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KDC720

Member
Oct 25, 2017
3,379
We don't get enough 3D platformers in the AAA space these days so I was really pulling for this, especially with the Dreamcast vibe.

The demo was absolutely tragic though. Maybe if it doesn't end up ravaged in reviews it will be a bargain bin purchase or Gamepass game, but I don't expect favorable opinions of this.
 

gogojira

Member
Oct 27, 2017
2,910
I mean, when I think of "off brand" platformers, I think of stuff like Ty, Kao, Vexx, etc.

All of which had more going for them than Balan, based on the demo.

yeah, agreed. The "trash ass" part was the difference, haha. All I meant to say is that Balan is garbage and saying it's like a PS2 platformer is unfair to PS2 platformers.
 

Maeros

Member
Dec 21, 2017
381
After playing something like Mario Odyssey this game looks like absolute worthless trash. Slow, clunky, confusing but at the same time not deep at all, hilariously bad visuals, etcetera. And it's $60 lol.

The devs worked years day in day out on this game. Its not nice to use the term 'worthless'. You can be negative if you dislike the game but atleast choose better words.
 

VXLbeast

Member
Nov 28, 2017
185
Hearing that this game seems to have turned out better than the demo lead us to believe is great news. I've really never seen anything quite like that demo. At the very least, we're gonna get some solid gifs out of this game.
 

TheDinoman

Member
Oct 25, 2017
17,117
For the record this is what Anihawk was probably talking about:


EXc6KI7WAAgOrrO


As you can see above, it kinda is true that Rubin and the gang thought that platformers like Mario were kiddy shit and old hat and that's why they made Jak 2 darker and edgier.

(yeah i know this is kinda off topic but yeah)
 
OP
OP
Lant_War

Lant_War

Classic Anus Game
Banned
Jul 14, 2018
23,601
edit: probably gonna derail the thread
 
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qaopjlll

Member
Oct 27, 2017
2,807
Jak 2 may have presented itself as edgelord trash but the platforming gameplay was undeniably fantastic. Best game on the PS2 imo.
 

vixolus

Prophet of Truth
Member
Sep 22, 2020
55,812
Balan is so unnoteworthy this thread is discussing an interview about Jak II instead.
 

Phendrift

Member
Oct 25, 2017
32,415
For the record this is what Anihawk was probably talking about:


EXc6KI7WAAgOrrO


As you can see above, it kinda is true that Rubin and the gang thought that platformers like Mario were kiddy shit and old hat and that's why they made Jak 2 darker and edgier.

(yeah i know this is kinda off topic but yeah)
I can't believe a dev actually said this, maybe this wasn't ridicule worthy back then or something lol
 

AniHawk

No Fear, Only Math
Member
Oct 25, 2017
11,221
For the record this is what Anihawk was probably talking about:


EXc6KI7WAAgOrrO


As you can see above, it kinda is true that Rubin and the gang thought that platformers like Mario were kiddy shit and old hat and that's why they made Jak 2 darker and edgier.

(yeah i know this is kinda off topic but yeah)

i've never seen this. there was another interview he did on gamespot tv or something from around that era though where he specifically disparages the 'motivation' in super mario 64 as the player getting a cake at the end of the game. i've never been able to find it since, but it was from around 2003-2005. this certainly gives further insight to his shitty attitude about the genre though.

edit: oh, i've seen this quote from this article before too. it's still a separate video he's referring to, but there's this gem from rubin:

We've moved the entire atmosphere of the game to a higher age group. Gamers like me are still playing. I'm 33 and what I want now is very different from what I wanted ten years ago. Ten years ago you didn't have the choice to play Grand Theft Auto. You played Mario because Mario was what's available.

Well, Pandora's box has opened and younger kids want to play what older kids are playing and older kids are playing Grand Theft Auto.

This isn't about saving a princess; it's about revenge, betrayal. You might think that doesn't sound original, but think of Mario going out for revenge, or Sonic. It's not a character action thing to do.

i'd definitely take some kind of whimsical crummy platformer that widely misses the mark over something made with a clear disdain for the genre in the first place.
 
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Ovvv

Attempted to circumvent ban with alt account
Banned
Jan 11, 2019
10,030
jason rubin was in an interview about how when he played super mario 64 that there wasn't any motivation other to get a cake from peach. and it was like, way to miss the actual point of the genre and why people play it.

And that means he hates platformers lol?
 

