Remember the good ol' days where a game company could exploit its devs without some meddling journalist reporting on it?
And again, that is Jaffe's push; Ross has the entire time tried to avoid landmines. He went old man yells at clouds regarding millennials.So until now
- Days Gone was hated for being too masculine
- Journalists are SJWs
- Millennials are ruining everything
tbf two of these Jeff didn't say.So until now
- Days Gone was hated for being too masculine
- Journalists are SJWs
- Millennials are ruining everything
I mean, I won't judged the content of the game, but which other game launched in such a buggy state from others SIE studios?Ross started looking pretty uncomfortable when Jaffe said Days gone was perceived to be "the weakest link in Sony's first party chain"....
And again, that is Jaffe's push; Ross has the entire time tried to avoid landmines. He went old man yells at clouds regarding millennials.
As he stated, you are always building ideas for a sequel when you make games like this. I don't think it was in 'active development' more that ideas as he said were being shelved in the original game.
You're right, but now after he explaining his point of view things are a bit different than I first thought lol.Doesn't mean that they might have started on a few things before pitching it to make it official.
What the hell happened with Jaffe? Is he low on money or something?
One thing that is hilarious here, it is unclear if the Days Gone director knew where this was going or not, he looks at times very uncomfortable.
I mean, I won't judged the content of the game, but which other game launched in such a buggy state from others SIE studios?
On that front, it's definitively the weakest link.
The irony that he is against unbiased journalism aswell when he is incredibly biased himself.
TBH, it isn't. Jaffe is pushing a vindictive narrative and Ross is legit trying to keep solid relationships with Sony. Nothing is coming from this interview.
100%I feel like Jeff ross is saying one thing and Jaffe is just completely just saying something else and pushing a narrative truth that he has zero visibility to.
I feel like Jeff ross is saying one thing and Jaffe is just completely just saying something else and pushing a narrative truth that he has zero visibility to.
I have a feeling there's a very competitive and jealous nature within sony themselves among the studio. I am not asserting this just have a feeling this sort of culture exists.
I think he tried to to see if there was any more to that Jason Bloomberg article, but it seems like Jeff isn't biting, and instead is implying that Sony has a good balance between being hands off but still maintaining focus on ROI in order to be able to fund the next game or maintain a level of ambition in design.
That's basically what I expected from this.I feel like Jeff ross is saying one thing and Jaffe is just completely just saying something else and pushing a narrative truth that he has zero visibility to.
Jeff - "Sony is still very supportive and hands-off, in general they try not to take risks but they still take risks and that's refreshing"
Jaffe - "So , you can't get anything greenlit like syphon filter anymore"
🤷
Jaffe just trying to push his agenda.this idea that days gone was hated by critics for being about a gruff white dude is very funny/stupid to me considering that gow4 and rdr2 both received critical acclaim a year before days gone came out lol
I think he tried to, to see if there was any more to that Jason Bloomberg article or extract something juicy, but it seems like Jeff isn't biting, and is instead implying that Sony has a good balance between being hands off and allowing freedom, but still maintaining some focus on ROI in order to be able to fund the next game or maintain a level of ambition in design.
Lmao wonder what his era account is. Considering how much hate there is for those two in particular he could be like 90% of the posters here.
lol yupJeff Ross seems to genuinely like Sony a lot and David Jaffe is trying to twist everything he's saying lol
Lmao wonder what his era account is. Considering how much hate there is for those two in particular he could be like 90% of the posters here.
TBH, it isn't. Jaffe is pushing a vindictive narrative and Ross is legit trying to keep solid relationships with Sony. Nothing is coming from this interview.
100%
I don't know I've heard those sjw games media folks hate gruff sad white dudesthis idea that days gone was hated by critics for being about a gruff white dude is very funny/stupid to me considering that gow4 and rdr2 both received critical acclaim the year before days gone came out lol
Thats a bad question?Jaffe: What do you think of Jim Ryan and Herman Hulst compared to Shawn Layden and Shuhei?
He's really fishing now....
I think he tried to, to see if there was any more to that Jason Bloomberg article or extract something juicy, but it seems like Jeff isn't biting, and is instead implying that Sony has a good balance between being hands off and allowing freedom, but still maintaining some focus on ROI in order to be able to fund the next game or maintain a level of ambition in design.
Its also absolutely crazy for anyone who played the game. It is a dude trying to find out what happened to his wife and living by a code of not hurting people who don't deserve it.this idea that days gone was hated by critics for being about a gruff white dude is very funny/stupid to me considering that gow4 and rdr2 both received critical acclaim the year before days gone came out lol
Huge part of Resetera in suicide watchHerman Hulst is "a great leader, a master at what he does." according to Jeff. Still no juicy nugget for Jaffe to chew on lol.
So far, this is my take as well. Jaffe is trying to get him to give definitive answers to certain questions; unfortunately, those answers could be the type that burn bridges. Some (ok, a fair bit) of Jaffe's questions are...about leading, but, he did say the beginning that he'll ask any questions that people who donates ask a question.I think he tried to, to see if there was any more to that Jason Bloomberg article or extract something juicy, but it seems like Jeff isn't biting, and is instead implying that Sony has a good balance between being hands off and allowing freedom, but still maintaining some focus on ROI in order to be able to fund the next game or maintain a level of ambition in design.