Could be a combination of the OT not existing at launch, and crpgs are a but niche on console I imagine.Any particular reason why there seem to be such few people on here playing Divinity Original Sin 2 on consoles?
Any particular reason why there seem to be such few people on here playing Divinity Original Sin 2 on consoles?
Any particular reason why there seem to be such few people on here playing Divinity Original Sin 2 on consoles?
Any particular reason why there seem to be such few people on here playing Divinity Original Sin 2 on consoles?
Unfortunately you can take use them all in one run, on the bright side that gives a good reason for a second one!Uh, so after you escape Fort Joy, the three party members in your party when you depart are the only "origins" characters I'll get to use the rest of the game? That's kind of a bummer since I wanted more of their backstory. I'm missing The Red Prince and Sibelle D:
Any particular reason why there seem to be such few people on here playing Divinity Original Sin 2 on consoles?
Any particular reason why there seem to be such few people on here playing Divinity Original Sin 2 on consoles?
will story mode lock me out of achievements? i have no problem with normal mode, i just don't have the time, and I'm hoping story mode would be faster to breeze through.
ERA (and GAF before it) never really had a big population of Western CRPG players, especially on consoles. Thankfully the game itself has sold well, the forum just doesn't house that niche for whatever reason.
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Found out that the answer to my own question from the other thread is that the same GOG copy of the game can't play multiplayer with itself, even if you use the non-Galaxy download.
So my girlfriend will have to try the game out when she's at my place to see if she gels with it or not, as I don't want her to spend £30 on it without knowing if she's going to enjoy it. I'm sure she probably will, but it's still a bit too much to risk.
Are you sure? Couldn't try it myself but it should work with the LAN or Direct Connection option.
Maybe you could try a "virtual" LAN thing like Hamachi. This can work over the internet, but I am not sure if it is legal exactly..
I'm on Reaper's Coast, somewhat overwhelmed with things to do. I've been loosely following the main quest and doing some of the side missions as they arise. I'm stuck on the mission of the captain of the Peacemaker. I found the ship and her compass, but she doesn't react to it.
Due to story reasons, that wouldn't work without modding the game. The origin characters you're using are set in stone after Act 1, and their stories continue in the other acts. And further, you get a much more detailed view of their story when you play the origin yourself so it's moot to begin with.Guys, I am almost done with Act 1, I think I am before the last fight on the island. I have gone all game with Fane (my char), Lohse, Ifan and the Beast. I never had the Red Prince with me or Sebille, because I didn't like them and their stories as much as the other guys.
However, I don't want to miss out on content. Is there any point in going through their stuff now, before I finish Act 1? It feels a bit tedious, and I don't imagine that is what the devs intended. Also, I don't look forward to doing that on every Act, and I guess the following ones are going to be even larger. I just want to experience everything in one playthrough, and it seems all stories are heavily interconnected with interesting dilemmas/conundrums. Are players supposed to juggle chars around? Will this become easier later in the game?
Also, more importantly. Is there something I should avoid, that would lock me out of these chars later in the game?
I'll tell you now that was never going to happen and it's worse from here. This is a lateral game by pretty much every measure. Even most of the quests you've done so far have different ways of finishing them. The characters have when you finish the act will be the character's you'll have for the rest of the game you won't be able to experience their stories beyond it.Guys, I am almost done with Act 1, I think I am before the last fight on the island. I have gone all game with Fane (my char), Lohse, Ifan and the Beast. I never had the Red Prince with me or Sebille, because I didn't like them and their stories as much as the other guys.
However, I don't want to miss out on content. Is there any point in going through their stuff now, before I finish Act 1? It feels a bit tedious, and I don't imagine that is what the devs intended. Also, I don't look forward to doing that on every Act, and I guess the following ones are going to be even larger. I just want to experience everything in one playthrough, and it seems all stories are heavily interconnected with interesting dilemmas/conundrums. Are players supposed to juggle chars around? Will this become easier later in the game?
Also, more importantly. Is there something I should avoid, that would lock me out of these chars later in the game?
Nah you only get starter stuff with the other characters in cat one. Nothing meaningful beyond lore. Act 2, 3 and 4 is where the origin quests come into their own.Thanks for the answers guys. So for a first playthrough, now that I know which ones I want in my party, do you recommend doing anything with the other two, before finishing Act 1? Is there any reason to?