Weiss

User requested ban
Banned
Oct 25, 2017
64,265
Anyway I probably would have at least kept an eye on the game more if Balan had been the protagonist instead of the kids, because he's super fucking cool looking and they absolutely aren't.
 

NabiscoFelt

One Winged Slayer
Member
Aug 15, 2019
7,667
I'm gonna end up mildly disappointed if this game ends up as merely mediocre instead of a no-holds-barred dumpster fire. Dumpster fires are more entertaining for me than mediocre games I'll never play.

That being said, it is probably better for the people who will actually play the game if it isn't an affront to video games, so I suppose it's a win overall
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,380
Midgar, With Love
man those rubin quotes are "cringe," as the kids say

They remind me of what I often heard from men in that age group around that era. I was 15-16 in 2003, but through my mother's boyfriend I heard a lot of 30-something opinions of how video games had suddenly changed and stuff like Mario was being left in the dust possibly forever.

lol.
 

Valkyria

Member
Oct 26, 2017
136
It has a lot of modernisations that make it a modern platformer. Removing the ability to lose lives, for instance. A focus on replayability and longevity (it's maybe 3 times longer than any of the original games). Lots of unlockables too. It feels like a pretty modern platformer to me.
And it is horrible because of all that.
 

IneptEMP

Member
Jan 14, 2019
1,965
I can't believe a dev actually said this, maybe this wasn't ridicule worthy back then or something lol

There was a lot of hate for "kiddie" games back then.

Wind Waker ("Celda") and its art style got shat on prior to release, there were cries for Mario games to be fully voice acted with cutscenes, Gamecube was the purple lunchbox to OG Xbox's hardcore behemoth, etc.
 

GamerJM

Member
Nov 8, 2017
15,738
They remind me of what I often heard from men in that age group around that era. I was 15-16 in 2003, but through my mother's boyfriend I heard a lot of 30-something opinions of how video games had suddenly changed and stuff like Mario was being left in the dust possibly forever.

lol.

I was in elementary-middle school and sometimes kids would talk about that shit too. On forums there were also pretty widespread debates about whether or not certain games were "kids stuff" around then as well. There definitely felt like a divide between Nintendo/Nintendo-esque games that followed design ideologies not too different from what games 10 years prior followed and everything else, in a way that would seem extremely quaint less than a decade later. It's part of why I think that a Nintendo console that was more of a direct competitor to the XSX/PS5 would do better now than the Gamecube did against the PS2, though I still think continuing with the Switch ecosystem is ultimately the right move for them.
 

Weiss

User requested ban
Banned
Oct 25, 2017
64,265
Early 00s was absolutely the day and age of "Games aren't for kids anymore" as an actual movement. The PS1 had that to some degree but it was Gen 6 where fans and even games themselves pushed forward that they are a very serious and adult medium filled with profanity and tits.

Then the Dead Space 2 commercial came out and just immediately neutered that belief for all eternity, and now you can play Kirby games in your 30s.
 
Apr 4, 2018
4,557
Vancouver, BC
I'm genuinely still compelled to play this. Really looking forward to seeing more review. I'm just such an old-school Sega/ Yuji Naka fan, that I enjoyed the whimsical parts of the demo enough that I enjoyed in, in spite of the often awkward design.

95+ metacritic incoming baybeeeee

You weren't lying
Read User Reviews and Submit your own for Balan Wonderworld on Xbox Series X - Metacritic

The Series X version is currently at a 9.5 score for the user reviews!
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,380
Midgar, With Love
I was in elementary-middle school and sometimes kids would talk about that shit too. On forums there were also pretty widespread debates about whether or not certain games were "kids stuff" around then as well. There definitely felt like a divide between Nintendo/Nintendo-esque games that followed design ideologies not too different from what games 10 years prior followed and everything else, in a way that would seem extremely quaint less than a decade later. It's part of why I think that a Nintendo console that was more of a direct competitor to the XSX/PS5 would do better now than the Gamecube did against the PS2, though I still think continuing with the Switch ecosystem is ultimately the right move for them.

Yeah! Well said. I'm glad we're (mostly) past all that now. Of course, I'm sure that being 33 years old myself as of 2021, I'm out-of-touch with tons of similar chatter from present-day kids, but the industry at-large is a wider and more diverse playground of acceptable approaches to game design. And I reckon that won't change anytime soon!
 
Oct 27, 2017
8,708