sales will probably surpass the original.
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,380
Midgar, With Love
Yeah, I'll take Imran's commentary on this subject over whatever anybody in this thread happens to think, including myself. How the hell do I know what Square's projections were? The one thing I do know is that a reputable individual says the company is happy with its performance.
 

headspawn

Member
Oct 27, 2017
14,646
Who knows?

What we might think are good sales could be 'bad' to Square Enix... these are the guys that were disappointed when Tomb Raider reboot didn't sell 5-6 million in the first month.
 

Paragon

Member
May 5, 2018
470
I think to argue that five million copies sold isn't a sales success shows a real lack of awareness of how JRPGS tend to perform. For example, the most recent numbers for Dragon Quest 11 are 6.5 million copies shipped, and that's while being on significantly more platforms than FF7 Remake and being released several years earlier. Persona 5 was hailed as a breakout hit for ATLUS and the combined sales of the original release and Royal is around the 4 million range.

So in context to how other JRPGs are performing, 5 million copies sold in the first few months of release is a pretty big success. And that's without even accounting for other factors like Sony paying for exclusivity.
 

FrostweaveBandage

Unshakable Resolve
Member
Sep 27, 2019
6,858
I like to look at it from the lens of other remakes.

RE3make was released one week earlier and sold 3.6M copies as of January. RE2make was released 15 months earlier and sold 7.8M copies. FFVII appears to be wildly more successful than RE3make and probably on a similar pace as RE2make.

I have a hard time believing Capcom believes either remake to have been a failure. even taking into account the dropoff for RE3make. But then, they can develop those games much faster so maybe that's a wash. Again though, we won't really know until we hear updated sales numbers.
 

PshycoNinja

Game Developer
Verified
Oct 25, 2017
3,227
Los Angeles
Firstly, yes Final Fantasy VII Remake was a sales success. I don't see how anyone could see otherwise.

Second, Its really weird to see people play down FFXV's success. Its the fastest selling FF ever and still is. If FF7R is a sales success to you then XV would also fall within the metrics of sales success.

Thirdly, FFXV did monstrously well worldwide. Now that both XV and VIIR have both been free on PS+ and (for XV) free on gamepass for a hot minute, and the nature of the current video game industry with Netflix like game services its hard to say and see that success. That said VIIR and XV are mega successes for sure. Hell XV's demake on mobile got over 10M downloads.

Ffxv was on 3 platforms. Also I remember that title was on a deep sale a month after the release.
FFvii still hasn't got a deep discount afaik.

So if it was on PS4 and Ouya that would be on four platforms which diminishes its success right?

The fact is Final Fantasy games do not perform well on the Xbox platform. XIII didn't perform well and XV was a little more successful there but still got most of its sales from PS4. PC came like a year and a half later and at that point XV was over 7M sold. So this weird playing down of how well it did is...weird. Both games were successful.

And I can get FFVII Remake for 20 bucks now. Its had many deep sales and was free on PS+. FF games have regular sales, so this idea only XV has sales is...weird.

Did well, for sure. Not on PC or Xbox yet.

FFXV didn't hit 6 million sales shortly after launch. After all the dlc including Ardyn's, it had long legs and is on PC too. That certainly helped it reached 9 million.

FFVII Remake still got a few more episodes or upgrades. I'm waiting for the full game and I know a few others are as well. It will surpass FFXV numbers once its completed and its timed exclusivity is over.

FFXV hit 6M a month after release. It needed restocks of the Day 1 editions very soon after it had released. Retailers would not order more copies if they didn't need them. FFXV certainly had long, long legs. It still sells a fair amount.

The last bolded point is weird to say. Its like saying XIII series of games outsold FFX. Its like...okay sure but that is three different $60 games compared to one title. That seems hardly a reasonable comparison metric?

I think this says more about FFXV than it does about FF7R--namely that XV is a top-tier videogame that millions of people enjoyed, despite it's reputation on ResetEra.com. 😉

Shhhhhh you said the unsaid thing out loud. ;)
 

CrichtonKicks

Member
Oct 25, 2017
11,272
I have a hard time believing Capcom believes either remake to have been a failure. even taking into account the dropoff for RE3make. But then, they can develop those games much faster so maybe that's a wash. Again though, we won't really know until we hear updated sales numbers.


FF7R was actually made in a pretty reasonable timeframe once Cyber Connect was booted from the project.
 
Oct 27, 2017
3,977
I don't get how you got that from my post. I'm not downplaying things at all. OP asked if FF7 could be considered successful when it sold less than FFxv.

