Not gatekeeping, as I don't care one way or another. But it is worth exploring if the game/story would be better served in another medium.Contrarily I think there's always interesting art at the boundaries of any medium. Walking simulators for example are able to tell a story that wouldn't quite work as either a game or a movie. Last And First Men by Johann Johannsson is a "movie" that has barely any plot and is just an audiovisual experience and it works great. Drone or lowercase as a musical genre boils the medium down to the bare minimum to carve out a unique experience. I find little value in trying to gatekeeper what an art medium should be, and instead am much more interested in what each individual experience brings to the table. This conversation goes way beyond DP2, but rigid definitions of genres and mediums don't always need to be upheld. If games that stray outside of that boundary are unappealing to you, then by all means ignore them, but they have just as much a right to exist as games like Tetris that have no narrative through line and focus purely on mechanical execution. Games are games are games.
I really want to know the context of York deadnaming and misgendering someone. Like, the only thing I can think of is he's talking about the character in the past and is unaware that isn't the usual etiquette?
I like this post.
I'd say from experience, often some of the most creative, exuberant and unique experiences in gaming have had an inverse relationship to polish, budget and performance.
When I think of some of the most memorable games I've played in the medium, stuff like Deadly Premonition 1, Raw Danger (Disaster Report franchise), The Last Guardian, Grasshopper games like No More Heroes, or even something like Nier come to mind. These are games that are far less likely to receive big budget funding, but I loved every moment of and every bit of expression that the devs had when crafting them, in spite of any technical deficiencies. I'll be here for DP2 regardless of the polish.
Also, I wholeheartedly believe that it's possible to deliberately include technical and performance issues to contribute to your artistic vision. I just don't think that's what's going on with the Deadly Premonition games.
...wait so what's the problem then.This is what happens from my own recollection...unless I missed other conversations where York uttered the character's dead name? It's only done when referring to the character's past self and their familial connection before they discovering their true self and changed their name. York refers to the character as their new name and preferred pronouns 99% of the time and even gets pretty mad when others don't respect the character in that regard.
Yeah that's a lot mellower than people were making it sound like Jim said, so it really just cements that I'm gonna have to see it for myself, haha. I am nervous either way of Swery's depiction of voodoo and Creole culture tho.This is what happens from my own recollection...unless I missed other conversations where York uttered the character's dead name? It's only done when referring to the character's past self and their familial connection before they discovering their true self and changed their name. York refers to the character as their new name and preferred pronouns 99% of the time and even gets pretty mad when others don't respect the character in that regard.
I thought at 57 in MC should be considered a masterpiece, but Jim Sterling didn't like it : (
I wouldn't say that. Reviewers don't typically give which game to who based on their tastes. I wouldn't doubt DP2 was deemed a loser's choice precisely because the sort of reviewer that would "get it" picked a more popular game to review and the one stuck with the game isn't that familiar.I imagine this would make most already familiar with the IP be more forgiving with reviews, in the sense that they know exactly what they're getting from Swery65 and are signed up for that style of "janky B-tier with a ton of heart" production style.
Which makes the low scores that much more disheartening.
Like I said, I'm still all over it if it ever gets ported. But not taking into account tech stuff which I don't care about, I was hoping for something a bit more inspiring with the setting, story & cast.
1 out of every 3 critics liking the game sounds like a home-run to me considering how homogenous the game-critic sphere is. All the more so since a certain degree of polish and luster seems to be such a requirement for the vast majority of the public to even give any game a fair shake, let alone consider it 'good'.The Open Critic score is quite fascinating.
It´s a few points higher than over at MC and even crosses into the low 60s zone of being above average (MC still has a few more scores to count but going up isn´t a given) BUT only 32% of the counted critics liked the game. That´s the Zack Snyder zone of media criticism. My 3rd favorite director ever. Seeing the BvS score was quite exciting for me. Seeing the slightly underperforming box-office less so. Can this game sell? That´s the real question... Switch only is a gamble but more versions at launch might have lead to even more jank.Deadly Premonition 2: A Blessing in Disguise Reviews
Deadly Premonition 2: A Blessing in Disguise is rated 'Weak' after being reviewed by 86 critics, with an overall average score of 59. It's ranked in the bottom 15% of games and recommended...opencritic.com
Jim´s overall mediocre sounding non-review isn't even listed and they collect unscored reviews. This just shows how fringe the man is. He is Mr. DP, got a custom cover for the Switch release of DP1 but doesn´t even show up. Dito for the MC review collection. Is his assessment right? Ask me on Monday but I never cared for his cover sticker worthy 10/10 review and only read it years after playing the game. (The more technically broken but slightly longer PS3 one got a 9/10.) Neither his rating nor the written text represents the game well but that´s Jim for you. I don´t think that anyone misses him writing reviews. Not part of his skillset.
It felt to me that the game went out of its way to repeatedly say such outdated thinking wasn't okay. It didn't seem problematic to me while playing, especially when taken in context with the plot, but given the reactions and concerns expressed from other reviewers maybe I'm not the best person to judge such things :(
York is an ally.but he does dead name the character to their face, which may be what people are really mad about but in context it was more like he was letting the person known he was aware of their past familial connections which connected to the case. Other than that and one other time going over the case and referring to the character's past self. I cannot remember another time it happened. He uses their current name and preferred pronouns everywhere else.