OK, I apologize in advance for going a bit off-topic and maybe it's already been answered. I have yet played the first game so do you recommend playing the regular version or the definitive (I plan to play solo, not co-op), and with Origin Sin 2 is the definitive different than the regular version as well and if so which version is best for solo play?
In my original save, in Classic, I avoided the Blackpits. I have now, in Definitive, reached the Blackpits.
It's the nightmare I feared.
There's no reason to start the game in the base version once you have the definitive one in either game.
Any particular reason why there seem to be such few people on here playing Divinity Original Sin 2 on consoles?
Yeah the game can be at it's hardest at fort joy because you are incredibly undergeared. This is doubly so if you're not going with the lone wolf perk and thus have to spread out the meager gear across four bodies.Thievery sure made things a lot easier for me in Fort Joy lol. It's not easy now, but getting some nice dps skills and buffs on every party member helps a lot. Too early to give any score to this game but after about 25-30 hours I really dig it.
That looks pretty balanced!What kind of parties are you guys running right now? I haven't taken advantage of the ability to respec yet, but I think I'll do that tonight. The armor thing makes me want to specialize in either physical or magic rather than the scattershot way I've spent points on so far.
I was thinking:
- one warfare with some necro/polymorph
- one scoundrel with some necro/polymorph (or maybe aero? Teleport is really helpful)
- one huntsman with geo
- one summoner with hydro/aero for support
Honestly, I'm not a huge fan of the first original sin either. OS2 is miles better.Too expensive
Also... this forum had high praises for D:OS and after playing it i just don't get it. Was highly disappointed with it. Still had fun, but nowhere as good as people claimed it to be. So i'm waiting for a good sale for D:OS2
The only thing I don't like about the DE is the fact that for some reason they took out the option to point click move with a controller on the pc version (not sure about consoles). What I mean by that is that before DE, you could click in with the left stick to get a selection cursor, and then move that cursor around the map. Once you got to where you wanted to go, you could hit A to move there automatically. This was especially helpful when using a controller to observe the environment and travel long distances. You can still do it with the mouse so I'm not sure why you can't with a controller now.
Honestly, I'm not a huge fan of the first original sin either. OS2 is miles better.
I didn't know that they took it out on consoles too. I wonder what the reason was because it was very helpfulThey took it out on consoles too..
I don't know why they took this decision, I need a real explanation from them on why they've removed this option which was very helpful and worked excellent with the first Divinity Original Sins game.
I used to play 80% of the time with this option.
Be warned: respeccing an origin party member will change their portrait, and AFAIK you can never get it back the way it was. That little thing has stopped me from respeccing them entirely...Finally finally done with act 1 after 30-ish hours, hahahah. It took some time for me to get into it but I'm hooked now. Ultimately, I just had to figure out what playstyle works for me because there are so many choices. Polymorph and Necromancer skills have made my party so much fun - both deal physical damage but are way more interesting than Warfare alone.
I didn't realize that on top of respecing after act 1, you can change the appearance of all your party members. Gave Beast a spiffy new hairdo and The Red Prince now has the beadiest eyes possible.
Good to know then, might bump the priority from "good sale" to just "sale"
The framework for an excellent game was there but the first game just failed to tick the boxes for me.
Chris Avellone wrote the concept (as in, not any of the actual text in the game AFAIK) for the Fane origin, nothing more.
Give Larian's writers the props they deserve for the excellent writing in DOS2!
Any particular reason why there seem to be such few people on here playing Divinity Original Sin 2 on consoles?
I played the first game on the normal difficulty and I'm currently playing through II on normal and I'm finding II easier. I feel like they give you more options and better gear in the beginning of the game which makes it easier to manage. I'm about 40 hours in now and while it's definitely challenging at times, it's been going a lot smoother for me compared to the first game. Having played the first game probably helps though since I'm more familiar with how the game works this time around. There's also a Story difficulty mode in II which is apparently the easiest difficulty and for players who just want to experience the story.out of OS1 EE + OS2 DE which would you say is the easiest on the lowest difficulty? i tried playing OS1 EE on lowest setting but kept dying and getting frustrated ...i really suck at these kind of games but i want to get into them.
Beware about wikis and theorycrafting on the web, a lot of things are outdated.
But it doesn't matter.
Outside combat mechanisms that are important to understand (and so, party composition) it's really a game to blindly explore.