I simply stated a fact and a obvious one. A game series released on 3 platforms and larger install base with better pricing will sell better than the same ip getting released as an exclusive.

Doesn't mean FF15 wasn't a success. Doesn't mean FF7 wasn't a success.
 
OP
OP
Julius Novachrono
Nov 17, 2020
145
I'm reading your comment about how this game is a sequel and I wanna SCREAM with excitement. I'm currently on chapter 6.

WHATS GONNA HAPPEN IN THE ENDING!!!!

Don't spoil it ofc. It's a rhetorical question
 

Balfour

One Winged Slayer
Member
Oct 25, 2017
7,576
Why do we keep comparing FFXV and FF7R

Games the released with completely different situations around them that people igbore while denying their individual success.

Just because they are both FF games does not mean they need to hit the same points to be successful. Many factors are different for both of those games.
 

calibos

Member
Dec 13, 2017
2,033
it would be 5,000,001 if they would release it on X or PC. My PS4 is a pos and I can't snag a PS5 to save my life so....

On topic, I think it's probably not considered a huge success by Square, but it obviously did well enough to get it's 2nd part and whatever Intergrade is considered.
 

PshycoNinja

Game Developer
Verified
Oct 25, 2017
3,227
Los Angeles
Yes, of course it was a succes:
  • 5M on release window + Sony exclusivity money
  • 1 more year of unknown sales
  • PSplus release to milk the game on PS4
  • Intergrade on PS5 release including a DLC
  • Future releases on Xbox/PC to increase sales even further
I remember debating this with people insisting the game floped and didn't do well. They were usually trolling because they didn't get the remake they wanted (a straight HD port of the PS1 game)

Welcome to the FF fanbase lol.

People will always argue how a FF game did poorly rather than its actual success. Especially those that don't like the succeeding game.

FFXV is everywhere, 7 remake is only on one console.

I mean FFXV is on Xbox, PS4, and PC. I dunno if that's "everywhere" as Pocket Edition isn't counted towards FFXV sales at all.
 

Balfour

One Winged Slayer
Member
Oct 25, 2017
7,576
it would be 5,000,001 if they would release it on X or PC. My PS4 is a pos and I can't snag a PS5 to save my life so....

On topic, I think it's probably not considered a huge success by Square, but it obviously did well enough to get it's 2nd part and whatever Intergrade is considered.
It was the fastest selling ps exclusive for a short time, faster than spiderman, with sony monyhar, and huge digital ratio. It was a huge success
 

PshycoNinja

Game Developer
Verified
Oct 25, 2017
3,227
Los Angeles
I don't get how you got that from my post. I'm not downplaying things at all. OP asked if FF7 could be considered successful when it sold less than FFxv.

I simply stated a fact and a obvious one. A game series released on 3 platforms and larger install base with better pricing will sell better than the same ip getting released as an exclusive.

Doesn't mean FF15 wasn't a success. Doesn't mean FF7 wasn't a success.

I mean if we want to go that route with it, when FF7R released PS4 install base in 2020 was bigger than both PS4 and Xbox One install base combined in 2016. I don't think anyone will argue games get most of their sales within the release window, yeah?
 

Alexandros

Member
Oct 26, 2017
17,869
I think so but with some asterisks. Square seems happy with it so it doesn't matter what anyone else says but my expectations were way, way higher for a game with such history and nostalgia.
 

Leo-Tyrant

Member
Jan 14, 2019
5,149
San Jose, Costa Rica
Honestly, I think this is a bad idea. Like, Midgar, a couple hours section in OG, it's now 30 hours. Now Imagine the whole ass Remake. You are going to end with an +150 hours game with terrible pacing if playing straight (heck they already have pacing issues separately IMO).

Consider this:

FF7 is one of my top 5 games ever. But I have not played the remaster yet. Why? Because I did not like the PS4 technical constraints (pop-in, low res textures, etc.).

The new PS5 version looks fantastic, but since I have waited this long already, I can keep waiting for an eventual Series X or PC version. (A PS5 costs about $2500 here in CR, a Series X about $800).

Btw, 150 hours sounds fantastic for a full FF7 experience. I foresee way more padding that would inflate to about 300 hours total though.
 

Belthazar90

Banned
Jun 3, 2019
4,316
The thing people are ignoring is that FF7R achieved those 5 million copies sold without a single price reduction on PSN, the first time it was discounted was august, at the same time from then the 5 million milestone. So one has to imagine that when it had its first sale A LOT of people that were waiting to get it jumped on the oportunity. It's probably far above that now... people are assuming it suddendly stopped selling after August for some reason.
 
Oct 30, 2017
9,263
It was a Success for SE, and absolutely for Sony to extend the time exclusivity.

