4k this, 4k that.... a crap ton of people don't even have a god damn 4k tv.... what about us with 1080p tv's?
Expect most console games with RT next-gen to be at 1080p / 60 FPS.
The dream would be a forced vsync off option in the system menu. That would also net you a huge reduction in input lag with no risk of tearing due to the VRR.
Wait until we find out turing is better than AMD RT tech and ampere is running laps around it.
This is a cross-gen game running on a system with an over 2x more powerful GPU and 3-4x more powerful CPU than the One X but it's going to run at the same resolution and framerate as the One X? It makes no sense.
More options are better. I want the graphical options to tweak inline with PC's. Let us tweak things to the way we want it.I'm actually hoping this new round of consoles supports the option much like a PC.
I suspect this refers only to their first-party?
But yeah, 30fps for a cross gen title so early on is concerning.
Microsoft has talked about the framerates Series X will enable. But are you saying the Xbox Series X effectively ends sub 60 frames per second games, either from Xbox itself or from third parties?
Jason Ronald: I wouldn't say it ends it, but now the creative control is in the developers' hands. Ultimately, we view resolution and framerate as a creative decision. Sometimes, from a pure gameplay aspect, 30 is the right creative decision they can make. But in previous generations, sometimes you had to sacrifice framerate for resolution. With this next generation, now it's completely within the developers' control. And even if you're building a competitive game, or an esports game, or a twitch fighter or first-person shooter, 60 frames is not the ceiling anymore. As we've seen on PC and other ecosystems, ultra high framerates and ultra low latency input, that is the precision they prefer to prioritise. So we've designed the system to put that creative control in developers hands.
Surely a cross gen game running at 30 on current consoles can get to 60 on next gen... right?
lmao. hopefully now people will stop being in denial
Are you seriously implying that Ubisoft of all developers, who consistently put out some of the most visually and technically impressive games in the industry, with 1000+ people working on each game, lacks the technical expertise needed to get the game to 60 fps? If the game doesn't ship with a 60 fps mode, there is undoubtedly a good reason for it.
could it be.... the fact it's cross gen with Jaguars, and this is why the umbilical chord shoud be cut asap to current gen.The CPU is >4x previous gens. I am not sure what troubles Ubisoft can possibly have.
If the is 4k 30fps it means half the CPU power is used on next-gen consoles.
But why? You can just install uplay pay $15 for uplay + (or get a month free if you haven't done it yet) and play it there and save $45, beat it and uninstall uplay.Still calling 4K60 watch, regardless I'm playing on whichever console plays best since it's not on steam but I do hope we have a 60 FPS mode.
Would be awesome. Let's hope that becomes the norm some day.More options are better. I want the graphical options to tweak inline with PC's. Let us tweak things to the way we want it.
I think for the type of game it is ( 3rd person action adventure) 30 fps is good enough as long as its buttery smooth in my opinion
Why isn't 60 @ 1440 ever the target? I guess "4K" sounds better in marketing..