It felt to me that the game went out of its way to repeatedly say such outdated thinking wasn't okay. It didn't seem problematic to me while playing, especially when taken in context with the plot, but given the reactions and concerns expressed from other reviewers maybe I'm not the best person to judge such things :(
York is an ally.but he does dead name the character to their face, which may be what people are really mad about but in context it was more like he was letting the person known he was aware of their past familial connections which connected to the case. Other than that and one other time going over the case and referring to the character's past self. I cannot remember another time it happened. He uses their current name and preferred pronouns everywhere else.
sorry but that's ridiculous. the switch library is full of games that look and run way better.Honestly, spending a lot of time with the game, the assets just feel like they were made for another system then the Switch. It feels like one of those shitty ports that show us not every game should come to the system.
I really imagine this was built for something else, whatever the circumstances.
lolBased on the footage of the open world areas the assets look like they were indeed made for another system. Maybe the PS3?
well saidI mean, in a way it is. Some developers are not technically proficient enough to make a performant game. But they could still have an interesting story to tell. Should they not be able to tell that story because they can't make a game that runs well? Or is there room in the vast gaming world for some games that are low budget and/or poorly made yet still have some value? The existence of this game doesn't take away from anyone else and there's still plenty games out there you can play. So even if toybox+swery aren't necessarily technically super proficient, they should be allowed to tell their story. If we required a minimum performance bar for stories to be told then we can't really call gaming an art form. You can always just avoid games that don't pass your performance bar.
honestly. i have no idea where the narrative that swery is laughing off or making fun of the criticisms comes from. he retweeted a video showing how bad the game runs. is that laughing it off? or jokingly calling someone a troll. considering the terrible scores he's taking it pretty well and even retweeting the bad reviews. meanwhile you got creators out there having meltdowns and harassing reviewers over 8s.OK, that I did not know of. But he seems pretty.. fine about the negative feedback today? Like I don't see him blasting people on Twitter today at least.
IGN: Deadly Premonition 2 isn't good, nor is it so bad that it's good (like it's predecessor).
They got away with the PC version really bad. It left me a sour taste.Performance seems pretty shameful from videos reviews. I definitely won't be burned twice. Bought the PC version on sale of the original and it's more or less unbeatable because it crashes all the time on top of being a pain to even make it boot.
Deadly Premonition wasn't "so bad that it's good", it's just "good".
Jesus fucking christ.Yeah, it's disappointing and surprising.
Jim also mentions York doing an accented impersonation of a black person in town which.... is not great either.
The comments on it's handling of a trans characters is a bit more concerning, though I'm not as damning at this point in time as some. Jim paints a pretty grim picture, but then I also trust Whitney and honestly what Whitney says sounds more likely knowing both what's in the original Deadly Premonition and Swery's works since then.
Yeah, the livesteam is fun. Swery has a very charming screen presence. Seems super earnest.Watching the live stream right now. Looks great, good stories from Swery.
Yeah, the livesteam is fun. Swery has a very charming screen presence. Seems super earnest.
This is not a fucking ally.It felt to me that the game went out of its way to repeatedly say such outdated thinking wasn't okay. It didn't seem problematic to me while playing, especially when taken in context with the plot, but given the reactions and concerns expressed from other reviewers maybe I'm not the best person to judge such things :(
York is an ally.but he does dead name the character to their face, which may be what people are really mad about but in context it was more like he was letting the person known he was aware of their past familial connections which connected to the case. Other than that and one other time going over the case and referring to the character's past self. I cannot remember another time it happened. He uses their current name and preferred pronouns everywhere else.
That's awesome.Swery just said he's going to "fight" with the producer for a patch to address the frame rate
Nothing about that combat was good, and it went for way too fucking long.Deadly Premonition wasn't "so bad that it's good", it's just "good".
This is not a fucking ally.
I don't care what it is, a person who does that especially as a way to invoke a Trans persons history is never fucking okay, it is asking to have your fucking jaw shattered and rightfully so.
Swery is largely a good chap and maybe they even meant well, however there is NEVER any right to Dead Name, even more so to invoke a what could be a traumatized history.
Tell us how you really feel.annual reminder that Jim Sterling is a piece of shit and only gave the original 10/10 to troll IGN, don't trust his opinion on anything but especially not this game
Nothing about that combat was good, and it went for way too fucking long.
There's a lot I love about the first one, but there's clearly some irony in it.
Don't say sorry, ya did nothing wrong.Ah I see and understand! I'm so sorry for my own ignorance :( I mainly thought he was an ally based on the impassioned speeches York during the game but I guess it goes to show that even if you have good intentions you can still royally mess up. I didn't even register to me how traumatizing a mention could be for someone which just proves I have just as much to learn. Thank you for letting me know <3 I was pretty confused but I am starting to understand thanks to discussions like this :) I'm looking forward to seeing what you all think once you play/watch the game play out for yourselves.
Swery said during the livestream he wants to hear what people liked and hated so he can learn from his mistakes and make better games in the future. I really hope he takes this sort of feedback to heart!