Sure, but this game would be for the OP with some simple tweaks that do not affect any other player in any way. Where's the harm in that?Not every game needs to be altered to suit your tastes. Games that aren't for you can exist.
Sure, but this game would be for the OP with some simple tweaks that do not affect any other player in any way. Where's the harm in that?Not every game needs to be altered to suit your tastes. Games that aren't for you can exist.
The creator of the series said he wants his games to be difficult to reflect that harsh world us players are exploring (or something along those lines, don't quote me) and that should be respected. And again, you've only just beaten the tutorial boss and already given up? That's just laziness.I understant but having more options doesn't defeat that purpose. There could be people playing the game in easy mode and other people playing in "intended mode" and both will enjoy the game regardless difficult.
First let me say that I finished Bloodborne and I love it but I couldn't get into the series because I'm pretty bad at games, like terrible. I beated the game with a friend doing coop because he's a "souls veteran". I really apreciate what he did but I feel like he rushed the game and I didn't do nothing at all.
At first I bought Bloodborne alone and I couldn't find any guide (in the game) explaining the regain system, how things works, etc... I find discovering these things pretty boring and It's not difficult, It's just tedious.
Now I'm playing Dark Souls 1 and I don't know what to do, there is no map at all and you should memorize the path, wish there was a map, at least as an option... I'm dying a lot. Just beat the first boss (tutorial) and I don't know where to go now.
I'm not saying that the game should be excessive hand-holding, but atleast with more options more people would give a try.
Now I'm bored with the game, I'm not getting fun of dying over and over.
DarkSouls : The Experience you all know and love.
Darksouls Lite : An easier mode for people who are new to the series or struggle with games but still want to have fun.
there's a lot of dismissive responses here. as expected from Souls fans
People don't want to see the best series in gaming ruined because of lazy crybabies. Learn the mechanics of the game or just play Lords of the Fallen instead.
Let's not do this. Final warning.So here you have the crazy elitest DS's fans [...] crazy Darksouls peeps so Fcked up
Yep yep.Have you tried Souls Era? As much as the Souls community is unfairly stereotyped there's a cool helpful bunch over there always eager to assist new players.
Dark Souls 2 has one! Both vanilla and Scholar.
There is no people for summon at all in DS1 and I wanna play the game alone. I just wish there was an easy option, there is no excuse for having more options.
The creator of the series said he wants his games to be difficult to reflect that harsh world us players are exploring (or something along those lines, don't quote me) and that should be respected. And again, you've only just beaten the tutorial boss and already given up? That's just laziness.
It was a marketable appeal when the franchise was new. But as mentioned in the post above, we've got 5 games like that already. It wouldn't detract at all from future Souls games if they start adding more options. The fanbase will still bite because they know what to expect and this will only give more newcomers an easier access to jump in.
I understant but having more options doesn't defeat that purpose. There could be people playing the game in easy mode and other people playing in "intended mode" and both will enjoy the game regardless difficult.
I guess, it's just in my experience, for a game like this, summoning is so close to an invincibility mode there's no need to feel gated at all. The few times I've done it, the help made it so easy, that I regretted it because I did pretty much nothing.I don't know. Invincibility? Infinite souls? Just stuff you'd see in Cheat Engine or something like that. Obviously, doing that would have to make your character permanently offline. Baldur's Gate 2: EE and Persona 5 both have easy modes like that.
Nah dude! Pokemon shouldn't be turn based because I hate it. Doesn't matter if millions enjoy it..I think people should get used to the fact that not every game is made for them.
Far from it considering the amount of cryptic stuff in the game you will lose context quite fast if you don't keep playing.Actually, considering the souls games literally let you stop playing anytime (except mid boss battle), I'd say they're some of the best at appreciating a life outside gaming
I mean, you start the game on the easiest mode. I dont see what an easier mode would change that doesnt change the fundamentals of the game would do for people who are already having trouble.So here you have the crazy elitest DS's fans who don't want anything to change or get easier whatever reason. but what i dont get is ... NO ONE IS MAKING YOU PLAY THE EASIER VERSION. NO ONE IS TAKING THE OG VERSION AWAY.
you could have
DarkSouls : The Experience you all know and love.
Darksouls Lite : An easier mode for people who are new to the series or struggle with games but still want to have fun.
Now please... PLEASE explain to me.... WHAT is making all the crazy Darksouls peeps so Fcked up? its not making you play the easier version. it's just there. you can completely ignore it.
Ah yes.Sure, but this game would be for the OP with some simple tweaks that do not affect any other player in any way. Where's the harm in that?
Sure, but this game would be for the OP with some simple tweaks that do not affect any other player in any way. Where's the harm in that?
sounds more like you need a coop partner that knows what going on or an online walkthru more than an easy mode.First let me say that I finished Bloodborne and I love it but I couldn't get into the series because I'm pretty bad at games, like terrible. I beated the game with a friend doing coop because he's a "souls veteran". I really apreciate what he did but I feel like he rushed the game and I didn't do nothing at all.
At first I bought Bloodborne alone and I couldn't find any guide (in the game) explaining the regain system, how things works, etc... I find discovering these things pretty boring and It's not difficult, It's just tedious.
Now I'm playing Dark Souls 1 and I don't know what to do, there is no map at all and you should memorize the path, wish there was a map, at least as an option... I'm dying a lot. Just beat the first boss (tutorial) and I don't know where to go now.
I'm not saying that the game should be excessive hand-holding, but atleast with more options more people would give a try.
Now I'm bored with the game, I'm not getting fun of dying over and over.
I'm 5 hours in the same zone, undead burg, can't get past because there is a dragon who kills me everytime. Also there is a fat guy under the tower pretty scary.
There is an easy mode. It's called magic. That's whats cool about the game, the difficulty can be scaled by choice of weapons.
I'm 5 hours in the same zone, undead burg, can't get past because there is a dragon who kills me everytime. Also there is a fat guy under the tower pretty scary.
I was just about to mention that lol.Nah dude! Pokemon shouldn't be turn based because I hate it. Doesn't matter if millions enjoy it..
This put a bad taste in my mouth.
That isn't s valid counterargument to anything, that's like saying games being immediately approachable at all times is somehow more important than intricate lore, or world design, or the likeFar from it considering the amount of cryptic stuff in the game you will lose context quite fast if you don't keep playing.
I'm 5 hours in the same zone, undead burg, can't get past because there is a dragon who kills me everytime. Also there is a fat guy under the tower pretty scary.
Ah yes.
Rebalancing an entire game based around a deep combat system in which challenge is the main offering to a completely different skill set and player mentality.
'Simple Tweaks'
Permit me to disagree. Dark Souls is not just what you define it as. Dark Souls -- to me -- is a challenging game built around struggling over and over again, fighting crazy difficult bosses, and eventually reaching the credits. That's what I get out of the game.
Other games are much better about finding where to go, so thankfully I don't have to deal with that bullshit.
Well it just seems like you're talking up the mystery of Dark Souls like it was the first game in the formula when Demon's Souls already exists so people kinda knew what the whole thing was about.
Ah yes.
Rebalancing an entire game based around a deep combat system in which challenge is the main offering to a completely different skill set and player mentality.
'Simple Tweaks'
I mean, you start the game on the easiest mode. I dont see what an easier mode would change that doesnt change the fundamentals of the game would do for people who are already having trouble.