Its just been my personal experience that playing games on PC at 30fps feels way more janky and uncomfortable than something like Spider-man or Driveclub on PS4. To me 60fps is pretty much mandatory on PC.THere is no such thing as a "PC 30 FPS" - if anything, PC 30 fps has probably lower latency than the equivalent on a console.
It is often. Not neverDoesn't this game use TAA like Other UE4 titles? Even at 1080p Gears 4/5 look decent aliasing wise.
Again Gears 5 is basically never "60fps" during combat. All these games on console are CPU limited, they probably wouldn't be hitting locked 60 at any resolution.
You play on AMD driver or something? Use kb +m? Play with motion blur?Its just been my personal experience that playing games on PC at 30fps feels way more janky and uncomfortable than something like Spider-man or Driveclub on PS4. To me 60fps is pretty much mandatory on PC.
You play on AMD driver or something? Use kb +m? Play with motion blur?
PC 30 fps is the exact same in term sof frame presentation, must be some sort of subjective difference.
I would Imagine this is the cause.
Yup AMD driver with good old 290X lol, with no motion blur. But I remember this was also echoed by few other people in one of threads here, that 30fps games on consoles try to sort of "smooth" it out with motion blur and what not, while on PC the control is in user's hands and most people don't do a good job of smoothing it out. And that 30fps footage on 1X does not look smooth at all compared to something like Destiny 2 on 1X.You play on AMD driver or something? Use kb +m? Play with motion blur?
PC 30 fps is the exact same in term sof frame presentation, must be some sort of subjective difference.
The AMD driver does not have half refresh rate vsync - so that would be a big hurdle for most users.Yup AMD driver with good old 290X lol, with no motion blur. But I remember this was also echoed by few other people in one of threads here, that 30fps games on consoles try to sort of "smooth" it out with motion blur and what not, while on PC the control is in user's hands and most people don't do a good job of smoothing it out. And that 30fps footage on 1X does not look smooth at all compared to something like Destiny 2 on 1X.
Except that it is for the most part, and it holds it out far,far better then Borderlands 3 or similar games in ''performance mode''.
No modern game is gonna be a ''locked 60 fps'' on the consoles because there will be parts and encounters where the framerate will dip no matter what.
That makes sense, thanks.The AMD driver does not have half refresh rate vsync - so that would be a big hurdle for most users.
As you mention, motion blur is per game and per user selectable
And a controller "hides" (poorly though IMO) the latency of 30 fps by already being an imprecise control implement in its conception.
But yeah, this footage of BL3 looks poor because it is not actually a real proper 30 fps in general.
A PC with 1060 will probably serve you a *lot* better than a base PS4. Hell, you'll be much better off than a Pro as well.Not sure what to do.. as a base PS4 or PC with a 1060 I'm probably SOL either way.
The idea that they might've just taken the "settings" from the base consoles that they brought up in the video is pretty baffling. Anticipating their video comparing all 4 console versions to see if this was true or not.
I had similar experience when gaming on PC. Despite trying out multiple options.
You can even google: "pc 30 fps feels worse" and there should be some other discussions about it.
It's possible this is mostly due to K/M vs Controller.
Eh?PS4 renders at a native resolution of 1920x1080.
PS4 Pro in the performance mode renders at a native resolution of 1920x1080. PS4 Pro when outputting at 2160p in the resolution mode renders at a native resolution of 3200x1800.
PS4 Pro when outputting at 1080p in the resolution mode currently renders at a native resolution of 1600x900. Note that this mode seems to run at a solid 30fps like the base PS4.
So it seems for now it's best to select 1080p in the PS4 settings if you have a Pro. Good to know.At least the base PS4 version looks solid according with the VGTech video.
Eh?
You play on AMD driver or something? Use kb +m? Play with motion blur?
PC 30 fps is the exact same in term sof frame presentation, must be some sort of subjective difference.
I sometimes get the "PC 30FPS feels worse" sentiments as well but after a bit of thought, it's easy to realise they often come from a mixture of these things:I've also had the same experiences and I use a controller on a PC that is also connected to a TV. By all accounts it should be the same, but it isn't always and I'm not sure why. The phenomenon has even been discussed on this very forum once or twice in the past.
Does it make it feel like it was written by TellTale Borderlands game, if so, I maybe change the settings....Haven't watched the video yet but surely they dont say X1X Resolution mode is the preferred mode...It's technically 30 fps but without any kind of smoothing it feels like a really rough 30fps.
Overall the IQ and Performance of the game is dissapointing. Feels like Im playing a TellTale FPS game.
Honestly, if you have the choice, why wouldn't this always be the answer?
If you watched the video and got that then surely you'd also know why it is like that seeing they mention it in the very sentence that it's likely because X is simply using the same settings as base but at higher resolution.How is it that x1x has lower foilege and worse filtering than the ps4 honest question?
Honestly, if you have the choice, why wouldn't this always be the answer?
At least the base PS4 version looks solid according with the VGTech video.
Eh?
Yeah I doubt it will be anywhere near what Gears 5 did but it'll be better overall most likely.I imagine the patch will not make the game use the X in a way that it reflects the hardware benefits it has over the Pro.
The Res mode on the Xbox One X is almost unplayable its hangs all the time sometimes for like 3 seconds or more. I don't agree with Tom and DF about the graphics not being good, the game looks amazing and I love the style.
Sounds like both versions need improvements. There's no reason for a asset to be less on the more powerful system. It's actually a little strange and sounds like they didn't really take advantage of the hardwaee then.
Yeah what kind of shit is that? At least let the two be on par then if they don't want to bother with taking advantage of the hardware . But the more powerful system is actually a little behind now? Come on now. No excuse for that.
I doubt its intentional. It seems like optimization for the consoles was rushed so I wouldn't be surprised if in the next couple months things changed dramatically. Like if the Pro can't handle that resolution it should be lowered to provide a stable experience. Same goes for all performance modes and the Xbox One X should get the better assets as well.
THere is no such thing as a "PC 30 FPS" - if anything, PC 30 fps has probably lower latency than the equivalent on a console.
No it doesn't. Not in my experience. It's very solid in resolution mode. If it's hanging that is either down to your network, the games connectivity bugs or some other fault.
I'm level 16 and it's rock solid for me. Not noticed any drops since I turned off social notifications. Admittedly before then it was horrible.
You're playing it on the One X? It doesn't hang so much when in performance mode, having tons of issues in Res mode and my network is unrestricted 70 MB/s so I don't think it can be that. I'll try turning off the social nonsense mind :)
At least the base PS4 version looks solid according with the VGTech video.
Eh?
PS4 Pro when outputting at 1080p in the resolution mode currently renders at a native resolution of 1600x900. Note that this mode seems to run at a solid 30fps like the base PS4.
Resolution mode on the PS4 Pro is 1600x900? That can't be correct.