I don't usually play with gyro aiming, but it looks pretty fun in Daemon X Machina. I think the lack of gyro in this Hori joycon is a pretty big issue for a control designed for the game.
marvelous has gone for a more minimalistic cover in japan
going for the exact color as the switch logo is a bold move
I hope they release a new demo to show the improvements. And with online play
I kinda prefer that, tbh. Looks really nice
honestly, if it didn't have a wonky frame rate, it'd be kinda offputting.Great improvements, I'm ready for this. Wonky framerate is to be expected in a mecha game like this, so if they adress that I'll consider it a bonus.
Yeah true, I did enjoy the framerate in Occarina of Time on 3DS though. But constantly bad fps is a different beast to slowdown during explosions etc.honestly, if it didn't have a wonky frame rate, it'd be kinda offputting.
I assume they must assume Japanese players know what the game is all about.
Wow I that feedback was really worked on kudos to the developers and the community. I am really pumped for this game.
Yeah, last game that I remember doing this was Nioh. Anyway I hope they iron the performance for a solid 30fps at least 95% of the time, the game looks fucking great in everything except thatI really like how they are working with the players on the development of this game. It's rare that a game dev solicits feedback and implements it in the way that they did leading up to release. Gives me high hopes for the game, as I already liked what was on offer in the demo, just thought it needed some improvements.
I could see this game ending up as a solid monhun variant (but with mechs).