With the PS5 version and the upcoming PC and XBOX, It can easily do more millions copies.
 

Leo-Tyrant

Member
Jan 14, 2019
5,149
San Jose, Costa Rica

Regular scarcity inflated prices + Central America bullshit pricing + brand name ultra (local) stupidity.

Sony and...say, Toyota can sell for about 2-4x their expected relative price compared to other brands. Just by the power of the brand alone.

I guess people remember their PS1 and PS2 with free burned CDs -DVDs and stick with Sony. Same with Toyota, it was the best back in the 60s-70s for these roads-towns.
 

HMD

Member
Oct 26, 2017
3,301
PS4 exclusivity deal, PS+ deal, PS5 extended exclusivity, and 7 to 8 million in sales. All of that combined with what should be a relatively quick turn-around for Part II and III will boost profits even more.

FFVII Remake wasn't just a financial win, it was a critical win too, and the series desperately needed a win that wasn't XIV related. With Part II and XVI coming alongside Endwalker, the series overall is doing much better than in 2016.
 

almendrabl

Member
Jan 24, 2020
116
because people want to feel validated by their opinions, so their rush to forums or discussions to find others with similar opinions and mindsets.

you have to ones that want the game to fail because is not true to the original.

the ones that want the game to fail because it expanded the universe/changed the original story

the ones that want the game to fail because it's exclusive.

etc.
Agree with you
 

Belthazar90

Banned
Jun 3, 2019
4,316
I mean if we want to go that route with it, when FF7R released PS4 install base in 2020 was bigger than both PS4 and Xbox One install base combined in 2016. I don't think anyone will argue games get most of their sales within the release window, yeah?

Not always, you'd be surprised with Capcom's catalogue numbers throghout the years. Here's a breakdown posted recently:

E1PbtuYVUAMoZd3


The release window has a larger burst in sales relative to time (more sales in a year) but, as those numbers show, the majority of the total units sold can come from the years after the release. (The actual money coming in is another thing entirely, as the games are usually discounted in those subsequent years, but for units it's still relevant)
 

Stowaway Silfer

One Winged Slayer
Member
Oct 27, 2017
32,819
It's weird to me that there's a question of success when the publisher goes out of their way to boast about it but that question seems insane when the number they boast is 5 million copies in like 4 months on a single platform.
 
Oct 25, 2017
4,440
Silicon Valley
It's weird to me that there's a question of success when the publisher goes out of their way to boast about it but that question seems insane when the number they boast is 5 million copies in like 4 months on a single platform.
It's the world today. People need to find stuff to complain about, hate on, discredit, etc. Negativity seems in ample supply, sadly.

Not saying that all the people acting like this are bad or anything. Some of them are just depressed or don't know how else to communicate, for whatever reason.
 

PshycoNinja

Game Developer
Verified
Oct 25, 2017
3,227
Los Angeles
Not always, you'd be surprised with Capcom's catalogue numbers throghout the years. Here's a breakdown posted recently:

E1PbtuYVUAMoZd3


The release window has a larger burst in sales relative to time (more sales in a year) but, as those numbers show, the majority of the total units sold can come from the years after the release. (The actual money coming in is another thing entirely, as the games are usually discounted in those subsequent years, but for units it's still relevant)

Sure and FF games absolutely have long tails and get bursts of sales every time a new numbered FF comes out. That said, single player RPG games from Square receive the bulk of its lifetime sales in its initial year/release window. World is like an MMO with big expansions and updates keeping it going so that seems hardly fair. I would definitely say the more recent games like XV have had longer tails than usual.
 

Belthazar90

Banned
Jun 3, 2019
4,316
Sure and FF games absolutely have long tails and get bursts of sales every time a new numbered FF comes out. That said, single player RPG games from Square receive the bulk of its lifetime sales in its initial year/release window. World is like an MMO with big expansions and updates keeping it going so that seems hardly fair. I would definitely say the more recent games like XV have had longer tails than usual.

Still, even RE7 (that's a 10-hour-long single player game) got 6.5 million of its total 9 from years after the year it released. I can see FF 7 having very strong legs and, with it having other "parts", I can see a big surge in sales whenever a new part is released (Square can also be smart about it and do bundles for Part 2 including Part 1 for $90 or something)
 
May 15, 2019
2,499
Don't need to be a sales success when you take back to back console exclusivity deals and a PS+ deal. Just sell your game directly to the console maker instead of the fans.
 

applepie

Member
Aug 11, 2020
188
if it weren't we would be knowing that already.

just like we found out pretty quickly that marvel avengers was a flop